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191.
The spectrum hypothesis, postulating that differences between referred and non‐referred samples are confined to mean level differences, is elaborated by exploring whether the covariation between child problem behaviour and its predictors—child personality and parenting, rated by mothers—is similar in referred (N = 205) and non‐referred (N = 596) children and whether personality by parenting interactions can be generalized across samples. Results showed significant mean level differences for all the variables. Both personality and parenting explained problem behaviour, with some differences in strength of the effects across samples. Parenting by personality interactions mainly predicted externalizing behaviour, with benevolence and conscientiousness as the most prominent moderators. Results confirmed that moderators of problem behaviour operate similarly in the two samples, thus corroborating the spectrum hypothesis. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   
192.
假说逻辑思维素质的培养   总被引:1,自引:0,他引:1  
随着社会科技的发展和疾病谱的巨大变化,人类健康面临许多困惑和无奈,在此背景下加速医学研究显得日益迫切,发展医学假说就具有了重大的现实意义和迫切需求性,作为高等医学教育有必要探索培养假说逻辑思维素质的有效路径,以满足发展医学事业的需要。  相似文献   
193.
认知年老化与执行衰退假说   总被引:6,自引:1,他引:5  
在认知年老化领域,执行衰退假说是近年来新兴的一种理论。执行衰退假说在理论上具有很强的吸引力,但在实证研究中却存在很多困难,如执行功能的可分离性问题,执行功能测量的信度和效度问题,以及执行功能与加工速度的关系问题。目前,该领域研究的焦点是:在行为学水平上,控制一般性因素(加工速度)后,执行功能是否仍对认知年老化起重要的中介作用;在神经水平上,执行(额叶)功能随龄的变化情况,以及在认知年老化过程中,额叶在大脑功能重组中扮演的角色。最终实现对认知年老化的理解,需要将认知功能与大脑结构联系起来;既看到广泛存在的共同的基本机制,又不能忽略不同认知结构的选择性变化。  相似文献   
194.
文章标记对阅读信息保持的影响及其作用机制的研究   总被引:2,自引:0,他引:2  
通过3个实验,探讨了文章标记对阅读信息保持的影响及其作用机制。结果发现,标记有利于读者对文章信息的保持;随着年级的增长,读者利用文章标记建构文章表征的能力不断提高;文章标记对文章信息保持的促进作用存在选择性加工,通过延时加工测量技术和眼动分析技术证实了策略转化假设的合理性。  相似文献   
195.
A verification framework for agent programming with declarative goals   总被引:5,自引:0,他引:5  
A long and lasting problem in agent research has been to close the gap between agent logics and agent programming frameworks. The main reason for this problem of establishing a link between agent logics and agent programming frameworks is identified and explained by the fact that agent programming frameworks have hardly incorporated the concept of a declarative goal. Instead, such frameworks have focused mainly on plans or goals-to-do instead of the end goals to be realised which are also called goals-to-be. In this paper, the programming language GOAL is introduced which incorporates such declarative goals. The notion of a commitment strategy—one of the main theoretical insights due to agent logics, which explains the relation between beliefs and goals—is used to construct a computational semantics for GOAL. Finally, a proof theory for proving properties of GOAL agents is introduced. Thus, the main contribution of this paper, rather than the language GOAL itself, is that we offer a complete theory of agent programming in the sense that our theory provides both for a programming framework and a programming logic for such agents. An example program is proven correct by using this programming logic.  相似文献   
196.
The paper presents DLV+, a Disjunctive Logic Programming (DLP) system with object-oriented constructs, including classes, objects, (multiple) inheritance, and types. DLV+ is built on top of DLV (a state-of-the art DLP system), and provides a graphical user interface that allows one to specify, update, browse, query, and reason on knowledge bases. Two strong points of the system are the powerful type-checking mechanism and the advanced interface for visual querying.DLV+ is already used for the development of knowledge based applications for information extraction and text classification.  相似文献   
197.
We report six unsuccessful attempts to replicate the "work ethic" phenomenon reported by Clement, Feltus, Kaiser, and Zentall (2000). In Experiments 1-5, pigeons learned two simultaneous discriminations in which the S+ and S- stimuli were obtained by pecking an initial stimulus once or multiple (20 or 40) times. Subsequent preference tests between the S+ stimuli and between the S- stimuli mostly revealed indifference, on average, between the S+ from the multiple-peck (high-effort) trials and the S+ from the one-peck (low-effort) trials, and likewise between the two respective Sstimuli. Using a slightly different procedure that permitted assessment of the relative aversiveness of low versus high effort, Experiment 6 again revealed a pattern of indifference despite showing that pigeons took considerably longer to begin pecking on high- than on low-effort trials. Our findings call into question the reliability of the original findings and the sufficiency of the hypothesized within-trial contrast mechanism to produce them.  相似文献   
198.
The majority of studies have demonstrated a right hemisphere (RH) advantage for the perception of emotions. Other studies have found that the involvement of each hemisphere is valence specific, with the RH better at perceiving negative emotions and the LH better at perceiving positive emotions [Reuter-Lorenz, P., & Davidson, R.J. (1981) Differential contributions of the 2 cerebral hemispheres to the perception of happy and sad faces. Neuropsychologia, 19, 609-613]. To account for valence laterality effects in emotion perception we propose an 'expectancy' hypothesis which suggests that valence effects are obtained when the top-down expectancy to perceive an emotion outweighs the strength of bottom-up perceptual information enabling the discrimination of an emotion. A dichotic listening task was used to examine alternative explanations of valence effects in emotion perception. Emotional sentences (spoken in a happy or sad tone of voice), and morphed-happy and morphed-sad sentences (which blended a neutral version of the sentence with the pitch of the emotion sentence) were paired with neutral versions of each sentence and presented dichotically. A control condition was also used, consisting of two identical neutral sentences presented dichotically, with one channel arriving before the other by 7 ms. In support of the RH hypothesis there was a left ear advantage for the perception of sad and happy emotional sentences. However, morphed sentences showed no ear advantage, suggesting that the RH is specialised for the perception of genuine emotions and that a laterality effect may be a useful tool for the detection of fake emotion. Finally, for the control condition we obtained an interaction between the expected emotion and the effect of ear lead. Participants tended to select the ear that received the sentence first, when they expected a 'sad' sentence, but not when they expected a 'happy' sentence. The results are discussed in relation to the different theoretical explanations of valence laterality effects in emotion perception.  相似文献   
199.
Patients with traumatic brain injury (TBI) were reported to have difficulty making advantageous decisions, but the underlying deficits of the network of brain areas involved in this process were not directly examined. We report a patient with TBI who demonstrated problematic behavior in situations of risk and complexity after cerebral injury from a traffic accident. The Iowa gambling task (IGT) was used to reveal his deficits in the decision-making process. To examine underlying deficits of the network of brain areas, we examined T1-weighted structural MRI, diffusion tensor imaging (DTI) and Tc-ECD SPECT in this patient. The patient showed abnormality in IGT. DTI-MRI results showed a significant decrease in fractional anisotropy (FA) in the fasciculus between the brain stem and cortical regions via the thalamus. He showed significant decrease in gray matter volumes in the bilateral insular cortex, hypothalamus, and posterior cingulate cortex, possibly reflecting Wallerian degeneration secondary to the fasciculus abnormalities. SPECT showed significant blood flow decrease in the broad cortical areas including the ventromedial prefrontal cortex (VM). Our study showed that the patient had dysfunctional decision-making process. Microstructural abnormality in the fasciculus, likely from the traffic accident, caused reduced afferent feedback to the brain, resulting in less efficient decision-making. Our findings support the somatic-marker hypothesis (SMH), where somatic feedback to the brain influences the decision-making process.  相似文献   
200.
Previous research on cross‐situational word learning has demonstrated that learners are able to reduce ambiguity in mapping words to referents by tracking co‐occurrence probabilities across learning events. In the current experiments, we examined whether learners are able to retain mappings over time. The results revealed that learners are able to retain mappings for up to 1 week later. However, there were interactions between the amount of retention and the different learning conditions. Interestingly, the strongest retention was associated with a learning condition that engendered retrieval dynamics that initially challenged the learner but eventually led to more successful retrieval toward the end of learning. The ease/difficulty of retrieval is a critical process underlying cross‐situational word learning and is a powerful example of how learning dynamics affect long‐term learning outcomes.  相似文献   
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