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241.
Inertial properties of throwing or striking actions constrain action outcomes, but their role in anticipation skill has not been investigated yet. Therefore, the aim of this study was to systematically investigate the effect of inertial constraints on anticipation skill. Fifteen semi-professional and fifteen novice soccer players were tasked with determining the kick direction of penalty kicks occluded at 160 ms, 80 ms before ball-foot contact, at ball-foot contact, or 80 ms after ball-foot contact. The inertial constraints were manipulated by loading the kicking leg with a 2.25 kg weight around the shank of the kicking leg and were compared with unloaded kicks. Anticipation accuracy of kick direction, response time, and decision confidence were recorded. It was found that loaded kick directions were anticipated more accurately, faster, and at earlier occlusion periods than unloaded kicks. The higher accuracy for the loaded kicks was found in the earlier occlusion conditions in experts compared to novices, as were the positive relationships between accuracy and confidence. It was concluded that the perception of the inertial constraints of the kicking action allowed for earlier anticipation of kick direction. It is proposed that accurate perception of the biomechanical property radius of gyrations in the body segments linking proximal to distal towards the kicking foot may provide this information. 相似文献
242.
Correct running form is important for injury prevention; as such, correct form promotes continued engagement in running as a long-term form of exercise. Researchers have shown video feedback to be an effective strategy to improve athletic form for a variety of sports, but it has not been evaluated in any behavior analytic research as a method for improving running form. The purpose of this study is to evaluate the effectiveness of video feedback to improve running form for regular runners. During baseline, each participant was video recorded while running without any feedback (verbal or video). During intervention, the researcher recorded the participant, then showed them the video and provided feedback on correct or incorrect form, according to a 9-step task analysis. Results show that all three participants achieved 100% correct steps on the task analysis when video feedback was used to maintain their form during follow-up. 相似文献
243.
Cues that chimpanzees do and do not use to find hidden objects 总被引:7,自引:7,他引:0
Chimpanzees follow conspecific and human gaze direction reliably in some situations, but very few chimpanzees reliably use
gaze direction or other communicative signals to locate hidden food in the object-choice task. Three studies aimed at exploring
factors that affect chimpanzee performance in this task are reported. In the first study, vocalizations and other noises facilitated
the performance of some chimpanzees (only a minority). In the second study, various behavioral cues were given in which a
human experimenter either touched, approached, or actually lifted and looked under the container where the food was hidden.
Each of these cues led to enhanced performance for only a very few individuals. In the third study – a replication with some
methodological improvements of a previous experiment – chimpanzees were confronted with two experimenters giving conflicting
cues about the location of the hidden food, with one of them (the knower) having witnessed the hiding process and the other
(the guesser) not. In the crucial test in which a third experimenter did the hiding, no chimpanzee found the food at above
chance levels. Overall, in all three studies, by far the best performers were two individuals who had been raised in infancy
by humans. It thus seems that while chimpanzees are very good at “behavior reading” of various sorts, including gaze following,
they do not understand the communicative intentions (informative intentions) behind the looking and gesturing of others –
with the possible exception of enculturated chimpanzees, who still do not understand the differential significance of looking
and gesturing done by people who have different knowledge about states of affairs in the world.
Received: 8 November 1999 / Accepted after revision: 24 January 2000 相似文献
244.
Casey L. Nottingham Jason C. Vladescu Ruth M. DeBar Meghan Deshais Jaime DeQuinzio 《Journal of applied behavior analysis》2020,53(4):2287-2302
Instructive feedback (IF) is a modification to discrete trial instruction that may increase instructional efficiency for individuals with autism spectrum disorder. Several variations of IF have recently been evaluated in the literature; however, few studies have assessed the effectiveness and efficiency of presenting secondary targets on continuous versus intermittent presentation schedules. The current study evaluated the effectiveness and efficiency of various presentation schedules of secondary targets during discrete trial instruction. Specifically, we replicated and extended Griffen et al. (1998) by comparing a condition in which secondary targets were presented during each trial of a session, a condition in which secondary targets were presented every other trial, and a condition in which secondary targets were presented about every 4 trials. Within-subject replications were included for both participants. One of the intermittent presentation schedules was associated with the most optimal outcomes in all 4 comparisons. 相似文献
245.
Previous research demonstrates the efficacy of behavioral skills training with a textual prompt to establish greetings and conversational skills. This study examined the efficacy of a brief intervention of textual prompts with performance feedback for increasing social niceties of adolescents and young adults with autism spectrum disorder in a simulated workplace. Target social niceties included “Do you have a minute?” when a participant initiated an interaction and “Thank you for your time” when a participant ended the interaction. Results revealed this intervention was effective for 7 of 9 participants. This study expands upon previous studies by showing the efficacy of a resource-efficient training on acquisition and generalization of social niceties by people with autism spectrum disorder. 相似文献
246.
AbstractBehavioral studies consistently find that subjects move their hand along straight paths despite considerations that suggest reaches should be curved. Literature on this topic makes it clear that the experimentally displayed feedback influences how subjects reach. Could the standard visual feedback, a displayed cursor, explain the lack of path curvature in experimental results? To address this question, we conducted three experiments to examine reach behavior in the absence of the standard visual feedback. In the first experiment, we found significant increases in curvature as visual feedback was progressively extinguished across groups. A second experiment revealed that practiced reaches became curved after the standard visual feedback was removed. A final experiment found that subjects’ reaches made before and after a brief display of visual feedback were similar, indicating a preference for specific curved trajectories. Our results suggest that the consistently straight reaches often observed could be due to a bias to move the displayed cursor straight, which when removed reveal subject-specific preferences for reaches that are often curved. 相似文献
247.
Behavioral research has shown that infants use both behavioral cues and verbal cues when processing the goals of others’ actions. For instance, 18-month-olds selectively imitate an observed goal-directed action depending on its (in)congruence with a model’s previous verbal announcement of a desired action goal. This EEG-study analyzed the electrophysiological underpinnings of these behavioral findings on the two functional levels of conceptual action processing and motor activation. Mid-latency mean negative ERP amplitude and mu-frequency band power were analyzed while 18-month-olds (N = 38) watched videos of an adult who performed one out of two potential actions on a novel object. In a within-subjects design, the action demonstration was preceded by either a congruent or an incongruent verbally announced action goal (e.g., “up” or “down” and upward movement). Overall, ERP negativity did not differ between conditions, but a closer inspection revealed that in two subgroups, about half of the infants showed a broadly distributed increased mid-latency ERP negativity (indicating enhanced conceptual action processing) for either the congruent or the incongruent stimuli, respectively. As expected, mu power at sensorimotor sites was reduced (indicating enhanced motor activation) for congruent relative to incongruent stimuli in the entire sample. Both EEG correlates were related to infants’ language skills. Hence, 18-month-olds integrate action-goal-related verbal cues into their processing of others’ actions, at the functional levels of both conceptual processing and motor activation. Further, cue integration when inferring others’ action goals is related to infants’ language proficiency. 相似文献
248.
Mallory Quinn Taylor Narozanick Raymond Miltenberger Lori Greenberg Merritt Schenk 《Behavioral Interventions》2020,35(1):76-83
This study evaluated the use of video modeling and video modeling plus video feedback to enhance four adolescents' performance of a dance movement. Intervention was evaluated in a multiple baseline across participants design. This study found that video modeling enhanced performance from baseline, but the addition of video feedback produced further increases. For one participant, improvement was dependent on the perspective of the video model. Implications of these findings and suggestions for future research are discussed. 相似文献
249.
Open-ended text questions provide better assessment of learner’s knowledge, but analysing answers for this kind of questions, checking their correctness, and generating of detailed formative feedback about errors for the learner are more difficult and complex tasks than for closed-ended questions like multiple-choice.The analysis of answers for open-ended questions can be performed on different levels. Analysis on character level allows to find errors in characters’ placement inside a word or a token; it is typically used to detect and correct typos, allowing to differ typos from actual errors in the learner’s answer. The word-level or token-level analysis allows finding misplaced, extraneous, or missing words in the sentence. The semantic-level analysis is used to capture formally the meaning of the learner’s answer and compare it with the meaning of the correct answer that can be provided in a natural or formal language. Some systems and approaches use analysis on several levels.The variability of the answers for open-ended questions significantly increases the complexity of the error search and formative feedback generation tasks. Different types of patterns including regular expressions and their use in questions with patterned answers are discussed. The types of formative feedback and modern approaches and their capabilities to generate feedback on different levels are discussed too.Statistical approaches or loosely defined template rules are inclined to false-positive grading. They are generally lowering the workload of creating questions, but provide low feedback. Approaches based on strictly-defined sets of correct answers perform better in providing hinting and answer-until-correct feedback. They are characterised by a higher workload of creating questions because of the need to account for every possible correct answer by the teacher and fewer types of detected errors.The optimal choice for creating automatised e-learning courses are template-based open-ended question systems like OntoPeFeGe, Preg, METEOR, and CorrectWriting which allows answer-until-correct feedback and are able to find and report various types of errors. This approach requires more time to create questions, but less time to manage the learning process in the courses once they are run. 相似文献
250.
《Psychologie du Travail et des Organisations》2020,26(2):171-183
Organizational agility has become an increasing focus for companies and has led to the emergence of new developmental methods. This article presents the cross-evaluation as an approach to evaluating and developing inter-team interface efficacity. Though 360 degrees feedback collective processes are being evaluated, and during reflexive workshops they decide what improvements to make in their team functioning. Based on a literature review and more specifically on the theories of social identity and groupthink this article describes the scientific bases of the cross-evaluation method and the biases that can be involved and how to reduce them. It suggests new avenues of research and practical suggestions for practitioners about an inter-team development method. 相似文献