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21.
Studies were conducted to assess driver acceptance of and trust in distraction mitigation strategies. Previous studies have shown that in-vehicle tasks undermine driver safety, and that there is a need for strategies to reduce the effects of in-vehicle distractions. Trust and acceptance of such strategies strongly influence their effectiveness. Different strategies intended to reduce distraction were categorized in a taxonomy. Focus groups were conducted to help refine this taxonomy and explore driver acceptance issues related to these strategies. A driving simulator experiment was then conducted using two of the strategies: an advising strategy that warns drivers of potential dangers and a locking strategy that prevents the driver from continuing a distracting task. These strategies were presented to 16 middle-aged and 12 older drivers in two modes (auditory, visual) with two levels of adaptation (true, false). Older drivers accepted and trusted the strategies more than middle-aged drivers. Regardless of age, all drivers preferred strategies that provided alerts in a visual mode rather than an auditory mode. When the system falsely adapted to the road situation, trust in the strategies declined. The findings show that display modality has a strong effect on driver acceptance and trust, and that older drivers are more trusting and accepting of distraction mitigation technology even when it operates imperfectly.  相似文献   
22.
Distraction by irrelevant background sound of visually-based cognitive tasks illustrates the vulnerability of attentional selectivity across modalities. Four experiments centred on auditory distraction during tests of memory for visually-presented semantic information. Meaningful irrelevant speech disrupted the free recall of semantic category-exemplars more than meaningless irrelevant sound (Experiment 1). This effect was exacerbated when the irrelevant speech was semantically related to the to-be-remembered material (Experiment 2). Importantly, however, these effects of meaningfulness and semantic relatedness were shown to arise only when instructions emphasized recall by category rather than by serial order (Experiments 3 and 4). The results favor a process-oriented, rather than a structural, approach to the breakdown of attentional selectivity and forgetting: performance is impaired by the similarity of process brought to bear on the relevant and irrelevant material, not the similarity in item content.  相似文献   
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This paper analyzed the influence of familiarity on the involvement of secondary tasks and driving operation using naturalistic driving study (NDS) data. Distracted driving activities were extracted from face videos captured in 557 trips, including 501 trips on familiar roads and 56 trips on unfamiliar roads. These trips were completed by 155 drivers using their own vehicles during daytime hours under good weather conditions. The data showed the frequency of distracted driving activities and duration time were higher on familiar roads compared to unfamiliar roads. More types of secondary tasks were found on familiar roads. Focusing on objects was the most common distracted driving activity on familiar roads. The average time drivers used to eat or drink was highest (8.67 s) on familiar roads. The time drivers spent checking their cell phone was high on both familiar roads and unfamiliar roads. Since driving operation is directly related to crash risk, this paper also analyzed the difference of driving operation on familiar roads and unfamiliar roads. The speed profiles were generated on well-known versus unfamiliar roads. It was shown that drivers were more likely to be speeding and select a short distance to deceleration near the intersections. The findings indicated that distracted driving phenomenon was more serious on familiar roads.  相似文献   
25.
The study investigated behavioral adaptation caused by warning signals that adaptively support drivers engaged in a passenger conversation. Novel advanced driver assistance systems (ADAS) could monitor the driver state to provide warnings adjusted to the driver’s current need for support. While first research indicates positive effects of dynamically adjusting ADAS, the overall safety potential of such adaptive systems remains unclear as little is known about adverse behavioral effects. Occasional inappropriate support due to an incorrect prediction of the current driver state might lead to critical situations when drivers are aware of the adaptive nature of the system and thus rely on the expected system behavior. To better understand behavioral adaptation to dynamically adjusting warnings, 46 participants driving on a test track reacted to two types of warnings (auditory, vibrotactile-auditory) while engaging in driver-passenger conversation or not. In a compensating warning strategy, vibrotactile-auditory warnings were displayed during conversations and auditory warnings in situations without conversation. This strategy was compared to a non-compensating warning strategy in which these assignments were reversed. The impact of behavioral adaptation was measured by considering reactions to simulated failures of these strategies. The role of system awareness for behavioral adaptation was investigated by manipulating awareness of these warning strategies across groups. We found that vibrotactile-auditory warnings reduced the detrimental effects of conversation on reaction times. Crucially, adverse behavioral adaptation was observed whenever an expected vibrotactile-auditory warning was replaced by an auditory warning but this effect was restricted to drivers in the awareness group. The results show that adaptive warning signals optimize the effectiveness of warnings during driver-passenger conversation but adverse behavioral adaptation develops when drivers are aware of the underlying warning strategy. This implies that future adaptive systems are less likely to be associated with behavioral adaptation if the adaptive nature of the system remains unnoticeable to the driver. Our findings could be used for developing and optimizing user-centered ADAS.  相似文献   
26.
Visual attention in driving with visual secondary task is compared for two visual secondary tasks. N = 40 subjects completed a 1 h test drive in a motion-base driving simulator. During the drive, participants either solved an externally paced, highly demanding visual task or a self paced menu system task. The secondary tasks were offered in defined critical and non-critical driving situations. Eye movement behavior was analyzed and compared for both tasks. Before starting the secondary tasks, eye movement behavior shows a smaller standard deviation of gaze as well as longer fixation durations for both tasks. The comparison between the two tasks indicates that drivers use the possibilities the self paced task offers: during the secondary task, they monitor the driving scene with longer fixations and show a greater standard deviation of gaze position. Furthermore, independently of the type of secondary task, drivers adapt their eye movement behavior to the demands of the situation. In critical driving situations they direct a larger proportion of glance time to the driving task. Last, the relation between glance behavior and collisions is analyzed. Results indicate that collisions go together with an inadequate distribution of attention during distraction. The results are interpreted regarding the attentional processes involved in driving with visual secondary tasks. Based on the similarities and differences between the two secondary tasks, a cognitive approach is developed which assumes that the control of attention during distraction is based on a mental situational model of the driving situation.  相似文献   
27.
Memory performance is severely disrupted when task-irrelevant sound is played during item presentation or in a retention interval. Working memory models make contrasting assumptions on whether the semantic content of the auditory distractors modulates the irrelevant sound effect. In the present study, participants made more errors in serial recall when they had to ignore sentences containing their own name as opposed to that of a yoked-control partner. These results are only consistent with working memory models that allow for attentional processes to play a role in the explanation of the irrelevant sound effect. With repeated presentation the disruptive effect of one's own name decreased, whereas the disruptive effect of the auditory distractors in the control condition remained constant. The latter finding is most consistent with the duplex model of auditory attention, which assumes that the irrelevant sound effect is primarily caused by automatic interference of acoustic distractor features, but at the same time allows for a disruption of encoding due to attentional capture by unexpected deviants. However, to explain the present results, the mechanism responsible for the attentional capture has to be extended to highly (self-)relevant auditory distractors.  相似文献   
28.
The beneficial effect of eye-closure during retrieval was demonstrated in many studies addressing eyewitness memory or memory of episodic events. Fewer studies examined the effect concerning the intentional learning of verbal information. Furthermore, the question of whether the eye-closure effect is modality-specific, boosting visual memory only, or modality-general, boosting also other forms of memory (e.g., auditory memory), is still open. These issues were addressed in the present study. Participants (N = 129) were asked to study aurally and visually presented lists of unrelated nouns (within-subjects). During free recall, participants either kept their eyes open or closed their eyes (between-subjects). Eye-closure resulted in better free recall than keeping the eyes open. Importantly, this effect emerged for both visually and aurally presented word lists, suggesting that the effect of closing the eyes is rather modality-general. The results are discussed with respect to limitations of previous studies and practical implications.  相似文献   
29.
With the rapid development of human–machine interface (HMI) systems in vehicles, driving distraction caused by HMI displays affects road safety. This study presents a data mining technique to model the four driving distraction indicators: speed deviation, lane departure standard deviation, dwell time, and mean glance time. Driving distraction data was collected on a real-car driving simulator. 3 secondary tasks in 13 mass produced cars were tested by 24 drivers. The random forest algorithm outperformed linear regression, extreme gradient boosting, and multi-layer perceptron as the best model, demonstrating good regression performance as well as good interpretability. The result of random forest showed that the importance of target speed is large for all driving distraction indicators. Among the variables of interaction and user interface design, less step and less on-screen distance of finger movement are efficient for lowering lane departure standard deviation and dwell time. The position of right point is another important variable, and should be between 37 and 47 degrees on a typical sample in this study. A larger angle leads to bigger lane departure, while a smaller angle leads to bigger mean glance time. Most variables of HMI display positioning themselves are not important. This study provides one driving distraction assessment method with a variable impact trend analysis for HMI secondary tasks in an early phase of product development.  相似文献   
30.
The present study investigates the impact of different sources of task complexity such as driving demands and secondary task demands on driver behaviour. Although much research has been dedicated to understanding the impact of secondary task demands or specific road traffic environments on driving performance, there is little information on how drivers adapt their behaviour to their combined presence. This paper aims to describe driver behaviour while negotiating different sources of task complexity, including mobile phone use while driving (i.e., calling and texting) and different road environments (i.e., straight segments, curves, hills, tunnels, and curves on hills). A driving simulator experiment was conducted to explore the effects of different road scenarios and different types of distraction while driving. The collected data was used to estimate driving behaviour through a Generalized Linear Mixed Model (GLMM) with repeated measures. The analysis was divided into two phases. Phase one aimed to evaluate driver performance under the presence and absence of pedestrians and oncoming traffic, different lanes width and different types of distraction. The second phase analysed driver behaviour when driving through different road geometries and lane widths and under different types of distraction. The results of the experiment indicated that drivers are likely to overcorrect position in the vehicle lane in the presence of pedestrians and oncoming traffic. The effect of road geometry on driver behaviour was found to be greater than the effect of mobile phone distraction. Curved roads and hills were found to influence preferred speeds and lateral position the most. The results of this investigation also show that drivers under visual-manual distraction had a higher standard deviation of speed and lateral position compared to the cognitive distraction and the non-distraction condition.  相似文献   
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