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31.
Three subjects were asked to judge the position of small spots of light flashed before, during or after rapid translational motion of the background grating pattern. Mislocalization of the spots was observed when the background moved during or immediately after presentation of the spot. In both cases, mislocalization always occurred in the direction of the fixation point. Furthermore, this mislocalization occurred only when the background moved in the opposite direction to the visual half-field in which the spot appeared. That is to say, a spot to the right of the fixation point was mislocalized when its background moved to the left, but not when it moved to the right, and the converse was also true. This finding was interpreted as reflecting a long-term adaptation to the optokinetic stimulation that we experience during forward and backward locomotion.  相似文献   
32.
We propose a novel approach to the analysis of synchronized three-dimensional motion in dyads. Motion recorded at high time resolution, as with a gaming device, is preprocessed in each of the three spatial dimensions by spline smoothing. Synchrony is then defined, at each time point, as the cosine between the two individuals’ estimated velocity vectors. The approach is extended to allow a time lag, allowing for the analysis of leader-follower dynamics. Mean square cosine over the time range is proposed as a scalar summary of dyadic synchrony, and this measure is found to be positively associated with cognitive empathy.  相似文献   
33.
Social-Emotional competencies evolve early in life. For example, early emotion regulation is learned primarily in the context of mother–child interaction, which may allow for maternal influences to shape children's social-emotional development. The aim of the current study was to longitudinally examine maternal determinants of children's early social-emotional development in a community-based sample of first-time mothers (N = 61, aged 22–39 years). Specifically, we used structural equation modeling to examine how maternal emotion regulation difficulties and subclinical depression directly and indirectly, through sensitivity and postnatal bonding, assessed at 6 to 8 months predicted child outcomes at 12 to 16 months. We found that mothers’ sensitivity predicted fewer social-emotional and behavioral problems and that stronger bonding predicted fewer problems and more social-emotional competencies. Emotion regulation difficulties were significantly associated with depressive symptoms; yet, when accounting for shared variances, both factors differentially predicted less positive child outcomes such that more difficulties indirectly, through poorer bonding, predicted greater delay in competencies, and more symptoms indirectly, through less sensitivity, predicted more problems. Current findings underline the significance of maternal factors impacting the quality of mother–child interaction for children's positive development. Potential implications for early prevention programs to support children who are otherwise at risk for negative emotional outcomes due to mothers’ emotional state postpartum are discussed.  相似文献   
34.
Fundamental movement skill (FMS) assessment remains an important tool in classifying individuals’ level of FMS proficiency. The collection of FMS performances for assessment and monitoring has remained unchanged over the last few decades, but new motion capture technologies offer opportunities to automate this process. To achieve this, a greater understanding of the human process of movement skill assessment is required. The authors present the rationale and protocols of a project in which they aim to investigate the visual search patterns and information extraction employed by human assessors during FMS assessment, as well as the implementation of the Kinect system for FMS capture.  相似文献   
35.
Using data from a diverse sample of low‐income families who participated in the Early Head Start Research Evaluation Project (n = 73), we explored the association between mothers’ and fathers’ playfulness with toddlers, toddler's affect during play, and children's language and emotion regulation at prekindergarten. There were two main findings. First, fathers’ playfulness in toddlerhood was associated with children's vocabulary skills in prekindergarten whereas mothers’ playfulness was related to children's emotion regulation. Cross‐parental effects were found only for mothers. The association between mothers’ playfulness and children's vocabulary and emotion regulation was strengthened when fathers engaged in more pretend play and when children were affectively positive during the play. These findings show that playfulness is an important source of variation in the vocabulary and emotion regulation of children growing up in low‐income families. They also point to domain‐specific ways that mothers and fathers promote children's regulatory and vocabulary skills, and highlight the importance of children's positive engagement in play.  相似文献   
36.
This study compared motor actions and spatiotemporal changes between weight divisions from Ultimate Fighting Championship (UFC™), conducting a practical application for mixed martial arts (MMA) training. For this, we analyzed 2814 rounds of all weight divisions by motor actions and spatiotemporal changes according actions and time of the Keeping distance, Clinch and Groundwork combat phases. We observed differences between weight divisions in the keeping distance on stand-up combat (p  0.001; with lower time in Featherweight 131.4 s and bantamweight 127.9 s) clinch without attack (p  0.001; with higher timer in Flyweight 11.4 s and Half-middleweight 12.6 s) and groundwork without attack (p  0.001; with higher timer in Half-middleweight 0.9 s). During keeping distance, half-middleweight presented a higher frequency of Head Strikes Landed (p = 0.026; 7 ± 8 times) and attempted (p = 0.003; 24 ± 22 times). In clinch actions heavyweight present a higher frequency (p  0.023) of head strike landed (3 ± 7 times) and attempted (4 ± 9 times) and half-middleweight for body strikes (p  0.023) landed (2 ± 5 times) and attempted (3 ± 5 times). At the last, during groundwork, Bantamweight present a higher frequency (p  0.036) of head strikes landed (8 ± 10 times) and attempted (10 ± 13 times) body strikes landed (p  0.044; 3 ± 5 times) and attempted (3 ± 6 times). This study reveals important point to training and provide a challenge applied referential to the conditioning plains. From the weight divisions differences should be aware of the increase in the frequency of distance actions, especially in light and middleweights. On the Ground, bantamweight can focus on striking and grappling actions than others.  相似文献   
37.
Abstract:  The rotation direction and depth order of a rotating sphere consisting of random dots often reverses while it is viewed under orthographic projection. However, if a short viewing distance is simulated under perspective projection, the correct rotation direction can be perceived. There are two motion cues for the rotation direction and depth order. One is the speed cue; points with higher velocities are closer to the observer. The other is the vertical motion cue; vertical motion is induced when the dots recede from or approach the observer. It was examined whether circular motion, which does not have any depth information but induces vertical velocities, masks the vertical motion cue. In Experiment 1, the effects of circular motion on the judgment of the rotation direction of a rotating sphere were examined. The magnitude of the two cues (the speed cue and the vertical velocity cue) as well as the angular speed of circular motion was varied. It was found that the performance improved as the vertical velocity increased and that the speed cue had slight effects on the judgment of the rotation direction. It was also found that the performance worsened as the angular speed of the circular motion was increased. In Experiment 2, the effects of circular motion on depth judgment of a rotating half sphere were investigated. The performance worsened as the angular speed of the circular motion increased, as in Experiment 1. These results suggest that the visual system cannot compensate perfectly for circular motion for the judgment of the rotation direction and depth order.  相似文献   
38.
39.
Numerous experiments have examined whether moving stimuli capture spatial attention but none have sought to determine whether visual features of looming and receding objects are extracted in a capacity-free manner. The current experiment (N = 28) used the task-choice procedure originated by Besner and Care (2003) to examine this possibility. Stimuli were presented in 3D space by manipulating retinal disparity. Results indicate that features of an object are extracted in a capacity-free manner for both looming and receding objects for participants who consciously perceive motion but not for participants who do not consciously perceive motion. These results suggest that the cognitive system is biased to process potentially animate objects, perhaps because of the evolutionary advantage this cognitive ability may provide.  相似文献   
40.
A highly familiar type of movement occurs whenever a person walks towards you. In the present study, we investigated whether this type of motion has an effect on face processing. We took a range of different 3D head models and placed them on a single, identical 3D body model. The resulting figures were animated to approach the observer. In a first series of experiments, we used a sequential matching task to investigate how the motion of an approaching person affects immediate responses to faces. We compared observers’ responses following approach sequences to their performance with figures walking backwards (receding motion) or remaining still. Observers were significantly faster in responding to a target face that followed an approach sequence, compared to both receding and static primes. In a second series of experiments, we investigated long-term effects of motion using a delayed visual search paradigm. After studying moving or static avatars, observers searched for target faces in static arrays of varying set sizes. Again, observers were faster at responding to faces that had been learned in the context of an approach sequence. Together these results suggest that the context of a moving body influences face processing, and support the hypothesis that our visual system has mechanisms that aid the encoding of behaviourally-relevant and familiar dynamic events.  相似文献   
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