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This systematic review aimed to investigate procedural learning across the lifespan in typical and atypical development. Procedural learning is essential for the development of everyday skills, including language and communication skills. Although procedural learning efficiency has been extensively studied, there is no consensus yet on potential procedural learning changes during development and ageing. Currently, three conflicting models regarding this trajectory exist: (1) a model of age invariance; (2a) a model with a peak in young adulthood; and (2b) a model with a plateau in childhood followed by a decline. The aims of this study were (1) to investigate this debate on procedural learning across the lifespan by systematically reviewing evidence for each model from studies using the serial reaction time task; and (2) to review procedural learning in autism spectrum disorder (ASD) and specific language impairment (SLI), two developmental disorders characterized by deficits in communication skills, in the light of these models. Our findings on typical development strongly support a model of age-related changes (Model 2a or 2b) and show that mixed findings regarding the developmental trajectory during childhood can be explained by methodological differences across studies. Applying these conclusions to systematic reviews of studies of ASD and SLI makes it clear that there is a strong need for the inclusion of multiple age groups in these clinical studies to model procedural learning in atypical development. Clinical implications of the findings are discussed. Future research should focus on the role of declarative learning in both typical and atypical development.  相似文献   
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4~5岁儿童对书面数符号的表征和理解能力的发展   总被引:2,自引:1,他引:2  
周欣  王滨 《心理科学》2004,27(5):1132-1136
本研究对61名中班儿童的书面数符号表征和理解能力进行了跟踪调查。一年中三次个别面试的结果表明,约40%的4岁儿童已能运用1—10的书面数符号表征数量。至中班末期,大多数5岁儿童能够较熟练地运用至少1一17的书面数符号来表征数量,尽管其中有人在两位数的表征和数字的正确写法上有困难。儿童的书面数符号表征与他们的基数概念发展水平密切相关。大学附属幼儿园4—5岁儿童的书面数符号表征能力好于为工人家庭服务的幼儿园儿童的能力。  相似文献   
906.
Children's imitation of adults plays a prominent role in human cognitive development. However, few studies have investigated how children represent the complex structure of observed actions which underlies their imitation. We integrate theories of action segmentation, memory, and imitation to investigate whether children's event representation is organized according to veridical serial order or a higher level goal structure. Children were randomly assigned to learn novel event sequences either through interactive hands‐on experience (Study 1) or via storybook (Study 2). Results demonstrate that children's representation of observed actions is organized according to higher level goals, even at the cost of representing the veridical temporal ordering of the sequence. We argue that prioritizing goal structure enhances event memory, and that this mental organization is a key mechanism of social‐cognitive development in real‐world, dynamic environments. It supports cultural learning and imitation in ecologically valid settings when social agents are multitasking and not demonstrating one isolated goal at a time.  相似文献   
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王彦  苏彦捷  王甦 《心理科学》2003,26(5):778-783
采用通常的线索—靶子实验,来考察不同的线索有效性对儿童返回抑制的影响。所用的外源性线索分高有效性、低有效性和非信息性三类。儿童被试在实验中的任务为觉察圆形光点后即按键反应,记录反应时。结果表明,7岁、9岁和11岁儿童在高有效性和非信息性线索条件下均出现返回抑制;但7岁和9岁儿童在低有效性线索条件未出现返回抑制,而11岁儿童则出现。这些儿童的实验结果有别于成人。结果提示,7岁、9岁和11岁儿童的返回抑制是在外源性线索的作用下自动出现的,具有反射性质;但7岁和9岁儿童的返回抑制仍受线索有效性的制约,而11岁儿童返回抑制的发展已不受线索有效性的影响。  相似文献   
908.
等级图形加工半球偏侧化的发展   总被引:2,自引:1,他引:2       下载免费PDF全文
以往的研究显示,大脑对等级视觉信息的加工有半球偏侧化的现象,左半球有加工局部特征的优势,右半球有加工整体的优势。本研究采用2年级、4年级、6年级和成人4个年龄组的被试,对等级复合图形中的靶子做选择判断,通过单侧呈现来考察整体-局部加工的大脑功能偏侧化发展。结果发现反应时发展呈现从局部优先到整体优先的过程,半球偏侧化发展呈现从无偏侧化到左侧呈现较右侧呈现更强的整体优先。发展的转折点可能在4~6年级(约9岁~12岁)之间。  相似文献   
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Following a naturalist-realist point of view, this paper attempts to contribute to the metaphysical question of whether or not reality includes aesthetics. During evolution, cognitive agents have constructed (goal-directed) regulatory abilities forming anticipatory contents in the form of feelings regarding opportunities for interaction. These feelings are considered to be the fundamental part of an evaluative or (what in this paper considered as aesthetic) behavior through which agents show a preference to aspects of their external world. Thus, ‘aesthetic’ denotes an agential behavior based on an organization of processes integrated in a form that identifies, evaluates, and compares sources of interaction-success or error in specific aspects of external reality. While agents approach the same aspects of reality as they all interact with the same world, our claim is that aesthetic normativity cannot be an objective feature of this reality. This model overcomes problems of correspondence in the sense that an agent's actions and thoughts ought to react to any pre-given (aesthetic) quality or norm, while at the same time it emphasizes the self-directedness of aesthetic behavior that enables the development of creative forms of cognition.  相似文献   
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