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111.
Theories of embodied cognition hold that the conceptual system uses perceptual simulations for the purposes of representation. A strong prediction is that perceptual phenomena should emerge in conceptual processing, and, in support, previous research has shown that switching modalities from one trial to the next incurs a processing cost during conceptual tasks. However, to date, such research has been limited by its reliance on the retrieval of familiar concepts. We therefore examined concept creation by asking participants to interpret modality-specific compound phrases (i.e., conceptual combinations). Results show that modality switching costs emerge during the creation of new conceptual entities: People are slower to simulate a novel concept (e.g., auditory jingling onion) when their attention has already been engaged by a different modality in simulating a familiar concept (e.g., visual shiny penny). Furthermore, these costs cannot be accounted for by linguistic factors alone. Rather, our findings support the embodied view that concept creation, as well as retrieval, requires situated perceptual simulation.  相似文献   
112.
A new multilevel latent state graded response model for longitudinal multitrait–multimethod (MTMM) measurement designs combining structurally different and interchangeable methods is proposed. The model allows researchers to examine construct validity over time and to study the change and stability of constructs and method effects based on ordinal response variables. We show how Bayesian estimation techniques can address a number of important issues that typically arise in longitudinal multilevel MTMM studies and facilitates the estimation of the model presented. Estimation accuracy and the impact of between‐ and within‐level sample sizes as well as different prior specifications on parameter recovery were investigated in a Monte Carlo simulation study. Findings indicate that the parameters of the model presented can be accurately estimated with Bayesian estimation methods in the case of low convergent validity with as few as 250 clusters and more than two observations within each cluster. The model was applied to well‐being data from a longitudinal MTMM study, assessing the change and stability of life satisfaction and subjective happiness in young adults after high‐school graduation. Guidelines for empirical applications are provided and advantages and limitations of a Bayesian approach to estimating longitudinal multilevel MTMM models are discussed.  相似文献   
113.
The purpose of this paper is to highlight the importance of a population model in guiding the design and interpretation of simulation studies used to investigate the Spearman rank correlation. The Spearman rank correlation has been known for over a hundred years to applied researchers and methodologists alike and is one of the most widely used non‐parametric statistics. Still, certain misconceptions can be found, either explicitly or implicitly, in the published literature because a population definition for this statistic is rarely discussed within the social and behavioural sciences. By relying on copula distribution theory, a population model is presented for the Spearman rank correlation, and its properties are explored both theoretically and in a simulation study. Through the use of the Iman–Conover algorithm (which allows the user to specify the rank correlation as a population parameter), simulation studies from previously published articles are explored, and it is found that many of the conclusions purported in them regarding the nature of the Spearman correlation would change if the data‐generation mechanism better matched the simulation design. More specifically, issues such as small sample bias and lack of power of the t‐test and r‐to‐z Fisher transformation disappear when the rank correlation is calculated from data sampled where the rank correlation is the population parameter. A proof for the consistency of the sample estimate of the rank correlation is shown as well as the flexibility of the copula model to encompass results previously published in the mathematical literature.  相似文献   
114.
陈广耀  何先友  刘涛 《心理学报》2018,50(2):186-196
2个眼动实验分别探讨强弱语义语境下的否定句加工机制, 以便考察语言理解是命题表征的过程还是经验模拟的过程, 抑或是二者兼具。在实验中, 被试首先听句子(强语义语境:如“胳膊不是弯曲的”的备择选项为“伸直的胳膊”, 其中“弯曲−伸直”为具有反义关系的强语义连接关系; 弱语义语境:如加工“裙子不是蓝色的”的备择选项为“黑色的裙子”, “蓝色−黑色”为弱语义连接关系), 然后会看到4张同时呈现的图片, 被试的任务是按键选择与句子描述匹配的图片。结果发现, 在强语义语境条件下, 被试在早期(201~600 ms时窗)对描述事件否定状态的图片(弯曲的胳膊)与描述事件实际状态的图片(伸直的胳膊)的注视概率没有差别, 晚期(601 ms后)仅对描述事件实际状态的图片的注视概率更高; 弱语义语境条件下, 被试在早期(401~600 ms)仅对描述事件否定状态的图片(蓝裙子)注视概率更高, 晚期(801 ms后)仅对描述事件实际状态的图片(黑色裙子)注视概率更高; 并且, 都对描述事件否定状态的图片的注视概率低于随机水平。结果支持符号依存假设和抑制假设。  相似文献   
115.
鲍德里亚是否是一个典型的后现代论者,长期以来一直是国内外学界争论的核心问题。本文认为,这一问题并不是一个简单的概念之争。在鲍德里亚思想是否归属于“后现代主义”之争的背后,它反映的人们对现代消费社会、后工业社会、仿真社会或超真实社会的性质及其特征的认识。澄清并深化这一问题的研究,有助于加深对鲍德里亚思想的理解。为此,本文从现代技术的特征,即技术的仿真、仿像和超真实性等特征出发,对现代技术与现代性、后现代性的关系进行了考察,并在此基础上指出,鲍德里亚是一个以原始的“象征交换”为原则,对现代性进行激进批判的理论家和预言者,一个具有诸多后现代主义的特征,但又不仅仅局限于后现代性特征的学者,一个后现代性的超论者。当然,在这一问题的探讨中,必须对现代性、后现代性等概念加以给予必要的界定。  相似文献   
116.
具身认知理论的代表知觉符号系统认为知识表征具有知觉特点,并假设语言理解中对于所涉及概念及其隐含属性会即时进行知觉模拟。当前研究采用句图匹配范式,通过三个实验探讨句子理解中是否会对物体隐含颜色属性进行知觉模拟及其具体条件。实验1沿用经典范式验证语言理解中对物体隐含颜色存在知觉模拟过程。实验2通过变化句子前语境考察语境是否支持对于物体隐含颜色知觉模拟的影响。实验3进一步考察当颜色属性与其对应物体存在稳定关联时(即具有高颜色诊断性的物体),在不同语境作用下是否会引起知觉表征的变化。研究结果表明,语言理解中知觉模拟过程是灵活的,语境改变会引起读者所激活的物体颜色知觉表征发生变化,并且对于高颜色诊断物体,即使缺乏支持语境,读者仍然会对句中隐含的物体特定颜色进行知觉模拟。  相似文献   
117.
叶浩生 《心理学报》2016,48(4):444-456
镜像神经元是一种感觉–运动神经元。它的典型特征是在动作观察和动作执行两个阶段皆被激活。多年来, 由于研究伦理的限制, 研究恒河猴时使用的单细胞电极植入方式无法应用于人类, 因而不能确定人类大脑皮层是否也存在着具有同样功能的神经细胞。但是通过脑成像技术, 神经科学家确定人类大脑皮层存在着具有相同或类似功能的脑区, 称为“镜像神经系统”。文章对镜像神经元及其人类镜像神经系统的意义进行了深入分析, 指出:(1)由于镜像机制把动作知觉和动作执行进行匹配, 观察者仅仅通过他人行为的知觉, 就激活了执行这一动作的神经环路, 产生了一种他人动作的具身模拟, 因而可以直接把握他人的行为意图; (2)镜像神经元所表现出来的那种动作知觉与动作执行的双重激活功能支持了身心一体说, 从方法论上证明了身心二元论的缺陷, 为身心的整体观提供了神经生物学的证据; (3)镜像神经机制把他人的动作与自己的运动系统相匹配, 以自身动作的神经环路对他人的动作做出回应, 促进了人际理解和沟通, 成为社会沟通的“神经桥梁”。  相似文献   
118.
Two studies tested the role of accessibility experiences and attributions in debiasing the hindsight bias. Participants listed 4 or 12 thoughts about how a college football game, or the 2000 US Presidential election, might have turned out differently. Listing 12 thoughts was experienced as difficult, suggesting to participants that there were few ways in which the event could have turned out otherwise. Hindsight biases increased under this condition, unless participants attributed the difficulty of the thought generation to their own lack of knowledge, which resulted in a trend in the opposite direction. The interplay of accessible content, accessibility experiences and attribution in mental simulation is discussed.  相似文献   
119.
Although Paul Churchland and Jerry Fodor both subscribe to the so-called theory-theory – the theory that folk psychology (FP) is an empirical theory of behavior – they disagree strongly about FP's fate. Churchland contends that FP is a fundamentally flawed view analogous to folk biology, and he argues that recent advances in computational neuroscience and connectionist AI point toward development of a scientifically respectable replacement theory that will give rise to a new common-sense psychology. Fodor, however, wagers that FP will be largely preserved and vindicated by scientific investigations of behavior. Recent findings by developmental psychologists, I argue, will push both Churchlandians and Fodorians toward the pessimistic view that FP is a misguided theory that will never be displaced, because it is, so to speak, built into our cognitive systems. I explore the possibility of preserving optimism by rejecting the theory-theory and adopting the simulation theory , a competing view developed by Robert Gordon, Alvin Goldman, and Jane Heal. According to simulationists, common-sense interpretation of behavior is accomplished by means of pretense-like operations that deploy the cognitive system's own reasoning capabilities in a disengaged manner. Since on this view no theory-like set of principles would be needed, the simulation theory seems to enjoy a simplicity advantage over the theory-theory. Steven Stich and Shawn Nichols, however, contend that as the cognitive system would require special mechanisms for disengaged operation, the simplicity question cannot be resolved until suitable computational models are developed. I describe a set of models I have constructed to meet this need, and I discuss the contribution such models can make to determining FP's fate.  相似文献   
120.
Marvin Croy 《Metaphilosophy》2002,33(1&2):49-69
Changes in the aims and methods of the philosophy of mind have occurred in recent decades. In particular, computer simulations have emerged as a means of constructing empirically and conceptually defensible theories of mind. This article explores pedagogical innovations that may be necessitated by these changes. One question raised is whether hands-on teaching of simulation methods should be a standard part of philosophy of mind courses. These courses, because of an increasing empirical orientation, are becoming more interdisciplinary, and certain consequences of this development are elaborated here.  相似文献   
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