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131.
Extensive literature suggests that religiosity is a protective factor in reducing a number of deviant behaviors, including sexual aggression (SA). Whereas previous research focused on the role of risky alcohol consumption in mediating the relationship between religiosity and SA, this study explores the hypothesized meditational paths from religiosity to SA and technology‐based coercive behavior (TBC) through peer norms, pornography consumption, and promiscuity. Findings from a four‐year longitudinal study of male college students suggest that peer norms and promiscuity mediate the relationship between religiosity and both outcome measures, while pornography consumption mediates the relationship between religiosity and TBC. These findings may inform ongoing practice and future research into possible mechanisms by which problematic sexual behaviors may be influenced.  相似文献   
132.
We evaluated the effects of an activity schedule embedded within an iPad on varied play across applications. After establishing a pattern of repetitive gameplay, we taught three children with autism to follow the activity schedule using physical guidance. All participants increased their varied play to four applications per session and demonstrated independent and accurate activity schedule usage. The activity schedule was removed, and responding decreased to baseline levels, demonstrating the activity schedule's control over varied responding. The activity schedule was reintroduced and participant responding maintained when engaging with novel applications.  相似文献   
133.
ABSTRACT

While the Catholic Church in Rwanda endeavors to revitalize Catholic Education, the Government of Rwanda is trying to leverage the use of digital technologies to raise access, improve the quality, and strengthen the relevance of education and training to the labor market. The purpose of this article is therefore to explore and assess the value and potentially constructive educational benefits offered by digital technologies in Catholic schools. The Catholic Church is one of the key educational development partners of the Government of Rwanda. Approximately 41% of students attend Catholic schools in Rwanda. The article scrutinizes some ethical concerns associated with the emergence of digital technologies in schools. Then it critically analyzes the position of the Catholic Church vis-à-vis digital technologies and sheds some light on their ethical and responsible use in Catholic schools. Consequently, the article suggests some actions that may be undertaken by the Catholic Church in order to assist the youth to make an informed choice among a diverse range of options offered by digital technologies in a way that aligns with the Catholic social teaching and tradition.  相似文献   
134.
Mental health apps offer unique opportunities for self-management of mental health and well-being in mobile, cost-effective ways. There is an abundance of apps available to consumers, but selecting a useful one presents a challenge. Most available apps are not supported by empirical evidence and thus consumers have access to a range of untested apps, the benefits of which are not known or supported. While user ratings exist, and are likely to be considered by consumers when selecting an app, they do not actually yield information on app suitability. A possible alternative way for consumers to choose an app would be to use an app review platform. A number of attempts have been made to construct such a platform, and this paper introduces PsyberGuide, which offers a step towards providing objective and actionable information for publicly available mental health apps.  相似文献   
135.
Crash avoidance technologies have potential to mitigate collisions, and actual crash reductions have been identified for some systems. This study measured observed on-off rates of these technologies as an indicator of use, with a focus on lane maintenance systems (i.e., designed to keep vehicles within lanes by warning, braking, and/or steering) and studied factors that might increase their acceptance and use. Vehicles from nine manufacturers fitted with lane maintenance systems were observed at service departments during 2016. Systems were turned on in 51% of 983 vehicles. The activation rate was higher for systems with braking/steering interventions and vibrating warnings and decreased with total mileage. Large proportions of front crash prevention (93%), blind spot monitoring (99%), rear cross-traffic alert (97%), and driver monitoring alert (90%) systems were enabled, and most optional settings were set to factory defaults. Owner surveys linked to observations showed that drivers who had lane maintenance systems turned off believed warnings were distracting and unnecessary compared with drivers whose systems were on.  相似文献   
136.
Despite the increase in the use of interactive technological devices, little is known about the impact that play context has on the production of spatial language by parents. To investigate whether there is differential parental spatial input afforded by play contexts with their preschoolers, 34 children (20 girls, 14 boys) and their primary caregivers engaged in 30‐min 3‐dimensional (3D) spatial play using blocks and puzzles and virtual 2‐dimensional (2D) spatial play using an iPad® in 2 separate home visits. There were no significant differences in the average amount of spatial talk and the number of spatial categories used by parents in both 3D and 2D play contexts. However, the amount of parental spatial talk decreased significantly with older preschoolers using the iPad®. In the 3D play contexts, parents produced more words related to spatial dimensions, location and directions, and continuous amount than in the 2D play contexts. However, in the 2D play contexts, they produced more words associated with orientations and transformations as well as deictics than in the 3D play contexts. Our findings suggest that technology can be effectively introduced into play contexts to elicit enriched parental spatial input by supporting parents and caregivers with best practices.

Highlights

  • The present study examines the differences in parental spatial talk when using traditional versus technology‐based learning tools with their preschoolers.
  • Two 30‐min home observations of parent–child dyads playing blocks and puzzles versus spatial apps on an iPad®. No significant differences in the amount of parental spatial talk and the number of spatial categories in both play contexts were found.
  • Our findings suggest that technology can be effectively introduced into play contexts to elicit enriched parental spatial input.
  相似文献   
137.
宫腔镜技术是现代妇科微创技术,宫腔镜技术的产生和发展是技术目的和技术手段矛盾发展的结果,宫腔镜技术的具体应用过程体现了马克思主义哲学原理的作用。以马克思主义哲学为指导,可使我们在对待宫腔镜应用中的具体问题时,高瞻远瞩,安全、有效地对患者实施诊治,同时,提高自己的综合素质。  相似文献   
138.
Lately, a number of referee decisions appear to have reignited the debate over the need to bring more in-game officiating technology into soccer. The fallacies behind the arguments for the inclusion of technology to aid game officials can be narrowed down to those behind current arguments for or against goal-line technology. Both the proponents and opponents of these arguments appear to overemphasise the role of referees to the point of claiming that if refereeing errors could be eliminated in goal-line situations, then the most deserving team would most of the time be expected to win the contest. While we firmly believe that the game of soccer would benefit immensely from infallible officiating, we intend to show that these arguments are founded upon a number of inconspicuous assumptions. First, they assume that goal-line situations can be shown to affect the outcomes of games more than all other game situations. This can easily be shown to be a myth, since goals can be scored from all areas of the playing field. In addition, winning a soccer game, obviously, involves more than just scoring goals. Second, these arguments seem to support the view that referee decisions affect the outcomes of games more than decisions made by players, coaches and managers. This is merely a myth, since one can show that, in light of Cesar Torres's insights, referee involvement in game is limited to regulating situations that demand that the game be restored to its constitutive actualisation. Third, most arguments for goal-line technology tend to support the erroneous view that technology can actually eliminate most ‘crucial’ human mistakes from sport and, thus, ensure fairness of game outcomes. Such a myth can easily be refuted by reference to numerous cases of inconclusive slow-motion video replays in soccer. Therefore, this paper aims at arguing that, instead of reinforcing the scapegoating of referees and overemphasising the importance of isolated referee decisions to the point of attributing victory or defeat to these ‘crucial’ decisions, both sides of the goal-line technology debate need to put forth compelling arguments which go beyond the current misguided search for referee infallibility.  相似文献   
139.
转化医学是促进基础研究向临床应用的转化,同时根据临床实际提出应用基础研究课题。从2010年获诺贝尔生理学或医学奖体外受精技术的发展,探讨了转化医学研究的内容和实现转化医学研究的途径,以便更好地促进临床医学研究。  相似文献   
140.
Electronic performance monitoring (EPM), or the use of technological means to observe, record, and analyze information that directly or indirectly relates to employee job performance, is a now-ubiquitous work practice. We conducted a comprehensive meta-analysis of the effects of EPM on workers (K = 94 independent samples, N = 23,461). Results provide no evidence that EPM improves worker performance. Moreover, findings indicate that the presence of EPM is associated with increased worker stress, regardless of the characteristics of monitoring. Findings also demonstrate that organizations that monitor more transparently and less invasively can expect more positive attitudes from workers. Overall, results highlight that even as advances in technology make possible a variety of ways to monitor workers, organizations must continue to consider the psychological component of work.  相似文献   
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