全文获取类型
收费全文 | 1704篇 |
免费 | 238篇 |
国内免费 | 243篇 |
出版年
2024年 | 2篇 |
2023年 | 26篇 |
2022年 | 43篇 |
2021年 | 66篇 |
2020年 | 116篇 |
2019年 | 119篇 |
2018年 | 102篇 |
2017年 | 121篇 |
2016年 | 143篇 |
2015年 | 75篇 |
2014年 | 98篇 |
2013年 | 362篇 |
2012年 | 76篇 |
2011年 | 94篇 |
2010年 | 55篇 |
2009年 | 66篇 |
2008年 | 87篇 |
2007年 | 85篇 |
2006年 | 57篇 |
2005年 | 57篇 |
2004年 | 52篇 |
2003年 | 41篇 |
2002年 | 46篇 |
2001年 | 32篇 |
2000年 | 18篇 |
1999年 | 18篇 |
1998年 | 19篇 |
1997年 | 15篇 |
1996年 | 9篇 |
1995年 | 8篇 |
1994年 | 7篇 |
1993年 | 9篇 |
1992年 | 7篇 |
1991年 | 3篇 |
1990年 | 4篇 |
1989年 | 2篇 |
1988年 | 4篇 |
1987年 | 4篇 |
1986年 | 6篇 |
1985年 | 3篇 |
1984年 | 2篇 |
1983年 | 1篇 |
1982年 | 4篇 |
1981年 | 4篇 |
1980年 | 2篇 |
1978年 | 8篇 |
1977年 | 4篇 |
1976年 | 1篇 |
1975年 | 2篇 |
排序方式: 共有2185条查询结果,搜索用时 15 毫秒
31.
Mouse tracking, a new action-based measure of behavior, has advanced theories of decision making with the notion that cognitive and social decision making is fundamentally dynamic. Implicit in this theory is that people's decision strategies, such as discounting delayed rewards, are stable over task design and that mouse trajectory features correspond to specific segments of decision making. By applying the hierarchical drift diffusion model and the Bayesian delay discounting model, we tested these assumptions. Specifically, we investigated the extent to which the “mouse-tracking” design of decision-making tasks (delay discounting task, DDT and stop-signal task, SST) deviate from the standard “keypress” design of decision making tasks. We found remarkable agreement in delay discounting rates (intertemporal impatience) obtained in the keypress and mouse-tracking versions of DDT (ρ = 0.90) even though these tasks were given about 1 week apart. Rates of evidence accumulation converged well in the two versions (DDT, ρ = .86; SST, ρ = .55). Omission/commission error in SST showed high agreement (ρ = .42, ρ = .53). Mouse-motion features such as maximum velocity and AUC (area under the curve) correlated well with nondecision time (ρ = −.42) and boundary separation (ρ = .44)—the amount of information needed to accumulate prior to making a response. These results indicate that the response time (RT) and motion-based decision tasks converge well at a fundamental level, and that mouse-tracking features such as AUC and maximum velocity do indicate the degree of decision conflict and impulsivity. 相似文献
32.
本文采用内-外源性空间线索靶子范式, 操控内源性线索有效性(有效线索、无效线索)、外源性线索有效性(有效线索、无效线索)、目标刺激类型(视觉刺激、听觉刺激、视听觉刺激)三个自变量。通过两个不同任务难度的实验(实验1: 简单定位任务; 实验2: 复杂辨别任务)来考察内外源性空间注意对多感觉整合的影响。两个实验结果均发现外源性空间注意显著减弱了多感觉整合效应, 内源性空间注意没有显著增强多感觉整合效应; 实验2中还发现了内源性空间注意会对外源性空间注意减弱多感觉整合效应产生影响。结果表明, 与内源性空间注意不同, 外源性空间注意对多感觉整合的影响不易受任务难度的调控; 当任务较难时内源性空间注意会影响外源性空间注意减弱多感觉整合效应的过程。由此推测, 内外源性空间注意对多感觉整合的调节并非彼此独立、而是相互影响的。 相似文献
33.
随着行业竞争压力的加剧, 工作狂领导在职场中愈发普遍。然而对于工作狂领导在组织中的有效性, 无论是在实践界还是在学术界都尚存争议。鉴于此, 本研究基于社会信息加工理论, 分析工作狂领导对团队绩效的双刃剑作用机制。通过对某物业管理服务公司进行多时点、多来源的问卷调查, 研究结果表明:一方面, 工作狂领导会提升团队工作卷入, 促进团队绩效; 另一方面, 工作狂领导也会引发团队消极情绪, 损害团队绩效表现; 团队工作重要性能有效缓解工作狂领导对团队绩效的消极作用, 同时促进其积极作用。以上研究发现有助于辨证理解工作狂领导有效性, 为组织培育管理人才提供有益借鉴。 相似文献
34.
ObjectivesThe present research investigates how coaches' identity leadership predicts individual and team outcomes in soccer. Specifically, we tested hypotheses that coaches' identity leadership would be associated with players' perceptions of (a) higher team effort, (b) lower turnover intentions, (c) better individual performance, and (d) better team performance. In addition, we aimed to examine the relationship between coaches' identity leadership and increased team identification of players and the degree to which the associations of identity leadership with these various outcomes were mediated by players' strength of team identification.DesignWe conducted a cross-sectional study of male soccer players in Germany.MethodThe final sample consisted of 247 male soccer players nested in 24 teams that completed measures of their coaches' identity leadership, team identification, team effort, turnover intentions, and individual/team performance.ResultsAnalysis revealed a positive relationship between coaches' identity leadership and team effort, as well as individual and team performance. Moreover, coaches' identity leadership was associated with lower turnover intentions. There was also evidence that the relationships between identity leadership and the investigated outcomes were mediated by team identification.ConclusionsThese findings support claims that coaches' identity leadership is associated with better individual and team outcomes because it helps to build a sense of ‘we’ and ‘us’ in the team they lead. 相似文献
35.
The social identity approach is fast becoming a prominent framework for understanding effective leadership in sport and exercise contexts. The last five years, in particular, has seen a proliferation of research informed by the identity leadership approach, with a focus on two broad outcomes: performance and health. Using these two key outcomes as an organising framework, we provide a critical narrative review of research that has examined the presence, role, and benefits of identity leadership in sport and exercise contexts, and identify fruitful avenues for future research. Applying a broader lens, we then make five key recommendations for future identity leadership research in sport and exercise contexts. Specifically, we highlight the need for research (a) using more rigorous and varied research designs, (b) using stronger measures, (c) comparing the effects of identity leadership to the effects of other types of leadership, (d) assessing further potential mediators of relationships between identity leadership and key outcomes, and (e) exploring the possible dark side of identity leadership. 相似文献
36.
现有研究主要采用结果评价或结果反馈的方式考察评价对错误后调整效应的影响,但是任务前的社会评价怎样影响错误后调整效应尚不清楚。本研究采用社会评价任务,以错误后反应时和错误后正确率为指标,在两个实验中考察正性和负性评价对错误后调整效应的影响。结果发现,实验1和实验2中正性和负性评价条件下错误后减慢效应差异均不显著,说明正性和负性评价对错误后调整的作用是一致的,且不受实验任务的影响。在实验1中通过和无评价条件比较发现,评价条件下的正确后反应显著慢于无评价条件,但是评价条件下的错误后反应与无评价条件无差异,说明社会评价加速了个体错误后调整。而且在实验2中发现高低自我效能组个体错误后调整效应差异不显著,说明当前结果不受个体自我效能感的影响。因此,当前研究说明任务前的社会评价促进了个体错误后行为调整,但是错误后调整效应不受社会评价效价的影响。 相似文献
37.
本研究采用事件相关电位技术(ERPs)结合多源干扰任务(MSIT)范式来探讨特质自我控制个体的认知神经机制。考察了高、低自我控制者各26名在MSIT任务上的差异。结果:高自我控制者的反应时显著长于低自我控制者。在MSIT冲突条件下,高自我控制者的N2和P3(LPC)波幅比无冲突条件更大。结论:高自我控制者较低自我控制者处理冲突干扰更慢,需要的注意资源较多,激活前额叶中部脑区。 相似文献
38.
39.
40.