全文获取类型
收费全文 | 221篇 |
免费 | 40篇 |
国内免费 | 10篇 |
专业分类
271篇 |
出版年
2023年 | 2篇 |
2022年 | 1篇 |
2021年 | 4篇 |
2020年 | 5篇 |
2019年 | 7篇 |
2018年 | 12篇 |
2017年 | 5篇 |
2016年 | 10篇 |
2015年 | 13篇 |
2014年 | 7篇 |
2013年 | 48篇 |
2012年 | 6篇 |
2011年 | 6篇 |
2010年 | 2篇 |
2009年 | 6篇 |
2008年 | 11篇 |
2007年 | 9篇 |
2006年 | 9篇 |
2005年 | 10篇 |
2004年 | 7篇 |
2003年 | 6篇 |
2002年 | 11篇 |
2001年 | 10篇 |
2000年 | 5篇 |
1999年 | 3篇 |
1998年 | 5篇 |
1997年 | 4篇 |
1996年 | 9篇 |
1995年 | 7篇 |
1994年 | 1篇 |
1993年 | 3篇 |
1992年 | 5篇 |
1991年 | 3篇 |
1990年 | 3篇 |
1989年 | 2篇 |
1987年 | 1篇 |
1986年 | 1篇 |
1985年 | 1篇 |
1984年 | 1篇 |
1983年 | 2篇 |
1980年 | 3篇 |
1979年 | 1篇 |
1978年 | 2篇 |
1977年 | 2篇 |
排序方式: 共有271条查询结果,搜索用时 15 毫秒
51.
52.
Patrícia Arriaga Francisco Esteves Paula Carneiro Maria Benedicta Monteiro 《Aggressive behavior》2006,32(2):146-158
An experimental study was conducted to investigate the impact of violent computer games on state hostility, state anxiety and arousal. Participants were undergraduate students, aged from 18 to 25 years. Before the experimental sessions, participants filled in self‐report measures concerning their video game habits and were also pre‐tested for aggressiveness and trait anxiety. Physiological responses (heart rate and skin conductance) were measured during the experiment. After playing, information about state hostility and state anxiety was collected. The results showed that participants who played the violent game reported significantly higher state hostility, and support the assumption that an aggressive personality moderates the effect of playing a violent game on state hostility. Aggr. Behav. 32:146–158. 2006 © 2006 Wiley‐Liss, Inc. 相似文献
53.
Patrícia Arriaga Francisco Esteves Paula Carneiro Maria Benedicta Monteiro 《Aggressive behavior》2006,32(4):358-371
An experimental study was conducted to investigate the impact of violent computer games on state hostility, state anxiety and arousal. Participants were undergraduate students, aged from 18 to 25 years old. Before the experimental sessions, participants filled in self‐report measures concerning their video game habits and were also pre‐tested for aggressiveness and trait anxiety. Physiological responses (heart rate and skin conductance) were measured during the experiment. After playing, information about state hostility and state anxiety was collected. The results showed that participants who played the violent game reported significantly higher state hostility and support the assumption that an aggressive personality moderates the effect of playing a violent game on state hostility. Aggr. Behav. 32:358–371. 2006. © 2006 Wiley‐Liss, Inc. 相似文献
54.
Till Grüne-Yanoff 《Synthese》2009,169(3):539-555
It is often claimed that artificial society simulations contribute to the explanation of social phenomena. At the hand of
a particular example, this paper argues that artificial societies often cannot provide full explanations, because their models
are not or cannot be validated. Despite that, many feel that such simulations somehow contribute to our understanding. This
paper tries to clarify this intuition by investigating whether artificial societies provide potential explanations. It is
shown that these potential explanations, if they contribute to our understanding, considerably differ from potential causal
explanations. Instead of possible causal histories, simulations offer possible functional analyses of the explanandum. The paper discusses how these two kinds explanatory strategies differ, and how potential functional explanations can be
appraised. 相似文献
55.
56.
采用图像处理技术和眼动探讨了性别二态线索对面孔偏好的影响。实验1发现非面孔线索未掩蔽和掩蔽时, 感知男性化技术与原始照片条件下女性化的男性面孔更有吸引力和信任度; 性别二态技术条件下, 非面孔线索未掩蔽时男性化的男性面孔更有吸引力和信任度。实验2表明被试对男性面孔的平均瞳孔大小和注视次数均大于和多于女性面孔, 首次注视时间短于女性面孔; 被试对男性化面孔的首次注视时间和首次注视持续时间均长于女性化面孔。 相似文献
57.
Accountability in a computerized society 总被引:2,自引:0,他引:2
Helen Nissenbaum PhD 《Science and engineering ethics》1996,2(1):25-42
This essay warns of eroding accountability in computerized societies. It argues that assumptions about computing and features
of situations in which computers are produced create barriers to accountability. Drawing on philosophical analyses of moral
blame and responsibility, four barriers are identified: 1) the problem of many hands, 2) the problem of bugs, 3) blaming the
computer, and 4) software ownership without liability. The paper concludes with ideas on how to reverse this trend.
Several people have contributed generously to this work. Michael Davis, Deborah G. Johnson, Arthur Kuflik, Pamela Samuelson,
Debra Satz, Richard De George, Larry May, and Dennis Thompson read drafts and made invaluable suggestions. Reviewers forScience and Engineering Ethics offered thorough and challenging commentary. An earlier version of the paper was presented at The American Philosophical
Association, Eastern Division Meeting, December 1993, where audience comments and questions led to clarification of several
key issues. 相似文献
58.
Business ethics and computer ethics: The view from Poland 总被引:1,自引:0,他引:1
Prof. Jacek Sojka 《Science and engineering ethics》1996,2(2):191-200
An Aristotelian approach to understanding and teaching business ethics is presented and defended. The newly emerging field
of computer ethics is also defined in an Aristotelian fashion, and an argument is made that this new field should be called
“information ethics”. It is argued that values have their roots in the life and practices of a community; therefore, morality
cannot be taught by training for a special way of reasoning. Transmission of values and norms occurs through socialization
— the process by which an individual absorbs not only values but also the whole way of life of his or her community. It follows
that business ethics and information ethics can be considered kinds of socialization into a profession: role learning and
acquiring a new self-identification. This way of understanding fields of applied ethics is especially important for their
proper development in Central-Eastern Europe because of endemic factors which are the result of recent political developments
there. 相似文献
59.
The computer revolution and the problem of global ethics 总被引:7,自引:0,他引:7
Professor Krystyna Gorniak-Kocikowska 《Science and engineering ethics》1996,2(2):177-190
The author agrees with James Moor that computer technology, because it is ‘logically malleable’, is bringing about a genuine
social revolution. Moor compares the computer revolution to the ‘industrial revolution’ of the late 18th and the 19th centuries;
but it is argued here that a better comparison is with the ‘printing press revolution’ that occurred two centuries before
that. Just as the major ethical theories of Bentham and Kant were developed in response to the printing press revolution,
so a new ethical theory is likely to emerge from computer ethics in response to the computer revolution. The newly emerging
field of information ethics, therefore, is much more important than even its founders and advocates believe. 相似文献
60.
Dr. Carl Mitcham 《Science and engineering ethics》1995,1(2):113-132
Editorial note:The following bibliographic survey of computer ethics is intended as a general introduction useful to guide both preliminary
research and course development. It is the first of a series that Carl Mitcham will be doing on a number of specific discussions
of ethics in science and technology. Future installments are projected on nuclear ethics, engineering ethics, ethics in scientific
research, and biomedical ethics.
With this [book] I issue “a call to arms.” The world needs much more discussion and writing on the social and ethical issues
surrounding computing. I hope readers .... will take up the challenge. 相似文献