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101.
This study explored whether an identity-matching-based stimulus equivalence procedure could be used to teach vowel and consonant stimulus classes to 2 adolescent females with moderate mental retardation. Delayed match-to-sample trials presented a compound sample stimulus consisting of printed letters and a spoken word (“vowel” or “consonant”). The correct comparison stimulus matched only one of the letters in the compound sample. Subsequently, test trials assessed whether arbitrary relations had formed among the individual stimuli from each compound sample and whether stimuli from different compound samples had merged into larger stimulus classes. Both participants acquired five-member classes of vowel and consonant stimuli, which subsequently generalized to vocal classification and to identification in the context of four-letter words. Follow-up tests showed that the generalized performances remained intact after 6 weeks. These procedures suggest an economical approach to stimulus class development. 相似文献
102.
S D Lane J K Clow A Innis T S Critchfield 《Journal of the experimental analysis of behavior》1998,70(3):267-279
This study employed a stimulus-class rating procedure to explore whether stimulus equivalence and stimulus generalization can combine to promote the formation of open-ended categories incorporating cross-modal stimuli. A pretest of simple auditory discrimination indicated that subjects (college students) could discriminate among a range of tones used in the main study. Before beginning the main study, 10 subjects learned to use a rating procedure for categorizing sets of stimuli as class consistent or class inconsistent. After completing conditional discrimination training with new stimuli (shapes and tones), the subjects demonstrated the formation of cross-modal equivalence classes. Subsequently, the class-inclusion rating procedure was reinstituted, this time with cross-modal sets of stimuli drawn from the equivalence classes. On some occasions, the tones of the equivalence classes were replaced by novel tones. The probability that these novel sets would be rated as class consistent was generally a function of the auditory distance between the novel tone and the tone that was explicitly included in the equivalence class. These data extend prior work on generalization of equivalence classes, and support the role of operant processes in human category formation. 相似文献
103.
Lauren K. Schnell Tina M. Sidener Ruth M. DeBar Jason C. Vladescu SungWoo Kahng 《Journal of applied behavior analysis》2018,51(1):87-98
Few studies have evaluated methods for training decision‐making when functional analysis data are undifferentiated. The current study evaluated computer‐based training to teach 20 graduate students to arrange functional analysis conditions, analyze functional analysis data, and implement procedural modifications. Participants were exposed to training materials using interactive software during a 1‐day session. Following the training, mean scores on the posttest, novel cases probe, and maintenance probe increased for all participants. These results replicate previous findings during a 1‐day session and include a measure of participant acceptability of the training. Recommendations for future research on computer‐based training and functional analysis are discussed. 相似文献
104.
The influence of ruthenium (Ru) on the partitioning behavior of W, Re and Cr in γ′-Ni3Al has been studied using the Dmol3 method based on the density functional theory. The calculated results show that W, Re and Cr have a preference for the Ni site in γ′-Ni3Al alloyed with Ru. When Ru substitutes the central Ni atom, the site preference for W, Re and Cr varies. Furthermore, an electronic structure analysis of the alloy in terms of the Mulliken population and partial density of states was performed to elucidate the alloying mechanism of Ru in γ′-Ni3Al. The results show that the strengthening effect of Ru in the alloy arises from a reduction in the binding energy of Ru as well as p-orbital hybridization between Ru and the host atoms. 相似文献
105.
106.
Open Problems in the Philosophy of Information 总被引:5,自引:0,他引:5
Luciano Floridi 《Metaphilosophy》2004,35(4):554-582
Abstract: The philosophy of information (PI) is a new area of research with its own field of investigation and methodology. This article, based on the Herbert A. Simon Lecture of Computing and Philosophy I gave at Carnegie Mellon University in 2001, analyses the eighteen principal open problems in PI. Section 1 introduces the analysis by outlining Herbert Simon's approach to PI. Section 2 discusses some methodological considerations about what counts as a good philosophical problem. The discussion centers on Hilbert's famous analysis of the central problems in mathematics. The rest of the article is devoted to the eighteen problems. These are organized into five sections: problems in the analysis of the concept of information, in semantics, in the study of intelligence, in the relation between information and nature, and in the investigation of values. 相似文献
107.
John A. Barker 《Metaphilosophy》2002,33(1&2):30-48
Although Paul Churchland and Jerry Fodor both subscribe to the so-called theory-theory – the theory that folk psychology (FP) is an empirical theory of behavior – they disagree strongly about FP's fate. Churchland contends that FP is a fundamentally flawed view analogous to folk biology, and he argues that recent advances in computational neuroscience and connectionist AI point toward development of a scientifically respectable replacement theory that will give rise to a new common-sense psychology. Fodor, however, wagers that FP will be largely preserved and vindicated by scientific investigations of behavior. Recent findings by developmental psychologists, I argue, will push both Churchlandians and Fodorians toward the pessimistic view that FP is a misguided theory that will never be displaced, because it is, so to speak, built into our cognitive systems. I explore the possibility of preserving optimism by rejecting the theory-theory and adopting the simulation theory , a competing view developed by Robert Gordon, Alvin Goldman, and Jane Heal. According to simulationists, common-sense interpretation of behavior is accomplished by means of pretense-like operations that deploy the cognitive system's own reasoning capabilities in a disengaged manner. Since on this view no theory-like set of principles would be needed, the simulation theory seems to enjoy a simplicity advantage over the theory-theory. Steven Stich and Shawn Nichols, however, contend that as the cognitive system would require special mechanisms for disengaged operation, the simplicity question cannot be resolved until suitable computational models are developed. I describe a set of models I have constructed to meet this need, and I discuss the contribution such models can make to determining FP's fate. 相似文献
108.
《Metaphilosophy》2002,33(3):387-396
Books reviewed:
James Campbell, Recovering Benjamin Franklin
Elliot L. Jurist, Beyond Hegel and Nietzsche: Philosophy, Culture, and Agency 相似文献
James Campbell, Recovering Benjamin Franklin
Elliot L. Jurist, Beyond Hegel and Nietzsche: Philosophy, Culture, and Agency 相似文献
109.
Turner E 《Science and engineering ethics》2001,7(2):247-260
This paper investigates the relationship between the role that information technology (IT) has played in the development of
women’s employment, the possibility of women having a significant influence on the technology’s development, and the way that
the IT industry perceives women as computer scientists, users and consumers. The industry’s perception of women and men is
investigated through the portrayal of them in computing advertisements. While women are increasingly updating their technological
skills and know-how, and through this process are entering some positions in the workplace traditionally occupied by men,
these achievements are not mirrored in their social and occupational status. The computer industry and higher education have
worryingly low numbers of women, while the possibility of women influencing the development of computer technology is just
emerging in feminist research. This paper argues that, though the IT industry, through their self-regulatory codes, subscribes
to equal treatment of sexes, races and persons with disabilities, the industry nevertheless paints a stereotyped picture of
inequality when portraying men and women in computer advertisements. As long as such a perception of women prevails within
the industry, it will stand as a barrier to women having equal access to computer technology. If advertisements influence
the way society perceives major social constructs and issues, then the computing industry has a social responsibility to portray
men and women in an equal and non-stereotypical fashion.
An earlier version of this paper was presented at the ETHICOMP98 Conference, Rotterdam, Holland, March 1998. 相似文献
110.
Novice acquisition of skilled recall of chess positions was studied in an experiment in which two novices studied a series of five hundred chess positions during a period of several months. They spent fifteen minutes to half an hour a day teaching themselves these positions. As a result their skill in recalling chess positions rose from sixteen percent to somewhere between forty to fifty percent. The learning curve proved to have a shape which indicates that in the beginning learning is very fast but after some 100-150 studied positions the speed of learning decreases substantially. A computer simulation was used to model the results and analyse alternative explanations. Two alternative ways of thinking were tested. In the first, chunk construction was assumed to be based on the neighbourhood of associated pieces. The second model assumed a frequency-based correlative association process. Although the learning curves of the two models are very similar in shape to those of the subjects, the frequency-based associative model gave a better explanation for the data. This is why it is natural to suggest that common co-occurrence in addition to easily recognizable chess-specific characteristics, like colour and type of pieces, guide associative processes during chess players' learning of chess-specific chunks. 相似文献