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261.
William E. Kelly 《The Journal of genetic psychology》2013,174(3):296-304
The author administered university students (N = 222; 152 women, 70 men) the Worry Domains Questionnaire (F. Tallis, G. C. L. Davey, & A. Bond, 1994) and a newly constructed scale (the Sleep Disturbance Ascribed to Worry Scale) to measure sleep disturbance attributed to worry. To revisit previous studies (i.e., E. Hartmann, F. Baekeland, & G. R. Zwilling, 1972; S. J. H. McCann & L. L. Stewin, 1988) that suggested that sleep length was positively related to worry, the author also asked the students a question about habitual sleep length. The results indicated that worry and sleep disturbance attributed to worry were negatively related to sleep length. A regression analysis revealed that worry was significantly negatively related to habitual sleep length irrespective of sleep disturbance ascribed to worry. 相似文献
262.
Forty subjects took part in a one-handed catching task in which the period for which the mechanically projected tennis ball was illuminated in flight was varied systematically. Additionally, they were tested for (a) static visual acuity and (b) dynamic visual acuity, in which angular velocity was varied. As expected, both viewing period in the catching task and angular velocity in the acuity task were significant variables in performance. Correlation and principal-components analyses confirmed the findings of a previous experiment in that the correlated static visual acuity tasks were unrelated to both dynamic visual acuity (even when angular velocity was only 75°/sec) and catching performance. Further, dynamic acuity and catching were related under the majority of the combinations, and most frequently at the highest angular velocity, a fact which suggested that the dynamic element in both tasks is the common factor. 相似文献
263.
The study was designed to investigate target acquisition in the vertical plane with emphasis on establishing strategy differences associated with acquisition triggering methods. Eight subjects were tested. Measurements consisted of target acquisition time, eye-head latency differences, velocity of gaze, eyes and head, and head amplitude. Using 3-way repeated measures analyses of variance the results show that the strategy for acquisition of predictable visual targets in vertical plane with the head unrestrained significantly depended on (a) the direction of the gaze motion with respect to the gravity vector (i.e., there is significant up-down asymmetry), (b) the angular distance of the target, and (c) the method of triggering the command to acquire the target—external versus internal. The data also show that when vertical acquisition is compared with triggering methods in the horizontal plane there is a difference in overall strategy for the acquisition of targets with the same spatial distances from straight ahead gaze when both the eyes and head are used. Among the factors contributing to the difference in strategy for vertical target acquisition are the gravitational vector, the relationship of target displacement and vestibular activitation, biomechanical and neural control asymmetries, and the difference in the vertical field of view. 相似文献
264.
Craig Crabtree 《World Futures: Journal of General Evolution》2013,69(3):213-228
Critical Factor Analysis (CFA) is presented as an exploratory general model for uniting the sciences and the humanities through identification and use of critical factors common to both. Two primary and eight subordinate critical factors, with corresponding principles, are identified and placed in a model that can be used for prediction, analysis, and design of systems. Use of CFA could conceivably raise system IQ, reduce unnecessary variety, and assist with the general acceptance of systems science. 相似文献
265.
ABSTRACTDynamic changes in emotional expressions are a valuable source of information in social interactions. As the expressive behaviour of a person changes, the inferences drawn from the behaviour may also change. Here, we test the possibility that dynamic changes in emotional expressions affect person perception in terms of stable trait attributions. Across three experiments, we examined perceivers’ inferences about others’ personality traits from changing emotional expressions. Expressions changed from one emotion (“start emotion”) to another emotion (“end emotion”), allowing us to disentangle potential primacy, recency, and averaging effects. Drawing on three influential models of person perception, we examined perceptions of dominance and affiliation (Experiment 1a), competence and warmth (Experiment 1b), and dominance and trustworthiness (Experiment 2). A strong recency effect was consistently found across all trait judgments, that is, the end emotion of dynamic expressions had a strong impact on trait ratings. Evidence for a primacy effect was also observed (i.e. the information of start emotions was integrated), but less pronounced, and only for trait ratings relating to affiliation, warmth, and trustworthiness. Taken together, these findings suggest that, when making trait judgements about others, observers weigh the most recently displayed emotion in dynamic expressions more heavily than the preceding emotion. 相似文献
266.
We investigated how age of faces and emotion expressed in faces affect young (n=30) and older (n=20) adults’ visual inspection while viewing faces and judging their expressions. Overall, expression identification was better for young than older faces, suggesting that interpreting expressions in young faces is easier than in older faces, even for older participants. Moreover, there were age-group differences in misattributions of expressions, in that young participants were more likely to label disgusted faces as angry, whereas older adults were more likely to label angry faces as disgusted. In addition to effects of emotion expressed in faces, age of faces affected visual inspection of faces: Both young and older participants spent more time looking at own-age than other-age faces, with longer looking at own-age faces predicting better own-age expression identification. Thus, cues used in expression identification may shift as a function of emotion and age of faces, in interaction with age of participants. 相似文献
267.
Previous studies suggest that both reward anticipation and expected or experienced conflicts activate cognitive control. The present study investigated how these factors interact during conflict processing. In two experiments, participants performed a variant of the Stroop task, receiving performance-dependent monetary rewards in some blocks. In addition, we manipulated the level of conflict-triggered reactive and expectancy-driven proactive control: In Experiment 1, we compared the Stroop effect after previously congruent and incongruent trials to examine the conflict adaptation effect (reactive control). We found that the level of motivation did not interact with conflict adaptation. In Experiment 2, we varied the proportion of congruent and incongruent trials to manipulate conflict expectancy (proactive control). The data suggest the effects of motivation to be less pronounced under conditions of high conflict expectancy. We conclude that the interaction of motivation with cognitive determinants of control depends on whether these activate proactive or reactive control processes. 相似文献
268.
It takes people longer to name the ink colour of emotion or threat words than that of neutral words, the emotional Stroop effect (ESE). In three experiments with normal and patient populations, we show that the ESE is a special case of a generic attention model and effect entailed in Garner's speeded classification paradigm. Guided by the Garner model we demonstrate that task-irrelevant dimensions that differ in salience can produce the ESE and mimic it with neutral stimuli. When each word appears in a constant colour, as mandated in the correlation condition of the Garner design, the ESE is eliminated. This important result is consistent with the attention account of the ESE. We conclude that when emotion stimuli appear in a random fashion they interfere with task performance. However, when emotion stimuli are correlated with features of the ongoing task they help task performance not least due to their extreme salience. 相似文献
269.
Ottmar V. Lipp Belinda M. Craig Mareka J. Frost Deborah J. Terry Joanne R. Smith 《Cognition & emotion》2013,27(6):1100-1109
Facial cues of threat such as anger and other race membership are detected preferentially in visual search tasks. However, it remains unclear whether these facial cues interact in visual search. If both cues equally facilitate search, a symmetrical interaction would be predicted; anger cues should facilitate detection of other race faces and cues of other race membership should facilitate detection of anger. Past research investigating this race by emotional expression interaction in categorisation tasks revealed an asymmetrical interaction. This suggests that cues of other race membership may facilitate the detection of angry faces but not vice versa. Utilising the same stimuli and procedures across two search tasks, participants were asked to search for targets defined by either race or emotional expression. Contrary to the results revealed in the categorisation paradigm, cues of anger facilitated detection of other race faces whereas differences in race did not differentially influence detection of emotion targets. 相似文献
270.
Human beings select actions that facilitate the execution of later actions. For example, humans tend to select grasps that ensure that forthcoming object manipulations end in a comfortable posture (“end-state comfort effect”). Basic experimental results and their explanation within the optimal control framework are reviewed. I conclude that the discrete grasp selection tasks, which are commonly used to study anticipatory planning, leave room for alternative explanations. Moreover, the results of seven experiments employing a continuous grasp selection task seem incompatible with the optimal control (of end-state comfort) account. I introduce the weighted integration of multiple biases (WIMB) model, which accounts for many aspects of the selection of human grasp orientations in continuous tasks. Additionally, it accounts for the precision effect and hysteresis effect. The model shows that the brain may rely on a simple heuristic and does not actually has to anticipate the end-state of a movement to select effective grasps for object manipulations. 相似文献