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911.
Flanker effects with schematic faces have been reported to be larger for happy than for sad faces, allegedly because sad faces restrict the focus of spatial attention. We report a parametric study that fails to replicate this effect. Participants performed speeded identifications of happy or sad faces accompanied by compatible or incompatible flanker faces. We varied the temporal interval between presentation of central target and flanker faces because differential attentional effects of happy and sad faces should critically depend on this variable. In contradiction to the literature, we found large compatibility effects that were modulated by temporal parameters, but not by the emotional valence of the faces, and not in the way consistent with differential attentional modulation. We conclude that previously reported asymmetries in flanker tasks with schematic faces are not due to changes in attentional scope (mediated by emotion or otherwise), but rather to perceptual low-level differences.  相似文献   
912.
The present study examined whether the capture of spatial attention is driven by stimulus salience (e.g., object uniqueness) or by a match to current attentional control settings (contingent capture). We measured the N2pc effect, a component of the event-related brain potential thought to reflect lateralized attentional allocation. On every trial, a noninformative cue display containing a colour singleton box was followed by a target display of letters. Participants searched for a target letter in a specified colour (in Experiments 1–3) or within a specified shape (in Experiment 4) while ignoring other stimuli. The key manipulation was whether the singleton cue contained the target-defining feature (e.g., a specific colour). Experiment 1 revealed signs of attention capture—a cue validity effect and an N2pc effect—only for singleton cues that contained the target-defining feature. This pattern persisted even when we increased the salience of the singleton box (Experiments 2 and 3). Irrelevant colour singletons also failed to produce a significant N2pc effect when the target was defined based on shape rather than colour (Experiment 4). We conclude that attention capture is strongly contingent on top-down attentional control settings, not bottom-up stimulus salience.  相似文献   
913.
Visual working memory (VWM) has been found to support a very limited representation of visual information and yet relatively little is known about the mechanisms that underlie this important cognitive construct. Prior investigations have revealed that VWM performance can be affected by relatively minor changes in the test method as well as the method of encoding. In the present two experiments, we separately investigated these two factors. The results suggest that sequential object displays can improve VWM performance significantly but that a lack of context relatedness between encoding and retrieval impairs performance. This impairment seems to be caused by a mismatch in the spatiotemporal configuration of the memory and test displays, and, importantly, cannot be compensated by selective attention. These findings suggest that spatiotemporal configuration information may be a fundamental component of the information that is stored in VWM as suggested by a number of influential theories.  相似文献   
914.
Visually perceived interactions between objects, such as animated versions of billiard ball collisions, give rise to causal impressions, impressions that one object produces some effect in another, and force impressions, impressions that one object exerts a certain amount of force on another. In four experiments, evidence for strong divergence between these two impressions is reported. Manipulations of relative direction of motion and point of contact between the objects had different effects on the causal and force impressions (Experiment 1); delay between one object contacting another and the latter starting to move had a stronger effect on the causal impression than on the force impression (Experiment 2); a context of other moving objects significantly weakened the causal impression but not the force impression (Experiment 3); and there was an inverse relation between an impression of one object penetrating another and the amount of force the former was perceived as exerting on the latter (Experiment 4). These findings are explained in terms of differential effects of instructions on attention, and also in terms of differences in meaning between force and causality.  相似文献   
915.
The participants in our experiments were asked to judge whether simulated horizontal collisions appeared to be “natural” or “unnatural”. We manipulated the implied masses and the velocity ratio of two colliding objects. Implied masses were varied through manipulations of the objects' simulated materials (Experiment 1) and sizes (Experiments 2 and 3). For each participant, we determined the interval of velocity ratios that produced “natural” responses most of the time and evaluated how this interval varied as a function of implied masses. The results revealed a fair degree of consistency between predictions of Newtonian mechanics and the participants' responses; this consistency was greater when the implied masses of the colliding objects were varied through manipulations of the simulated materials. Overall, the results support the hypothesis that the cognitive system can integrate multiple sources of stimulus information, enabling individuals to understand multidimensional mechanical events.  相似文献   
916.
Threatening facial expressions like anger can signal potential danger. Past research has established that both adults and children have an attentional bias for angry faces, visually detecting their presence more quickly than happy or neutral faces. More recent research has suggested that specific features of angry faces (such as the downward-pointing “V” shaped brow) are the effective stimulus in their rapid detection. However, research examining this issue has only been done with adults. In the current research, we examine the detection of the features of the downward-pointing “V” in both adults and preschool children using a touchscreen visual search procedure. In two experiments, both adults and children detected the downward-pointing “V” more quickly than an upward-pointing “V”. As the first evidence that young children exhibit the same superior detection of the features of threatening facial expressions that adults do, this research provides important support for the existence of an evolved attentional bias for threatening stimuli.  相似文献   
917.
Individual differences in visual attention have been linked to thinking style: analytic thinking (common in individualistic cultures) is thought to promote attention to detail and focus on the most important part of a scene, whereas holistic thinking (common in collectivist cultures) promotes attention to the global structure of a scene and the relationship between its parts. However, this theory is primarily based on relatively simple judgement tasks. We compared groups from Great Britain (an individualist culture) and Saudi Arabia (a collectivist culture) on a more complex comparative visual search task, using simple natural scenes. A higher overall number of fixations for Saudi participants, along with longer search times, indicated less efficient search behaviour than British participants. Furthermore, intra-group comparisons of scan-path for Saudi participants revealed less similarity than within the British group. Together, these findings suggest that there is a positive relationship between an analytic cognitive style and controlled attention.  相似文献   
918.
Influences on the perception of affordances (i.e., opportunities for actions) have been primarily studied by manipulating the functional morphology of the body. However, affordances are not just determined by the functional morphology of the perceiver, but also by the physiological state of the perceiver. States of anxiety have been shown to lead to marked changes in individuals’ physiological state and their behaviour. To assess the influence of emotional state on affordance perception, the perception of action capabilities in near space was examined after participants completed an anxiety-provoking task. Anxiety was induced immediately prior to tasks that assessed participants' perceived reaching ability in Experiment 1, grasping ability in Experiment 2, and the ability to pass their hands through apertures in Experiment 3. Results indicated that those participants who experienced changes in anxiety underestimated their reaching, grasping, and passing ability compared to non-anxious participants. In other words, anxious participants were more conservative in their estimations of their action capabilities. These results suggest that anxiety influences the perception for affordances in near space and are consistent with the notion that anxiety induces withdrawal behaviours.  相似文献   
919.
This study explores the recently described phenomenon of Maladaptive Daydreaming (MD) and attempts to enhance the understanding of its features. It documents the experiences of 340 self-identified maladaptive daydreamers who spend excessive amounts of time engaged in mental fantasy worlds, in comparison to 107 controls. Our sample included a total of 447 individuals, aged 13–78, from 45 countries who responded to online announcements. Participants answered quantitative and qualitative questions about their daydreaming habits and completed seven questionnaires assessing mental health symptoms. Findings demonstrated that MD differs significantly from normative daydreaming in terms of quantity, content, experience, controllability, distress, and interference with life functioning. Results also demonstrated that Maladaptive Daydreamers endorsed significantly higher rates of attention deficit, obsessive compulsive and dissociation symptoms than controls. In sum, findings suggested that MD represents an under-acknowledged clinical phenomenon that causes distress, hinders life functioning and requires more scientific and clinical attention.  相似文献   
920.
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