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911.
    
A large body of research has clearly demonstrated that healthy ageing is accompanied by an associative memory deficit. Older adults exhibit disproportionately poor performance on memory tasks requiring the retention of associations between items (e.g., pairs of unrelated words). In contrast to this robust deficit, older adults’ ability to form and temporarily hold bound representations of an object's surface features, such as colour and shape, appears to be relatively well preserved. However, the findings of one set of experiments suggest that older adults may struggle to form temporary bound representations in visual working memory when given more time to study objects. However, these findings were based on between-participant comparisons across experimental paradigms. The present study directly assesses the role of presentation time in the ability of younger and older adults to bind shape and colour in visual working memory using a within-participant design. We report new evidence that giving older adults longer to study memory objects does not differentially affect their immediate memory for feature combinations relative to individual features. This is in line with a growing body of research suggesting that there is no age-related impairment in immediate memory for colour-shape binding.  相似文献   
912.
    
Recent research suggests that the content of iconic memory (IM) and fragile visual short-term memory could be associated with a similar level of conscious accessibility as working memory (WM). The results of our studies, in which we used a subjective visibility scale in a partial-report change detection paradigm, indicate that it is possible to distinguish separate stages of memory based on both discriminative accuracy and conscious accessibility. The highest scores were associated with IM and the lowest with WM, while somewhere in the middle there was fragile memory. Based on classical assumptions, WM accessibility should be greater than the other two types of memory; however, our study showed that this might not always be the case. We discuss the potential sources of this outcome, of which one may be the task construction, as we only tested items that were directly in the focus of attention.  相似文献   
913.
914.
    
The Face-to-Face Still-Face (FFSF) paradigm allows to study the mother–infant dyad as a dynamic system coping with social stress perturbations. The State Space Grid (SSG) method is thought to depict both flexibility and stability of the dyad across perturbations, but previous SSG evidence for the FFSF is limited. The main aims were: (1) to investigate mother–infant dyadic flexibility and stability across the FFSF using the SSG; (2) to evaluate the influence of dyadic functioning during Play on infant Still-Face response and of infant stress response in affecting dyadic functioning during Reunion. Forty 4-month-old infants and their mothers were micro-analytically coded during a FFSF and eight SSG dyadic states were obtained. Dyadic flexibility and attractor states were assessed during Play and Reunion. Infants’ stress response was coded as negative engagement during the Still-Face episode. Two dyadic states, “maternal hetero-regulation” and “affective mismatch”, showed significant changes in the number of visits from Play to Reunion. During Play “maternal positive support to infant play” emerged as attractor state, whereas during Reunion a second attractor emerged, namely “affective mismatch”. Dyadic affective mismatch during Play correlated with infants’ negative engagement during Still-Face, whereas infants’ response to Still-Face resulted in minor social matching during Reunion. Findings provide new insights into the flexible, yet stable, functioning of the mother–infant dyad as a dynamic system. Evidence of a reciprocal influence between dyadic functioning and infant social stress response are discussed.  相似文献   
915.
    
The concept of social capital is becoming increasingly common in community psychology and elsewhere. However, the multiple conceptual and operational definitions of social capital challenge its utility as a theoretical tool. The goals of this paper are to clarify two forms of social capital (bridging and bonding), explicitly link them to the structural characteristics of small world networks, and explore the behavioral and ecological prerequisites of its formation. First, I use the tools of network science and specifically the concept of small‐world networks to clarify what patterns of social relationships are likely to facilitate social capital formation. Second, I use an agent‐based model to explore how different ecological characteristics (diversity and segregation) and behavioral tendencies (homophily and proximity) impact communities’ potential for developing social capital. The results suggest diverse communities have the greatest potential to develop community social capital, and that segregation moderates the effects that the behavioral tendencies of homophily and proximity have on community social capital. The discussion highlights how these findings provide community‐based researchers with both a deeper understanding of the contextual constraints with which they must contend, and a useful tool for targeting their efforts in communities with the greatest need or greatest potential.  相似文献   
916.
    
With the introduction of continuous flash suppression (CFS) as a method to render stimuli invisible and study unconscious visual processing, a novel hypothesis has gained popularity. It states that processes typically ascribed to the dorsal visual stream can escape CFS and remain functional, while ventral stream processes are suppressed when stimuli are invisible under CFS. This notion of a CFS-specific “dorsal processing bias” has been argued to be in line with core characteristics of the influential dual-stream hypothesis of visual processing which proposes a dissociation between dorsally mediated vision-for-action and ventrally mediated vision-for-perception. Here, we provide an overview of neuroimaging and behavioral studies that either examine this dorsal processing bias or base their conclusions on it. We show that both evidence for preserved ventral processing as well as lack of dorsal processing can be found in studies using CFS. To reconcile the diverging results, differences in the paradigms and their effects are worthy of future research. We conclude that given the current level of information a dorsal processing bias under CFS cannot be universally assumed.  相似文献   
917.
Synesthesia based in visual modalities has been associated with reports of vivid visual imagery. We extend this finding to consider whether other forms of synesthesia are also associated with enhanced imagery, and whether this enhancement reflects the modality of synesthesia. We used self-report imagery measures across multiple sensory modalities, comparing synesthetes’ responses (with a variety of forms of synesthesia) to those of non-synesthete matched controls. Synesthetes reported higher levels of visual, auditory, gustatory, olfactory and tactile imagery and a greater level of imagery use. Furthermore, their reported enhanced imagery is restricted to the modalities involved in the individual’s synesthesia. There was also a relationship between the number of forms of synesthesia an individual has, and the reported vividness of their imagery, highlighting the need for future research to consider the impact of multiple forms of synesthesia. We also recommend the use of behavioral measures to validate these self-report findings.  相似文献   
918.
    
Stimuli associated with positive rewards in one task often receive preferential processing in a subsequent task, even when those associations are no longer relevant. Here we use a rapid reaching task to investigate these biases. In Experiment 1 we first replicated the learning procedure of Raymond and O'Brien (2009), for a set of arbitrary shapes that varied in value (positive, negative) and probability (20%, 80%). In a subsequent task, participants rapidly reached toward one of two shapes, except now the previously learned associations were irrelevant. As in the previous studies, we found significant reach biases toward shapes previously associated with a high probable, positive outcome. Unexpectedly, we also found a bias toward shapes previously associated with a low probable, negative outcome. Closer inspection of the learning task revealed a potential second factor that might account for these results; since a low probable negative shape was always paired with a high probable negative shape, it was selected with disproportionate frequency. To assess how selection frequency and reward value might both contribute to reaching biases we performed a second experiment. The results of this experiment at a group level replicated the reach-bias toward positively rewarding stimuli, but also revealed a separate bias toward stimuli that had been more frequently selected. At the level of individual participants, we observed a variety of preference profiles, with some participants biased primarily by reward value, others by frequency, and a few actually biased away from both highly rewarding and high frequency targets. These findings highlight that: (1) rapid reaching provides a sensitive readout of preferential processing; (2) target reward value and target selection frequency are separate sources of bias; and (3) group-level analyses in complex decision-making tasks can obscure important and varied individual differences in preference profiles.  相似文献   
919.
New laws stipulate that electric vehicles must emit additional sounds to alert pedestrians of the vehicles’ approach to prevent potential collisions. These new sounds will also influence pedestrians’ impression of the vehicle brand. A methodology has been developed to evaluate electric vehicle (EV) sounds in a virtual-world environment by assessing; (a) detectability and recognisability to ensure pedestrians’ safety, and (b) emotional evaluation of the sound quality to determine its impact on the perception of the vehicle brand. This experimental study examines external validity of the methodology. Fourteen participants evaluated an EV, emitting three sounds, in a traffic scenario in a real-world and a virtual-world environment. The traffic scenario involved a pedestrian ‘standing’ at a residential road junction while the EV travelled at 12 mph from behind the pedestrian, arriving at the junction at one of two pre-set times. Results show that the presented virtual-world methodology accurately predicts pedestrians’ evaluation of detectability of EV sounds and powerfulness and pleasantness of the vehicle brand in the corresponding real-world scenario. It also predicts the ranked order of sounds in the real-world for detection distance and recognisability. Arguably, for similar methods and setups, virtual-worlds would effectively predict pedestrians’ evaluation in the real-world. Interestingly, varying a vehicle’s arrival time, just like a real-world scenario, is found to affect pedestrians’ detection rate. Unlike experiments in the real-world, the presented methodology for experiments in virtual-world benefits from being reliable, quick, easy to implement, with more experimental control and options to easily manipulate any experiment variables.  相似文献   
920.
    
Previous work has proposed that simple geometric shapes, carrying the features present within negative or threatening faces are especially effective at capturing or guiding attention. Here we test this account and provide converging evidence for a threat-based attentional advantage. Experiment 1 found that downward-pointing triangles continue to be detected more efficiently than upward-pointing triangles when: (i) both overall RT and search slope measures are obtained; and (ii) when the set size is varied and the stimuli are presented in random configurations. Experiment 2 tested and ruled out an alternative account of the selection advantage, based on differences between triangle shape consistencies with scene perspective cues. Overall, the data provide converging evidence that simple geometric shapes, which might be particularly important in providing emotional signals in faces, can also attract attention preferentially even when presented outside of a face context.  相似文献   
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