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121.
Intermixing trials of a visual search task with trials of a modified flanker task, the authors investigated whether the presentation of conflicting distractors at only one side (left or right) of a target stimulus triggers shifts of visual attention towards the contralateral side. Search time patterns provided evidence for lateral attention shifts only when participants performed the flanker task under an instruction assumed to widen the focus of attention, demonstrating that instruction-based control settings of an otherwise identical task can impact performance in an unrelated task. Contrasting conditions with response-related and response-unrelated distractors showed that shifting attention does not depend on response conflict and may be explained as stimulus-conflict-related withdrawal or target-related deployment of attention.  相似文献   
122.
Reading fluency is often indexed by performance on rapid automatized naming (RAN) tasks, which are known to reflect speed of access to lexical codes. We used eye tracking to investigate visual influences on naming fluency. Specifically, we examined how visual crowding affects fluency in a RAN-letters task on an item-by-item basis, by systematically manipulating the interletter spacing of items, such that upcoming letters in the array were viewed in the fovea, parafovea, or periphery relative to a given fixated letter. All lexical information was kept constant. Nondyslexic readers’ gaze durations were longer in foveal than in parafoveal and peripheral trials, indicating that visual crowding slows processing even for fluent readers. Dyslexics’ gaze durations were longer in foveal and parafoveal trials than in peripheral trials. Our results suggest that for dyslexic readers, influences of crowding on naming speed extend to a broader visual span (to parafoveal vision) than that for nondyslexic readers, but do not extend as far as peripheral vision. The findings extend previous research by elucidating the different visual spans within which crowding operates for dyslexic and nondyslexic readers in an online fluency task.  相似文献   
123.
We developed and validated a symptom scale that can be used to identify “trypophobia”, in which individuals experience aversion induced by images of clusters of circular objects. The trypophobia questionnaire (TQ) was based on reports of various symptom types, but it nevertheless demonstrated a single construct, with high internal consistency and test–retest reliability. The TQ scores predicted discomfort from trypophobic images, but not neutral or unpleasant images, and did not correlate with anxiety. Using image filtering, we also reduced the excess energy at midrange spatial frequencies associated with both trypophobic and uncomfortable images. Relative to unfiltered trypophobic images, the discomfort from filtered images experienced by observers with high TQ scores was less than that experienced with control images and by observers with low TQ scores. Furthermore, we found that clusters of concave objects (holes) did not induce significantly more discomfort than clusters of convex objects (bumps), suggesting that trypophobia involves images with particular spectral profile rather than clusters of holes per se.  相似文献   
124.
This study tested the hypothesis that separate mechanisms mediate the planning of reaching and keypress responses. Participants performed a spatial precueing task with two preparation intervals (100 ms and 1000 ms) and three response sets: (a) pressing one of four response keys; (b) reaching with one of two hands; and (c) reaching with one hand. Reaction time results showed a pattern of precueing effects that strongly depended on the number of effectors in the response set and on the preparation interval. This outcome was interpreted as evidence that distinct mechanisms mediate the planning of multiple-effector and single-effector actions, with effector selection being relevant in the former but not in the latter. The theoretical implications of this conclusion are discussed.  相似文献   
125.
Two experiments examined the impact of task-set on people's use of the visual and semantic features of words during visual search. Participants' eye movements were recorded while the distractor words were manipulated. In both experiments, the target word was either given literally (literal task) or defined by a semantic clue (categorical task). According to Kiefer and Martens, participants should preferentially use either the visual or semantic features of words depending on their relevance for the task. This assumption was partially supported. As expected, orthographic neighbours of the target word attracted participants' attention more and took longer to reject, once fixated, during the literal task. Conversely, semantic associates of the target word took longer to reject during the categorical task. However, they did not attract participants' attention more than in the literal task. This unexpected finding is discussed in relation to the processing of words in the peripheral visual field.  相似文献   
126.
Grapheme coding was examined in French Grade 6 and Grade 8 children and adults who learned English as a second language (L2). In Experiments 1 and 2, three conditions were compared in a letter detection task in L2: (1) simple grapheme (i.e., detect “a” in black); (2) complex language-shared grapheme (i.e., “a” in brain) and (3) complex L2-specific grapheme (i.e., “a” in beach). The data indicated that graphemes in L2 words were functional sub-lexical orthographic units for these L2 learners. Moreover, L2-specific graphemes took longer to process than language-shared complex graphemes. Using the same task, Experiment 3 examined phonological influences by manipulating the cross-language congruency of grapheme-to-phoneme mappings (detect “a” in have [congruent] vs. take [incongruent]). The outcome of this study offers preliminary evidence of graphemic coding during L2 word recognition both at the orthographic and the orthography-to-phonology mapping levels.  相似文献   
127.
Visual working memory is enhanced by processes related to verbalisation. However, the mechanism underlying this enhancement is unclear. Experiment 1 investigated the potential contribution of the phonological loop of working memory, by assessing the effects of articulatory suppression on two versions of the Visual Patterns Test—one low and one high in availability of verbal coding. The lack of interaction suggested that the phonological loop is not responsible; however, active use of combined verbal and visual strategies, as well as activated semantic knowledge, both appear to be related to increased capacity. Experiment 2 assessed the role of central executive resources. Because central executive suppression removed the benefit of the high verbal coding task version, central executive resources, assumed to relate to the temporary maintenance of multimodal codes in the episodic buffer, appear to underlie the benefit associated with verbalisation.  相似文献   
128.
In three experiments we explored whether memory for previous locations of search items influences search efficiency more as the difficulty of exhaustive search increases. Difficulty was manipulated by varying item eccentricity and item similarity (discriminability). Participants searched through items placed at three levels of eccentricity. The search displays were either identical on every trial (repeated condition) or the items were randomly reorganised from trial to trial (random condition), and search items were either relatively easy or difficult to discriminate from each other. Search was both faster and more efficient (i.e., search slopes were shallower) in the repeated condition than in the random condition. More importantly, this advantage for repeated displays was greater (1) for items that were more difficult to discriminate and (2) for eccentric targets when items were easily discriminable. Thus, increasing target eccentricity and reducing item discriminability both increase the influence of memory during search.  相似文献   
129.
Numerosity estimation and comparison tasks are often used to measure the acuity of the approximate number system (ANS), a mechanism which allows extracting numerosity from an array of dots independently from several visual cues (e.g. area extended by the dots). This idea is supported by studies showing that numerosity can be processed while these visual cues are controlled for. Different methods to construct dot arrays while controlling their visual cues have been proposed in the past. In this paper, these methods were contrasted in an estimation and a comparison task. The way of constructing the dot arrays had little impact on estimation. In contrast, in the comparison task, participants' performance was significantly influenced by the method that was used to construct the arrays of dots, indicating better performance when the visual cues of the dot arrays (partly) co-varied with numerosity. The present study therefore shows that estimates of ANS acuity derived from comparison tasks are inconsistent and dependent on how the stimuli are constructed. This makes it difficult to compare studies which utilised different methods to construct the dot arrays in numerosity comparison tasks. In addition, these results question the currently held view of the ANS as capable of robustly extracting numerosity independently from visual cues.  相似文献   
130.
Concurrent sequence learning (CSL) of two or more sequences refers to the concurrent maintenance, in memory, of the two or more sequence representations. Research using the serial reaction time task has established that CSL is possible when the different sequences involve different dimensions (e.g., visuospatial locations versus manual keypresses). Recently some studies have suggested that visual context can promote CSL if the different sequences are embedded in different visual contexts. The results of these studies have been difficult to interpret because of various limitations. Addressing the limitations, the current study suggests that visual context does not promote CSL and that CSL may not be possible when the different sequences involve the same elements (i.e., the same target locations, response keys and effectors).  相似文献   
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