首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   1060篇
  免费   30篇
  国内免费   4篇
  2023年   6篇
  2022年   8篇
  2021年   33篇
  2020年   36篇
  2019年   36篇
  2018年   25篇
  2017年   53篇
  2016年   52篇
  2015年   41篇
  2014年   59篇
  2013年   330篇
  2012年   19篇
  2011年   80篇
  2010年   37篇
  2009年   62篇
  2008年   54篇
  2007年   38篇
  2006年   28篇
  2005年   17篇
  2004年   28篇
  2003年   19篇
  2002年   12篇
  2001年   5篇
  2000年   1篇
  1999年   4篇
  1998年   3篇
  1995年   2篇
  1993年   1篇
  1991年   1篇
  1981年   1篇
  1980年   1篇
  1979年   1篇
  1978年   1篇
排序方式: 共有1094条查询结果,搜索用时 15 毫秒
101.
ABSTRACT

Young and older adults indentified the shape of a color oddball in a visual search task, and both showed faster and more accurate responses when the distractor color was passively viewed in the preceding target-absent trial than when the target color was previewed. This inter-trial effect, known as the distractor previewing effect (DPE), reflects an attentional bias that prevents attention from focusing on recently inspected features that failed to produce a target. The results showed that the DPE pattern was preserved across the lifespan, and that the age-related increase in the magnitude of the DPE appeared rooted in age-related slowing, suggesting substantial sparing of this inhibitory effect in old age.  相似文献   
102.
This study investigated whether the lack of visual experience affects the ability to create spatial inferential representations of the survey type. We compared the performance of persons with congenital blindness and that of blindfolded sighted persons on four survey representation-based tasks (Experiment 1). Results showed that persons with blindness performed better than blindfolded sighted controls. We repeated the same tests introducing a third group of persons with late blindness (Experiment 2). This last group performed better than blindfolded sighted participants, whereas differences between participants with late and congenital blindness were nonsignificant. The present findings are compatible with results of other studies, which found that when visual perception is lacking, skill in gathering environmental spatial information provided by nonvisual modalities may contribute to a proper spatial encoding. It is concluded that, although it cannot be asserted that total lack of visual experience incurs no cost, our findings are further evidence that visual experience is not a necessary condition for the development of spatial inferential complex representations.  相似文献   
103.
According to the parallel force unit model (PFUM) the programming of an isometric force pulse requires the specification of the number of force units and force unit duration. The programming of a force pulse with minimal time-to-peak force is an exception, however, as force unit duration is limited by the minimal possible value, which should be easier to adjust than larger force unit durations. Therefore, the duration of the programming process should be shorter for these force pulses and hence should result in shorter reaction time (RT). Four experiments assessed this prediction using a response precueing procedure. In each experiment the participants produced isometric flexions with their left or right index finger, and time-to-peak force was manipulated within a block. The results are consistent with the predictions of PFUM. The results, however, are at variance with alternative accounts which assume that RT depends primarily on response duration or rate of force production.  相似文献   
104.
Castel, Pratt, and Craik (2003) have shown that inhibition of return (IOR, the delayed response to a recently cued item) is disrupted by a secondary task that involves spatial working memory (WM), and they suggest that IOR is mediated by spatial WM. However, they did not specify what kind of IOR was involved. We used a dual-task paradigm to examine whether the two kinds of IOR (location- and object-based IOR) are affected by two kinds of secondary task that involve spatial and nonspatial WM, respectively. The results show that location-based IOR was disrupted by a spatial secondary task while the object-based IOR was disrupted by a nonspatial secondary task. The present study further elaborates the conclusion of Castel et al. (2003) by differentiating the effect of the two kinds of WM (spatial vs. nonspatial) on the two kinds of IOR (location based vs. object based).  相似文献   
105.
Self-referential stimuli such as self-face surpass other-referential stimuli in capture of attention, which has been attributed to attractive perceptual features of self-referential stimuli. We investigated whether temporarily established self-referential stimuli are different from other-referential cues in guiding voluntary visual attention. Temporarily established self-referential or friend-referential shapes served as central cues in Posner's endogenous cueing task. We found that, relative to friend-referential cues, self-referential cues induced smaller cueing effect (i.e., the difference in reaction times to targets at cued and uncued locations) when the interstimulus interval was short but larger cueing effect when the interstimulus interval was long. Our findings suggest that temporarily established self-referential cues are more efficient to capture reflexive attention at the early stage of perceptual processing and to shift voluntary attention at the later stage of perceptual processing.  相似文献   
106.
The theory of direct perception suggests that observers can accurately judge the mass of a box picked up by a lifter shown in a point-light display. However, accurate perceptual performance may be limited to specific circumstances. The purpose of the present study was to systematically examine the factors that determine perception of mass, including display type, lifting speed, response type, and lifter's strength. In contrast to previous research, a wider range of viewing manipulations of point-light display conditions was investigated. In Experiment 1, we first created a circumstance where observers could accurately judge lifts of five box masses performed by a lifter of average strength. In Experiments 2–5, we manipulated the spatial and temporal aspects of the lift, the judgement type, and lifter's strength, respectively. Results showed that mass judgement gets worse whenever the context deviates from ideal conditions, such as when only the lifted object was shown, when video play speed was changed, or when lifters of different strength performed the same task. In conclusion, observers' perception of kinetic properties is compromised whenever viewing conditions are not ideal.  相似文献   
107.
In contextual cueing, the position of a search target is learned over repeated exposures to a visual display. The strength of this effect varies across stimulus types. For example, real-world scene contexts give rise to larger search benefits than contexts composed of letters or shapes. We investigated whether such differences in learning can be at least partially explained by the degree of semantic meaning associated with a context independently of the nature of the visual information available (which also varies across stimulus types). Chess boards served as the learning context as their meaningfulness depends on the observer's knowledge of the game. In Experiment 1, boards depicted actual game play, and search benefits for repeated boards were 4 times greater for experts than for novices. In Experiment 2, search benefits among experts were halved when less meaningful randomly generated boards were used. Thus, stimulus meaningfulness independently contributes to learning context–target associations.  相似文献   
108.

The ease with which we process the written word belies its complexities and makes it easy to forget that it is a highly skilled behaviour and one that takes time to master. In this paper, I argue that our ability to read words has its roots in our capacity for language. Good progress has been made towards understanding how children discover the systematic relationship between speech sounds and the letters used to represents those sounds, very early in reading development. However, we understand much less about how beginning readers become skilled readers. To understand this, I argue that it is important to view the visual word recognition system within the context of a broader language system, one that incorporates a rich network of semantic and episodic knowledge.  相似文献   
109.
While visual saliency may sometimes capture attention, the guidance of eye movements in search is often dominated by knowledge of the target. How is the search for an object influenced by the saliency of an adjacent distractor? Participants searched for a target amongst an array of objects, with distractor saliency having an effect on response time and on the speed at which targets were found. Saliency did not predict the order in which objects in target-absent trials were fixated. The within-target landing position was distributed around a modal position close to the centre of the object. Saliency did not affect this position, the latency of the initial saccade, or the likelihood of the distractor being fixated, suggesting that saliency affects the allocation of covert attention and not just eye movements.  相似文献   
110.
The Implicit Association Test (IAT) is the most popular indirect measure of attitudes in social psychology. Rothermund and Wentura (2001, 2004) suggested that artifacts such as salience asymmetries are a source of compatibility effects in the IAT, and, therefore, the IAT does not necessarily measure attitude. They claim that salience asymmetries correspond with visual search asymmetries, such that the stimulus categories that are more quickly detected in a visual search task are also compatible in the IAT. We propose that processing fluency is a more reliable indicator of salience asymmetries in the IAT than are visual search asymmetries. To test this hypothesis, we set processing fluency in opposition to visual search asymmetry to see which variable better predicted IAT effects. In one pair of categories, the category that was more quickly detected in visual search was also more fluently processed in a binary classification task. In a second pair of categories, the category that was more quickly detected in visual search was the less fluently processed category. Across four experiments, we demonstrated that compatibility effects in the IAT corresponded with differences in processing fluency between categories, rather than with visual search asymmetries.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号