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31.
本研究选取了基于视线追踪的视线突显技术作为研究对象,探究视觉信息呈现材料对不同视线突显技术的影响作用。结果表明:1)相比无突显,两种视线突显技术在搜索中均能提高操作绩效;2)视线矩阵突显技术在提高搜索速度上更优于视线单项突显技术;3)视线矩阵突显技术均能提高两种词频词组的搜索绩效,而低频词组搜索时,视线单项突显技术下的搜索正确率最优。本研究进一步考察了视线突显技术规律特点,为其实际应用提供理论依据和设计思路。  相似文献   
32.
客体化理论认为,对女性身体的关注会导致对其能力、热情和道德等社会属性评价的降低,然而以往研究缺乏直接证据。本研究以50名大学生为被试,采用眼动仪考察了对泳装图片和非泳装图片人物聪明程度评价过程中的眼动特征,结果发现:相比非泳装图片,被试对泳装图片人物的聪明程度评分更低;相比非泳装图片,被试对泳装图片人物胸部的注视点更多,注视时间和首次注视时间更长,对面孔的注视时间和首次注视时间更短。眼动特征表明,对泳装图片社会感知过程中存在客体化注视,直接且直观地支持了客体化理论。  相似文献   
33.
赵亚军  张智君  刘炜 《心理科学》2012,35(2):304-308
采用注视-西蒙范式探讨了注视方向知觉的空间编码机制。实验一让被试采用双手交叉的反应方式,发现注视-西蒙效应并不随反应手的交叉而反转,说明它涉及抽象的空间方向编码,而非基于以手为参照系的半侧优势效应。实验二采用纯音音调辨别任务,发现了典型的注视-西蒙效应,结合实验一视觉通道的结果,说明注视-西蒙效应并非特异于视觉通道,它可能发生在晚期的反应选择阶段,而非早期的知觉阶段。结果支持注视线索能够自动诱发观察者形成抽象的方向表征的观点。  相似文献   
34.
通过两个实验,探讨空间工作记忆负载对中央注视线索引发返回抑制(inhibition of return,IOR)的影响。实验一通过再认面孔的相似度来控制与中央注视线索相关的空间工作记忆任务负载,结果发现,高任务负载条件下出现IOR,低任务负载条件下中央注视线索促进搜索;实验二在实验一高任务负载的基础上加入与注视线索无关的空间工作记忆任务,结果发现,仅在与注视线索无关的空间工作记忆负载低的条件下出现IOR。结果表明,中央注视线索引发的IOR受到空间工作记忆资源的限制,中央注视线索只有在获得足够的资源时才能引发IOR。注视线索获得空间工作记忆资源多少决定中央注视线索能否引发IOR。  相似文献   
35.
温芳芳  佐斌 《心理科学》2014,37(4):834-839
本研究探讨了性别二态线索、面孔吸引力和表情对正视面孔偏好的影响。实验1基于面孔参照,被试普遍偏好正视面孔;相对男性化/厌恶和生气/低吸引力的面孔,被试更偏好女性化/高兴和中性/高吸引力的正视面孔;实验2基于观察者参照,总体并未表现出正视偏好;对低吸引力/中性表情/男性化面孔更偏好斜视面孔。  相似文献   
36.
37.
    
Skilled performance in sport often relies on looking at the right place at the right time. Differences in visual behaviour can thus characterise expertise. The current study examined visual attention associated with surfing expertise. Expert (n = 12) and novice (n = 12) surfers viewed 360-degree surfing videos in a head-mounted display. Eye-gaze, presence, and engagement were measured. Experts were faster to detect approaching high, and low waves, spent more time overall attending to high-performance value areas-of-interest (AOIs; pocket, shoulder, lip), and were more physically engaged. Group differences were not found for presence or simulator sickness. Outcomes show that surfing expertise is associated with more optimal visual attention to cues informing wave approach and wave dynamics. Experts look at these areas earlier than novices, and for more time overall. The findings suggest the performance advantages of early planning of motor actions, along with moment-to-moment adjustments while surfing.  相似文献   
38.
    
Sociability, defined as the tendency to approach and interact with unfamiliar people, has been found to modulate some communicative responses in domestic dogs, including gaze behavior toward the human face. The objective of this study was to compare sociability and gaze behavior in pet domestic dogs and in human‐socialized captive wolves in order to identify the relative influence of domestication and learning in the development of the dog–human bond. In Experiment 1, we assessed the approach behavior and social tendencies of dogs and wolves to a familiar and an unfamiliar person. In Experiment 2, we compared the animal's duration of gaze toward a person's face in the presence of food, which the animals could see but not access. Dogs showed higher levels of interspecific sociability than wolves in all conditions, including those where attention was unavailable. In addition, dogs gazed longer at the person's face than wolves in the presence of out‐of‐reach food. The potential contributions of domestication, associative learning, and experiences during ontogeny to prosocial behavior toward humans are discussed.  相似文献   
39.
    
This study aimed to investigate the conditions under which eyes with a straight gaze capture attention more than eyes with an averted gaze, a phenomenon called the stare-in-the-crowd effect. In Experiment 1, we measured attentional capture by distractor faces with either straight or averted gaze that were shown among faces with closed eyes. Gaze direction of the distractor face was irrelevant because participants searched for a tilted face and indicated its gender. The presence of the distractor face with open eyes resulted in slower reaction times, but gaze direction had no effect, suggesting that straight gaze does not result in more involuntary attentional capture than averted gaze. In three further experiments with the same stimuli, the gaze direction of the target, and not the distractor, was varied. Better performance with straight than averted gaze of the target face was observed when the gaze direction or gender of the target face had to be discriminated. However, no difference between straight and averted was observed when only the presence of a face with open eyes had to be detected. Thus, the stare-in-the crowd effect is only observed when eye gaze is selected as part of the target and only when features of the face have to be discriminated. Our findings suggest that preference for straight gaze bears on target-related processes rather than on attentional capture per se.  相似文献   
40.
    
Hemispheric asymmetries were investigated by changing the horizontal position of stimuli that had to be remembered in a visuo-spatial short-term memory task. Observers looked at matrices containing a variable number of filled squares on the left or right side of the screen center. At stimulus offset, participants reproduced the positions of the filled squares in an empty response matrix. Stimulus and response matrices were presented in the same quadrant. We observed that memory performance was better when the matrices were shown on the left side of the screen. We distinguished between recall strategies that relied on visual or non-visual (verbal) cues and found that the effect of gaze position occurred more reliably in participants using visual recall strategies. Overall, the results show that there is a solid enhancement of visuo-spatial short-term memory when observers look to the left. In contrast, vertical position had no influence on performance. We suggest that unilateral gaze to the left activates centers in the right hemisphere contributing to visuo-spatial memory.  相似文献   
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