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31.
Expectation-based syntactic comprehension   总被引:2,自引:0,他引:2  
Levy R 《Cognition》2008,106(3):1126-1177
This paper investigates the role of resource allocation as a source of processing difficulty in human sentence comprehension. The paper proposes a simple information-theoretic characterization of processing difficulty as the work incurred by resource reallocation during parallel, incremental, probabilistic disambiguation in sentence comprehension, and demonstrates its equivalence to the theory of Hale [Hale, J. (2001). A probabilistic Earley parser as a psycholinguistic model. In Proceedings of NAACL (Vol. 2, pp. 159-166)], in which the difficulty of a word is proportional to its surprisal (its negative log-probability) in the context within which it appears. This proposal subsumes and clarifies findings that high-constraint contexts can facilitate lexical processing, and connects these findings to well-known models of parallel constraint-based comprehension. In addition, the theory leads to a number of specific predictions about the role of expectation in syntactic comprehension, including the reversal of locality-based difficulty patterns in syntactically constrained contexts, and conditions under which increased ambiguity facilitates processing. The paper examines a range of established results bearing on these predictions, and shows that they are largely consistent with the surprisal theory.  相似文献   
32.
ObjectivesIn the psychology of sport and exercise, the question of how perfectionism affects performance is highly debated. While some researchers have identified perfectionism as a hallmark quality of elite athletes, others see perfectionism as a maladaptive characteristic that undermines, rather than helps, athletic performance. Against this background, the purpose of the present study was to investigate how different aspects of perfectionism predict performance and performance increments.MethodA study was conducted with 122 undergraduate athletes to investigate how perfectionism during training affects performance and performance increments in a series of trials with a new basketball training task. Two aspects of perfectionism were examined: striving for perfection and negative reactions to imperfection.DesignThe design was a correlational prospective design.ResultsResults showed that striving for perfection during training predicted higher performance in the new task. In contrast, negative reactions to imperfection predicted lower performance when athletes attempted the task for the first time, once the positive influence of striving for perfection on task performance was partialled out. However, negative reactions to imperfection did not undermine performance in the consecutive trials. On the contrary, athletes with both high levels of striving for perfection and high levels of negative reactions to imperfection showed the greatest performance increments over the series of trials.ConclusionThe findings suggest that perfectionism is not necessarily a maladaptive characteristic that generally undermines sport performance. Instead, when learning a new training task, perfectionism may enhance performance and lead to performance increments over repeated trials.  相似文献   
33.
基于天人关系,荀子从人的自然本性和社会性出发,对其社会分层的政治伦理思想作了哲学论证。以“礼”为核心和标准,荀子把社会分层划分为社会等级分层与社会职业分层两个层面。荀子把“礼”的功能———“群”与“分”,特别是等级差别之“分”作为社会分层的手段,以最终实现社会和谐有序的政治理想。这对于我们今天构建社会主义和谐社会仍具有一定的现实意义。  相似文献   
34.
采用序列学习的研究范式,对大中小学生的序列反应时和序列生成成绩进行测量,结果表明:(1)大中小学生均能在序列学习中获得序列规则。(2)采用比例测量方法,大中小学生的序列反应时无显著差异。(3)大中小学生的序列生成成绩是不同的,包含成绩随着年级升高而上升,排除成绩则不随年级变化;小学生包含和排除成绩无显著差异,而中学生和大学生的差异逐渐加大。说明序列学习的意识成分随年级的升高而增加。  相似文献   
35.
随着心理无意识研究在记忆、学习和思维等领域的兴起,内隐时间认知也逐步成为时间心理学中的一个研究热点。本文分析了探究内隐时间认知的四种方法:分离范式、序列学习范式、表征动量范式和计时分布相关范式,指出内隐时间认知实验范式在无意识时间人格与社会心理学中的研究也是有相当前景的。  相似文献   
36.
采用句子-图形验证任务初步探讨了不同汉语水平的印尼留学生理解汉语主动句、被动句所形成的命题表征中的项目顺序特点。结果表明,初级汉语水平印尼留学生理解汉语主动句、被动句后所建构的命题表征中项目顺序均为“受事→施事”;中级汉语水平印尼留学生理解汉语主动句所形成的命题表征项目顺序为“施事→受事”,而其理解汉语被动句所形成的命题表征项目顺序为“受事→施事”。母语主动句、被动句的理解特点影响印尼留学生汉语主动句、被动句命题表征项目顺序;这种影响作用与其汉语水平有一定的关系。  相似文献   
37.
This paper presents Automath encodings (which are also valid in LF/λP) of various kinds of foundations of mathematics. Then it compares these encodings according to their size, to find out which foundation is the simplest.

The systems analyzed in this way are two kinds of set theory (ZFC and NF), two systems based on Church's higher order logic (Isabelle/Pure and HOL), three kinds of type theory (the calculus of constructions, Luo's extended calculus of constructions, and Martin-Löf's predicative type theory) and one foundation based on category theory.

The conclusions of this paper are that the simplest system is type theory (the calculus of constructions), but that type theories that know about serious mathematics are not simple at all. In that case the set theories are the simplest. If one looks at the number of concepts needed to explain such a system, then higher order logic is the simplest, with twenty-five concepts. On the other side of the scale, category theory is relatively complex, as is Martin-Löf's type theory.

(The full Automath sources of the contexts described in this paper are one the web at http://www.cs.ru.nl/~freek/zfc-etc/.)  相似文献   

38.
A paradox of self-reference in beliefs in games is identified, which yields a game-theoretic impossibility theorem akin to Russell’s Paradox. An informal version of the paradox is that the following configuration of beliefs is impossible:Ann believes that Bob assumes thatAnn believes that Bob’s assumption is wrongThis is formalized to show that any belief model of a certain kind must have a ‘hole.’ An interpretation of the result is that if the analyst’s tools are available to the players in a game, then there are statements that the players can think about but cannot assume. Connections are made to some questions in the foundations of game theory.Special Issue Ways of Worlds II. On Possible Worlds and Related Notions Edited by Vincent F. Hendricks and Stig Andur Pedersen  相似文献   
39.
This study investigated knowledge of letter names and letter sounds, their learning, and their contributions to word recognition. Of 123 preschoolers examined on letter knowledge, 65 underwent training on both letter names and letter sounds in a counterbalanced order. Prior to training, children were more advanced in associating letters with their names than with their sounds and could provide the sound of a letter only if they could name it. However, children learned more easily to associate letters with sounds than with names. Training just on names improved performance on sounds, but the sounds produced were extended (CV) rather than phonemic. Learning sounds facilitated later learning of the same letters' names, but not vice versa. Training either on names or on sounds improved word recognition and explanation of printed words. Results are discussed with reference to cognitive and societal factors affecting letter knowledge acquisition, features of the Hebrew alphabet and orthography, and educational implications.  相似文献   
40.
An experimental study investigated the effect of the type of mental verb input (i.e., input with think, know, and remember) on preschoolers’ theory of mind development. Preschoolers (n = 72) heard 128 mental verb utterances presented in video format across four sessions over two weeks. The training conditions differed only in the way the mental verbs were presented: the form (statement or question), the referent (first person or other person), and the interaction style (overheard or interactive). Children who overheard the characters discussing the mental states of someone else, either in statement or question form, significantly improved in their false belief understanding. These experimental findings demonstrate mental verb utterances about other people, even when not directed to the child, scaffold children's attention to differing perspectives, thus more efficiently promoting some aspects of their ToM development.  相似文献   
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