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211.
Abstract

Real-world experiments that test new technologies can affect policy and practice by introducing new objects of intervention through tinkering; the ad hoc work of realigning relations in the face of frictions, surprises, and disturbances that occur when introducing a technology. In a pilot study on aggression detection, tinkering moved aggression in and out of the human body. In the end, the pilot defined aggression as a set of acoustic-physical variables representing the aroused human body, alongside other signals of aggression. How aggression as an object intervention was shaped by tinkering is relevant because it involved inclusions and exclusions by the authorities who identified aggression, the methods they applied, and mandate for intervention. A focus on relations that are tinkered within a real-world experiment permits critical engagement with this format. Although the real-world experimental format is credited with producing knowledge about a technology's ‘actual’ performance, actors and events at the pilot study location were made only selectively relevant. Analyses of real-world experiments should therefore explain how experiments selectively make the world relevant, giving only particular objects of intervention a truth status.  相似文献   
212.
This cross‐sectional study investigated the significant differences in students’ self‐efficacy and their involvement in learning science. Nine hundred and twenty‐two elementary school fifth graders, 499 junior high school eighth graders, and 1455 senior or vocational high school eleventh graders completed the students’ questionnaire. Analyses of variance (ANOVAs) and independent t‐tests compared the significant similarities and differences across school levels and genders. The initial findings were as follows: A sharp decline in boys’ and girls’ self‐efficacy scores from elementary to secondary school levels; boys have significantly higher self‐efficacy scores than girls at vocational and senior high school levels; students with more involvement in science learning presented significantly higher self‐efficacy scores than those with less involvement. The significant discrepancies in terms of gender and age in students’ self‐efficacy and involvement in learning science need to be addressed. Implications and limitations are provided.  相似文献   
213.
ABSTRACT

A sixth-grade teacher and consultant serving as a behavioral specialist developed, implemented, and evaluated the Timely Transitions Game (TTG), a procedure designed to reduce room-to-room transition times. The TTG combined several procedures that have been shown to alter student behavior including explicit timing procedures and an interdependent, group-oriented reward program with randomly selected criteria. Five transition times were measured and recorded each day. At the end of the school day, the teacher randomly selected a transition and a criterion (seconds taken to transition). If the class completed the randomly selected transition in less time than the randomly selected criterion, they earned a letter. When students earned enough letters (e.g., the five letters that spell M-U-S-I-C), they received access to the reward (e.g., listening to music during independent seat-work). Results indicated immediate and sustained decreases in transition times following the implementation of the intervention. Although methodological concerns prevent drawing cause-and-effect conclusions, the current study shows how educators can adapt and combine empirically validated strategies and procedures to remedy presenting problems.  相似文献   
214.
ObjectivesThe purpose of this study was to examine emotional self-regulation and interpersonal emotion regulation within a team of competitive athletes.DesignInstrumental case study approach (Stake, 1995).MethodData collection involved multiple semi-structured interviews with all four members of a female high-performance curling team, as well as observation of team meetings, practices, and games over the entire season.ResultsAnalyses produced the main themes of emotional self regulation (body language and self-censorship) and interpersonal emotional regulation (providing positive and/or technical feedback, humour, cueing teammates about their emotions, prosocial actions and indirect actions). We also identified factors influencing emotional regulation (length of time together, team dynamics/cohesion, context, social norms and team roles, and seeking support outside the team).ConclusionsAthletes were aware of and took into account social and contextual factors (e.g., social norms and role on team) when regulating emotions in a team context, and they also identified challenges associated with emotional regulation within the team. Findings highlight the complex interplay between athletes' emotions, emotional expression, and self-regulation to achieve multiple goals (e.g., positive performances, positive social relationships), as well as the importance of examining interpersonal processes related to emotion and emotion regulation within team sports.  相似文献   
215.
The present research investigated memory vulnerability to distortions. Different encoding strategies were used when categorized lists were studied. The authors assumed that an imagery strategy would be responsible for decreasing false memories more than a word-whispering strategy, which is consistent with the model of semantic access and previous research in the Deese-Roediger-McDermott paradigm (the DRM paradigm; Deese, 1959; Roediger & McDermott, 1995). A normative study of category lists and 4 experiments were conducted to verify the memory vulnerability to different encoding strategies (imagery, word-whispering, control). Half of subjects recalled and half recognized previously studied words. The results revealed a marked reduction in false recognition and recall after imagery encoding, relative to after word-whispering encoding.  相似文献   
216.
Eight educationally handicapped boys ranging in age form 10 to 11 years old and described as the worst behavior problems in their class participated in a series of single-subject studies carried out in their self-contained classrooms. Three served as target subjects, using self-reinforcement procedures to increase their sustained on-task behavior in a treatment setting; five served as generalization subjects. Data were collected in three settings within the self-contained classroom; an early morning treatment setting, a late morning generalization setting, and an afternoon generalization setting. The three target subjects averaged a 51% increase over their baseline median levels of sustained on-task behavior in the treatment setting. They averaged 84% and 96% generalization to the late morning and afternoon generalization settings, respectively. These results demonstrate that self-reinforcement can produce setting generalization of treatment effects in the absence of prior externally determined reinforcement. Evidence for subject and subject-setting generalization was also obtained.  相似文献   
217.
SUMMARY

This article summarizes quantitative findings and presents two illustrative case studies showing how religious dwelling and spiritual seeking evolve over the adult life course and relate to psychosocial functioning in late adulthood. The data come from the Institute of Human Development (IHD) longitudinal study of men and women. Religious dwellers tend to emphasize traditional forms of religious behavior whereas spiritual seekers emphasize innovative religious practices. In the IHD study, the religious involvement of the dwellers tended to be highly stable over the life course whereas spirituality gained in salience in the second half of adulthood. In late adulthood, religious dwelling was associated with maintaining close and warm relations with others and communal involvement, and during times of adversity, religiousness served as a buffer against the loss of life satisfaction. Spiritual seeking was associated with an emphasis on personal growth, creativity, and acquiring new knowledge. Spiritual growth was particularly characteristic of introspective individuals who in early adulthood experienced stressful life events.  相似文献   
218.
韩国有着悠久的学《易》历史,早在汉代,中国儒学便已传入其国。到李朝时期,作为易学一部分的易图学研究就已经达到了相当高的水平。代表人物是高丽末期、李朝初期的哲学家权近。他在中国易学家周敦颐《周氏太极图》的影响下,创制了《天人心性合一之图》。《天人心性合一之图》与《周氏太极图》的轮廓大体相同,都是黑白相间、酷似人形,反映了太极为本、阴阳互补、天人合一的特征。但《天人心性合一之图》又有它独特的一面,将伦理、心性等问题纳入易学体系,完成对前者的超越。由此可见,中韩易学文化融合的过程中,既有借鉴和吸收,又有创新和超越。  相似文献   
219.
计划-注意-同时性加工-继时性加工,这些基本PASS概念的提出,是为了给传统上将智力作为一个笼统构念的做法提供某种替代的选择。在这一新的理论途径中,我将一般能力分解为对主要认知过程的研究,其中每个认知过程均有其行为、认知和神经心理成分,而且重要的是,每个认知过程均有相应的一组评估测量任务。PASS模型,这一理论框架能够充分包容体现于教育和组织行为中的广泛一系列认知功能。  相似文献   
220.
Zenko Takayama 《Religion》2013,43(4):594-615
ABSTRACT

The Upani?adic philosophers believed that acquiring certain knowledge would lead them toward a state of immortality. Merely by obtaining that knowledge, they thought people could surmount the various causes of death of the natural body. How and why did they develop and maintain this belief? To understand this, this article analyzes the difference between our views as modern humans and those of early Upani?adic philosophers, regarding the concepts of knowledge and death. They seem to have believed that knowing a concept meant actualizing that concept in the real world. Therefore, possessing the concept or knowledge of death guaranteed the actualized occurrence of death. This article argues that early Upani?adic philosophers must have thought that replacing the knowledge of death with the true knowledge of immortality would really make people immortal. In other words, to know that one is immortal truly makes one immortal. I also propose a new method of analyzing ancient thoughts.  相似文献   
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