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31.
Early experience can change the way people process faces. Early deafness provides deaf children with the opportunity to learn sign language, which is likely to alter their face processing strategy. The goal of the current study was to investigate whether early deafness, combined with the sign language experience, was able to change the face processing strategy using the Dimensions Task. In the Face Dimensions Task, configural and featural information were parametrically and independently manipulated in the eye and mouth region of the face. The manipulations for configural information involved changing the distance between the eyes or the distance between the mouth and the nose. The manipulations for featural information involved changing the size of the eyes or the size of the mouth. Similar manipulations were applied in the House Dimensions Task, with top and bottom windows treated as eyes and mouth. In the Face Dimensions Task, both the signing deaf and hearing participants showed a larger inversion effect in the mouth condition than the eye condition. However, as compared to hearing participants, deaf participants showed smaller inversion effect in the mouth condition, because their performance in the inverted mouth condition was not compromised by inversion to the same extent as the hearing participants. In the House Dimensions Task, this effect was not present, suggesting that it was face specific. This effect could be explained by the redistributed attentional resources from the centre to peripheral visual fields of deaf participants.  相似文献   
32.
Based on broaden-and-build theory, this study proposes to expand the happy-productive worker thesis by exploring an emergent operationalization of happiness. To do so, the mediating effect of the dimensions of psychological well-being at work (i.e., relation to oneself, to others and to work) on the relation between resilience and task performance has been tested. A total of 280 Quebec workers filled out validated measures. Obtained by structural equation modelling analyses, the results indicate that the rapport with oneself of psychological well-being at work acts as the only mediator between resilience and task performance. These findings underscore the importance of encouraging the development of interventions that build on the resilience and positive experience of workers to optimize their work performance.  相似文献   
33.
The progression in several cognitive tests for the same subjects at different ages provides valuable information about their cognitive development. One question that has caught recent interest is whether the same approach can be used to assess the cognitive development of artificial systems. In particular, can we assess whether the ‘fluid’ or ‘crystallised’ intelligence of an artificial cognitive system is changing during its cognitive development as a result of acquiring more concepts? In this paper, we address several IQ tests problems (odd-one-out problems, Raven’s Progressive Matrices and Thurstone’s letter series) with a general learning system that is not particularly designed on purpose to solve intelligence tests. The goal is to better understand the role of the basic cognitive operational constructs (such as identity, difference, order, counting, logic, etc.) that are needed to solve these intelligence test problems and serve as a proof-of-concept for evaluation in other developmental problems. From here, we gain some insights into the characteristics and usefulness of these tests and how careful we need to be when applying human test problems to assess the abilities and cognitive development of robots and other artificial cognitive systems.  相似文献   
34.
This study compared motor actions and spatiotemporal changes between weight divisions from Ultimate Fighting Championship (UFC™), conducting a practical application for mixed martial arts (MMA) training. For this, we analyzed 2814 rounds of all weight divisions by motor actions and spatiotemporal changes according actions and time of the Keeping distance, Clinch and Groundwork combat phases. We observed differences between weight divisions in the keeping distance on stand-up combat (p  0.001; with lower time in Featherweight 131.4 s and bantamweight 127.9 s) clinch without attack (p  0.001; with higher timer in Flyweight 11.4 s and Half-middleweight 12.6 s) and groundwork without attack (p  0.001; with higher timer in Half-middleweight 0.9 s). During keeping distance, half-middleweight presented a higher frequency of Head Strikes Landed (p = 0.026; 7 ± 8 times) and attempted (p = 0.003; 24 ± 22 times). In clinch actions heavyweight present a higher frequency (p  0.023) of head strike landed (3 ± 7 times) and attempted (4 ± 9 times) and half-middleweight for body strikes (p  0.023) landed (2 ± 5 times) and attempted (3 ± 5 times). At the last, during groundwork, Bantamweight present a higher frequency (p  0.036) of head strikes landed (8 ± 10 times) and attempted (10 ± 13 times) body strikes landed (p  0.044; 3 ± 5 times) and attempted (3 ± 6 times). This study reveals important point to training and provide a challenge applied referential to the conditioning plains. From the weight divisions differences should be aware of the increase in the frequency of distance actions, especially in light and middleweights. On the Ground, bantamweight can focus on striking and grappling actions than others.  相似文献   
35.
基于多重任务的心理信息加工原理,提出一种可以更好地利用分离的双重任务操作绩效测量和计算操作者手脚协调能力的方法,并提出手-脚协调估计值K的计算方法。经手脚协调任务实验验证,手-脚协调估计值K可以较好地用于测量操作者的手脚协调能力。  相似文献   
36.
The present study focused on children's deductive reasoning when performing the Latin Square Task, an experimental task designed to explore the influence of relational complexity. Building on Birney, Halford, and Andrew's (2006) research, we created a version of the task that minimized nonrelational factors and introduced new categories of items. The results of two experiments conducted with school-aged children yielded an apparent dilution of complexity effects and suggest that specific inferential strategies can reduce the relational complexity that children need to process. A theoretical account is proposed emphasizing the influence of adaptive selection of strategies that mediate processing capacity constraints in reasoning development.  相似文献   
37.
宣宾  刘振会  张爱青  孙晓凯 《心理学报》2011,43(9):993-1001
注意焦点转换是工作记忆中一项重要的执行功能。前人的研究提示视空间画板可能参与言语工作记忆中的注意转换。通过聋生和发音抑制方式探索语音回路子系统受损或受阻后, 视空间画板子系统完成注意转换任务的反应模式。采用“三计数”任务, 实验一比较了极重度耳聋学生和健听学生在工作记忆中的注意焦点转换效应。结果表明聋生与健听被试在不同记忆子项中转换的反应时间均长于不转换时间。但与健听被试相比, 聋生完成注意转换任务的正确率降低, 在转换和不转换之间的反应时差别减小, 且转换方向对反应时无影响, 转换方向和转换距离表现出显著的交互作用。下行转换时近转换快于远转换, 上行转换时近转换慢于远转换。实验二比较了发音抑制和无抑制条件下的注意转换效应, 发音抑制组在注意焦点转换中表现出与聋生组既类似又存在区别的反应模式。这些结果提示工作记忆的中枢执行系统具有高度的灵活性。当语音回路功能受阻后, 注意转换仍能借助视空间画板子系统得以完成。与暂时性抑制相比, 语音回路功能长期受损后表现出一定的功能代偿。  相似文献   
38.
A model of gestural sequencing in speech is proposed that aspires to producing biologically plausible fluent and efficient movement in generating an utterance. We have previously proposed a modification of the well‐known task dynamic implementation of articulatory phonology such that any given articulatory movement can be associated with a quantification of effort ( Simko & Cummins, 2010 ). To this we add a quantitative cost that decreases as speech gestures become more precise, and hence intelligible, and a third cost component that places a premium on the duration of an utterance. Together, these three cost elements allow us to derive algorithmically optimal sequences of gestures and dynamical parameters for generating articulator movement. We show that the optimized movement displays many timing characteristics that are representative of real speech movement, capturing subtle details of relative timing between gestures. Optimal movement sequences also display invariances in timing that suggest syllable‐level coordination for CV sequences. We explore the behavior of the model as prosodic context is manipulated in two dimensions: clarity of articulation and speech rate. Smooth, fluid, and efficient movements result.  相似文献   
39.
张丽锦  陈亮  方富熹 《心理学报》2011,43(9):1075-1086
本研究旨在将“儿童认知发展水平诊断工具” (Inventory of Piaget’s Developmental Task, IPDT)中的守恒与关系领域分测验改编成动态测验, 并应用于不同程度学业成绩儿童当中以探查其认知发展的潜在水平。在实验研究基础上结合以往动态测验的编制技术, 把动态施测过程分为“前测—干预—迁移—后测”4个阶段, 分别确定各阶段的测题并构建了6等级提示系统。在中等学业成绩儿童(n = 33)和低学业成绩儿童(n = 35)中的应用发现, 动态测验测得的能力获得变量对儿童的学业成绩具有重要的预测作用, 证实了所改编测验的有效性; 动态测验情境下中、低学业成绩儿童的潜在认知水平基本相同, 所改编的动态测验有助于发掘儿童的潜在认知发展水平。  相似文献   
40.
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