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排序方式: 共有507条查询结果,搜索用时 15 毫秒
321.
This study examined cardiovascular effects of incentive value in men and women confronted with cognitive challenges that were more and less difficult to meet. Participants performed computer memory tasks varying in difficulty from low to high, with instructions that they could earn chances toward a $100 prize or $10 prize by attaining a 90% success rate. Analysis of cardiovascular responses assessed during work revealed an interaction between difficulty and incentive value for heart rate. Participants' heart rate responses were proportional to task difficulty and unaffected by incentive value in all conditions except for the most difficult one. Where difficulty was greatest, $100 participants showed relatively high heart rate responsiveness, whereas $10 participants showed low heart rate responsiveness. This heart rate finding corroborates and extends cardiovascular results from previous experiments, and lends further support to the view that cardiovascular responses will be proportional to incentive value only under some task conditions. 相似文献
322.
Effects of task difficulty and time-on-task on mental workload 总被引:1,自引:0,他引:1
Shigeru Haga Haruo Shinoda Mitsuteru Kokubun 《The Japanese psychological research》2002,44(3):134-143
323.
研究同时采用首次注视点百分率与行为反应时指标,探讨了认知控制在无关工作记忆表征引导视觉注意选择过程中的作用。实验1发现:当视觉搜索容易时,首次注视点百分率和反应时指标都出现了注意引导效应;而当视觉搜索困难时,在反映早期注意定向的首次注视点百分率指标上,搜索快的被试组的注意引导效应显著大于搜索慢的被试组,而在行为反应时指标上,搜索快的被试组表现出注意引导效应,但搜索慢的被试组则表现出相反的注意拒绝效应。实验2发现当采用更为突显的靶子刺激时,首次注视点百分率指标上表现出的注意引导效应并未受到视觉搜索靶子显著性的影响,甚至还表现出一定的优先性。这些结果表明认知控制在工作记忆表征引导视觉注意的过程中所起的作用是动态变化的,视觉搜索早期注意定向阶段的注意引导效应比较稳健,认知控制只能减弱其效应的量值,而在随后的视觉搜索过程中,当视觉搜索比较缓慢时,认知控制可能会将注意引导效应反转为相反的注意拒绝效应。 相似文献
324.
已有面孔身份与表情识别研究提示, 高频空间信息可能选择性地与表情识别有关, 而低频空间信息则选择性地与身份识别有关。为验证这一假设, 操纵空间频率设计三个Garner效应测量实验。实验1测量全频条件下身份表情识别之间的Garner效应, 结果显示, 相互间的干扰均显著。实验2测量高频条件下的干扰效应, 发现表情识别的Garner效应不再显著而身份识别的Garner效应无明显变化, 出现分离。实验3测量低频条件下的Garner效应, 结果表明, 表情与身份识别的Garner效应仍显著, 未受高频过滤影响。基于Garner范式, 提出面孔识别的可分离度与难度双指标同时考察的方法, 对实验结果进行了分析, 并由此得出结论, 高频空间信息是面孔身份与表情信息分离的有效尺度。 相似文献
325.
326.
由于能有效地诱发个体的应激反应,特里尔社会应激测试(Trier Social Stress Test,TSST)在实验室研究中受到普遍的应用。为了探测应激情境下的中央控制系统,蒙特利尔脑成像应激任务(Montreal Imaging Stress Test,MIST)对特里尔社会应激测试进行了发展和改进,为研究者提供了脑成像的研究手段。研究者基于此两种方法而进行了一系列有关应激的研究成果,在此基础上,作者提出了在中国开展实验室应激研究的可行性和初期研究方向。 相似文献
327.
328.
One key component of optimal military decision making is that the decision maker demonstrates reinforcement learning. The modification of psychological tasks gives insight into understanding how to effectively train military decision makers and how experienced decision makers arrive at optimal or near optimal decisions. We developed a task modeled after the Iowa Gambling Task (IGT) to measure military decision making performance. This new task focuses on high stakes and uncertain environments particular to military decision making conditions. Thirty-four U.S. military officers from all branches of service completed the tasks yielding decision data for validation. The new task retains essential characteristics of the foundational task and gives insight into reinforcement learning of military decision makers. Results indicate that the additional metric of regret defines higher performance at a trial-by-trial level, and clustering by multiple metrics defines high performance groups. 相似文献
329.
Purpose The purpose of this study was to investigate the relationship between counterproductive behaviors (CPBs) and psychological well-being in a teamwork setting. Moreover, we examined the moderating effect of task interdependence. CPBs are considered in light of four dimensions, namely parasitism, interpersonal aggression, boastfulness, and misuse of resources. Design/Methodology/Approach Data were collected from a sample of 249 individuals working in a Canadian prison. The study was based on two measurement times. Findings The results reveal that the four dimensions of CPBs are negatively related to psychological well-being and that relationships involving interpersonal aggression and boastfulness are moderated by task interdependence. Implications This study highlights the importance for managers to identify the presence of CPBs in their team as soon as possible so as to be able to remedy them before they affect team members’ psychological well-being. Moreover, interpersonal aggression and boastfulness may be particularly detrimental in a context of high interdependence. Originality/Value This study further extends the nomological network of CPBs. Indeed, the results indicate that the presence of CPBs may harm employees’ mental health. Furthermore, this study shows that a contextual characteristic (i.e., task interdependence) may amplify the detrimental effect of some CPBs.
相似文献
C. AubéEmail: |
330.
This study investigates the effects of prior experience, task instruction, and choice on creative performance. Although extant research suggests that giving people choice in how they approach a task could enhance creative performance, we propose that this view needs to be circumscribed. Specifically, we argue that when choice is administered during problem solving by varying the number of available resources, the high combinatorial flexibility conferred by a large choice set of resources can be overwhelming. Through two experiments, we found that only individuals with high prior experience in the task domain and given explicit instruction to be creative produced more creative outcomes when given more choice. When either of these two conditions is not met (i.e., low prior experience or given non‐creativity instruction), more choice did not lead to more creative performance. Theoretical and practical implications of these findings are discussed. 相似文献