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51.
The psychological motivations and mechanisms underlying a desire to be remembered after death is an understudied area in the social sciences. While previous research has indirectly investigated the pursuit of legacy as a means of coping with death anxiety, little attention has been paid to other potential factors involved in the appeal of leaving an individualistic (usually positive) mark in society that will outlive the self. In the present paper, we broaden the theoretical examination of the human drive for legacy, considering proximate motivations (e.g., alleviating death anxiety, concluding one's “life story” well, etc.) and ultimate causes (i.e., the direct or indirect reproductive effects that post-mortem reputations confer to surviving relatives). Additionally, we consider cognitive factors related to afterlife beliefs and perceptions of post-mortem consciousness, and their potential role in legacy-related desires. We conclude by discussing areas for further empirical investigations of the legacy drive.  相似文献   
52.
The present study investigated early communicative gestures, play, and language skills in children born with family risk for dyslexia (FR) and a control group of children without this inheritable risk at ages 12, 15, 18, and 24 months. Participants were drawn from the Tromsø Longitudinal study of Dyslexia (TLD) which follows children's cognitive and language development from age 12 months through Grade 2 in order to identify early markers of developmental dyslexia. Results showed that symbolic play and parent reported play at age 12 months and communicative gestures at age 15 months explained 61% of the variance in productive language at 24 months in the FR group. These early nonlinguistic measures seem to be potentially interesting markers of later language development in children born at risk for dyslexia.  相似文献   
53.
The Simon effect has most often been investigated with key-press responses and eye fixation. In the present study, we asked how the type of eye movement and the type of manual response affect response selection in a Simon task. We investigated three eye movement instructions (spontaneous, saccade, and fixation) while participants performed goal-directed (i.e., reaching) or symbolic (i.e., finger-lift) responses. Initially, no oculomotor constraints were imposed, and a Simon effect was present for both response types. Next, eye movements were constrained. Participants had to either make a saccade toward the stimulus or maintain gaze fixed in the screen centre. While a congruency effect was always observed in reaching responses, it disappeared in finger-lift responses. We suggest that the redirection of saccades from the stimulus to the correct response location in noncorresponding trials contributes to the Simon effect. Because of eye–hand coupling, this occurred in a mandatory manner with reaching responses but not with finger-lift responses. Thus, the Simon effect with key-presses disappears when participants do what they typically do—look at the stimulus.  相似文献   
54.
Transitive inference is claimed to be “deductive”. Yet every group/species ever reported apparently uses it. We asked 58 adults to solve five-term transitive tasks, requiring neither training nor premise learning. A computer-based procedure ensured all premises were continually visible. Response accuracy and RT (non-discriminative nRT) were measured as is typically done. We also measured RT confined to correct responses (cRT). Overall, very few typical transitive phenomena emerged. The symbolic distance effect never extended to premise recall and was not at all evident for nRT; suggesting the use of non-deductive end-anchor strategies. For overall performance, and particularly the critical B?D inference, our findings indicate that deductive transitive inference is far more intellectually challenging than previously thought. Contrasts of our present findings against previous findings suggest at least two distinct transitive inference modes, with most research and most computational models to date targeting an associative mode rather than their desired deductive mode. This conclusion fits well with the growing number of theories embracing a “dual process” conception of reasoning. Finally, our differing findings for nRT versus cRT suggest that researchers should give closer consideration to matching the RT measure they use to the particular conception of transitive inference they pre-held.  相似文献   
55.
It is argued in this paper that the famous "Active Intellect" of De Anima 3.5 is not God, as Alexander of Aphrodisias held, but rather an unchanging, eternally cognizing Intellect which serves as the indispensable condition for the operation of human intellect. It is "at the door" for each individual, ready to flow in as a stream of light--a light which renders potential objects of cognition knowable, just as visible light makes potentially visible objects visible--from outside that door (thyrathen) any time it is opened. Its existence cannot serve, however, as a proof of the immortality of human intellect, since, being unchanging, it can never possess a feature of human intellect which is characterized by nothing if not change, and that is memory.  相似文献   
56.
Varma S 《Cognitive Science》2011,35(7):1329-1351
Cognitive architectures are unified theories of cognition that take the form of computational formalisms. They support computational models that collectively account for large numbers of empirical regularities using small numbers of computational mechanisms. Empirical coverage and parsimony are the most prominent criteria by which architectures are designed and evaluated, but they are not the only ones. This paper considers three additional criteria that have been comparatively undertheorized. (a) Successful architectures possess subjective and intersubjective meaning, making cognition comprehensible to individual cognitive scientists and organizing groups of like-minded cognitive scientists into genuine communities. (b) Successful architectures provide idioms that structure the design and interpretation of computational models. (c) Successful architectures are strange: They make provocative, often disturbing, and ultimately compelling claims about human information processing that demand evaluation.  相似文献   
57.
The eternal life promised by many religions is mirrored by the drastically longer lifespans proposed by radical life extension (RLE) and transhumanism (H+). RLE and H+ represent extreme contingents of longevity research among the broader scientific initiatives to extend the length and quality of human life. In striving toward literal immortality, these movements offer an “alternative” to the spiritual eternity that functions as a religious solution to fear of death and loss. In this article, we probe the question of whether a radically extended—even eternal—life through advancements in biotechnology could replace religion as a means of managing this terror of death.  相似文献   
58.
The relationship between creativity and symbolic immortality had been long acknowledged by scholars. In a review of the literature, we found 12 papers that empirically examined the relationship between creativity and mortality awareness using a Terror Management Theory paradigm, overall supporting the notion that creativity plays an important role in the management of existential concerns. Also, a mini meta‐analysis of the impact of death awareness on creativity resulted in a small‐medium weighted mean effect. We examined the existential anxiety buffering functions of creative achievement as assessed by the Creative Achievement Questionnaire in a sample of 108 students. It was found that at high, but not low, levels of creative goals, creative achievement was associated with lower death‐thought accessibility under mortality salience in comparison to controls. To our knowledge, this is the first empirical report of the anxiety buffering functions of creative achievement among people for whom creativity constitutes a central part of their cultural worldview. The current findings support the notion that creative achievement may be an avenue for symbolic immortality, particularly among individuals who value creativity. Implications for understanding death‐related creativity motivations and their impact on individuals and society and for the promotion of creative achievement and creative motivation are discussed.  相似文献   
59.
Evans' 1968 ANALOGY system was the first computer model of analogy. This paper demonstrates that the structure mapping model of analogy, when combined with high-level visual processing and qualitative representations, can solve the same kinds of geometric analogy problems as were solved by ANALOGY. Importantly, the bulk of the computations are not particular to the model of this task but are general purpose: We use our existing sketch understanding system, CogSketch, to compute visual structure that is used by our existing analogical matcher, Structure Mapping Engine (SME). We show how SME can be used to facilitate high-level visual matching, proposing a role for structural alignment in mental rotation. We show how second-order analogies over differences computed via analogies between pictures provide a more elegant model of the geometric analogy task. We compare our model against human data on a set of problems, showing that the model aligns well with both the answers chosen by people and the reaction times required to choose the answers.  相似文献   
60.
Psychologists and philosophers have argued that explicitly contemplating one’s mortality makes extrinsically oriented goal pursuits, such as for wealth and fame, seem unimportant. Research inspired by terror management theory has shown, however, that when thoughts of death are active outside current focal attention, individuals bolster culturally sanctioned standards of self-worth. The present studies thus examined the hypotheses that (a) immediately after explicit reminders of mortality, individuals will trivialize extrinsic goals, but (b) when a delay and distraction follows an explicit mortality reminder, individuals will favorably evaluate extrinsic goals. Consistent with these hypotheses, Studies 1 and 2 showed that, relative to subjects reminded of an aversive control topic, mortality salience led to lower importance ratings for extrinsic goals. Study 2 further showed that, when mortality salience was followed by a distracter task, subjects gave higher importance ratings for a high priority extrinsic goal.  相似文献   
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