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21.
The Self-Memory System encompasses the working self, autobiographical memory and episodic memory. Specific autobiographical memories are patterns of activation over knowledge structures in autobiographical and episodic memory brought about by the activating effect of cues. The working self can elaborate cues based on the knowledge they initially activate and so control the construction of memories of the past and the future. It is proposed that such construction takes place in the remembering–imagining system – a window of highly accessible recent memories and simulations of near future events. How this malfunctions in various disorders is considered as are the implication of what we term the modern view of human memory for notions of memory accuracy. We show how all memories are to some degree false and that the main role of memories lies in generating personal meanings.  相似文献   
22.
Divergent thinking likely plays an important role in simulating autobiographical events. We investigated whether divergent thinking is differentially associated with the ability to construct detailed imagined future and imagined past events as opposed to recalling past events. We also examined whether age differences in divergent thinking might underlie the reduced episodic detail generated by older adults. The richness of episodic detail comprising autobiographical events in young and older adults was assessed using the Autobiographical Interview. Divergent thinking abilities were measured using the Alternative Uses Task. Divergent thinking was significantly associated with the amount of episodic detail for imagined future events. Moreover, while age was significantly associated with imagined episodic detail, this effect was strongly related to age-related changes in episodic retrieval rather than divergent thinking.  相似文献   
23.
I develop an account of productive surprise as an epistemic virtue of scientific investigations which does not turn on psychology alone. On my account, a scientific investigation is potentially productively surprising when (1) results can conflict with epistemic expectations, (2) those expectations pertain to a wide set of subjects. I argue that there are two sources of such surprise in science. One source, often identified with experiments, involves bringing our theoretical ideas in contact with new empirical observations. Another, often identified with simulations, involves articulating and bringing together different parts of our knowledge. Both experiments and simulations, then, can surprise.  相似文献   
24.
The current studies investigated age-related biases in recall of emotion in older and younger adults. In two prospective–retrospective, Internet-based diary studies, older (aged 65 years and older) and younger participants (aged 18 to 37) reported on their affect at the end of every day. Participants then recalled their affect during the diary rating periods. In both studies, recall bias was assessed by comparing retrospective reports to the prospective diary ratings. Older adults tended to overestimate positive affect more than younger adults, who themselves tended to overestimate negative affect more than older adults, relative to diary ratings. Age-related patterns of recall bias are discussed in light of recent literature on the interface between cognition and emotion in ageing, particularly on increased positivity and reduced negativity effects in emotional processing and recall.  相似文献   
25.
The current renewal of interest in empathy is closely connected to the recent neurobiological discovery of mirror neurons. Although the concept of empathy has been widely deployed, we shall focus upon one main psychological function it serves: enabling us to understand other peoples’ intentions. In this essay we will draw on neuroscientific, psychological, and philosophical literature in order to investigate the relationships between mirror neurons and empathy as to intention understanding. Firstly, it will be explored whether mirror neurons are the neural basis of our empathic capacities: a vast array of empirical results appears to confirm this hypothesis. Secondly, the higher level capacity of reenactive empathy will be examined and the question will be addressed whether philosophical analysis alone is able to provide a foundation for this more abstract level of empathy. The conclusion will be drawn that both empirical evidence and philosophical analysis can jointly contribute to the clarification of the concept of empathy.  相似文献   
26.
While operating a motor vehicle, drivers must pay attention to other moving vehicles and the roadside environment in order to detect and process critical information related to the driving task. Using a driving simulator, this study investigated the effects of an unexpected event on driver performance in environments of more or less clutter and under situations of high attentional load. Attentional load was manipulated by varying the number of neighboring vehicles participants tracked for lane changes. After baseline-driving behavior was established, the unexpected event occurred: a pedestrian ran into the driver’s path. Tracking-accuracy, brake initiation, swerving, and verbal report of the unexpected pedestrian were used to assess driver performance. All participants verbally reported noticing the pedestrian. However, analyses of driving behavior revealed differences in the reactions to the pedestrian: drivers braked faster and had significantly less deviation in their steering heading with a lower attentional load, and participants in low clutter environments had a larger overall change in velocity. This research advances the understanding of how drivers allocate attention between various stimuli and the trade-offs between a driver’s focus on an assigned task and external objects within the roadway environment. Moreover, the results of this research lend insight into how to construct roadway environments that encourage driver attention toward the most immediate and relevant information to reduce both vehicle-to-vehicle and vehicle-to-pedestrian interactions.  相似文献   
27.
We present a novel way of accounting for similarity judgments. Our approach posits that similarity stems from three main sources—familiarity, priming, and inherent perceptual likeness. Here, we explore each of these constructs and demonstrate their individual and combined effectiveness in explaining similarity judgments. Using these three measures, our account of similarity explains ratings of simple, color‐based perceptual stimuli that display asymmetry effects, as well as more complicated perceptual stimuli with structural properties; more traditional approaches to similarity solve one or the other and have difficulty accounting for both. Overall, our work demonstrates the importance of each of these components of similarity in explaining similarity judgments, both individually and together, and suggests important implications for other similarity approaches.  相似文献   
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29.
Does the sight of multiple climbing holds laid along a path activate a motor simulation of climbing that path? One way of testing whether multiple affordances and their displacement influence the formation of a motor simulation is to study acquired motor skills. We used a behavioral task in which expert and novice rock climbers were shown three routes: an easy route, a route impossible to climb but perceptually salient, and a difficult route. After a distraction task, they were then given a recall test in which they had to write down the sequence of holds composing each route. We found no difference between experts and novices on the easy and impossible routes, whereas on the difficult route, the performance of experts was better than that of novices. This suggests that seeing a climbing wall activates a motor, embodied simulation, which relies not on perceptual salience, but on motor competence. More importantly, our results show that the capability to form this simulation is modulated by individuals’ motor repertoire and expertise, and that this strongly impacts recall.  相似文献   
30.
From an external perspective, cognitive agent behavior can be described by specifying (temporal) correlations of a certain complexity between stimuli (input states) and (re)actions (output states) of the agent. From an internal perspective the agent's dynamics can be characterized by direct (causal) temporal relations between internal and mental states of the agent. The latter type of specifications can be represented in a relatively simple, executable format, which enables different types of analysis of the agent's behavior. In particular, simulations of the agent's behavior under different (environmental) circumstances can be explored. Furthermore, by applying verification techniques, automated analysis of the consequences of the agent's behavior can be carried out. To enable such types of analysis when only given an external behavioral specification, this has to be transformed first into some type of executable format. An automated procedure for such a transformation is proposed in this paper. The application of the transformation procedure is demonstrated for a number of cases, showing examples of the types of analysis as mentioned for different forms of behavior.  相似文献   
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