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21.
本研究采用整合交叉范式整合了Stroop任务和Simon任务,在双重认知控制的框架下探讨冲突控制是领域一般性的还是领域特殊性的问题。结果发现:序列一致性效应只出现在任务内,不出现于任务间,显示对冲突的反应性控制具有领域特殊性;比例一致性效应不仅出现在同种任务中,而且扩展到不同任务中,显示对冲突的主动性控制具有领域一般性。本研究结果对于理解认知控制的本质和机制具有重要意义。  相似文献   
22.
Spatiotemporal parameters of voluntary motor action may help optimize human social interactions. Yet it is unknown whether individuals performing a cooperative task spontaneously perceive subtly informative social cues emerging through voluntary actions. In the present study, an auditory cue was provided through headphones to an actor and a partner who faced each other. Depending on the pitch of the auditory cue, either the actor or the partner were required to grasp and move a wooden dowel under time constraints from a central to a lateral position. Before this main action, the actor performed a preparatory action under no time constraint, consisting in placing the wooden dowel on the central location when receiving either a neutral (“prêt”–ready) or an informative auditory cue relative to who will be asked to perform the main action (the actor: “moi”–me, or the partner: “lui”–him). Although the task focused on the main action, analysis of motor performances revealed that actors performed the preparatory action with longer reaction times and higher trajectories when informed that the partner would be performing the main action. In this same condition, partners executed the main actions with shorter reaction times and lower velocities, despite having received no previous informative cues. These results demonstrate that the mere observation of socially driven motor actions spontaneously influences the low-level kinematics of voluntary motor actions performed by the observer during a cooperative motor task. These findings indicate that social intention can be anticipated from the mere observation of action patterns.  相似文献   
23.
Motivational Interviewing (MI) is a client-centered communication style with the aim to resolve client ambivalence within a change-related counseling. Its potential benefit for career counseling has been discussed by several scholars but no empirical research has investigated MI in this context so far. The current study used process measures from MI to investigate dynamic interactions within a career counseling intervention. Overall, we analyzed two videotaped sessions of 14 unique counselor–client dyads. Verbal behavior of counselors and clients were coded with two observational coding schemes from MI (one for counselors and one for clients, respectively). Behavior profiles of counselors were compared with benchmarks of good MI. Furthermore, client verbal ambivalence was compared between sessions. Finally, we conducted lag sequential analyses to analyze temporal dynamics between counselor behavior and immediate client verbal responses across N = 6883 behavioral events. Our results showed, first, behavior profiles of career counselors did significantly differ from recommended counseling benchmarks of good MI practice. Second, as assumed on the basis of past studies, client ambivalence decreased across sessions. Third, MI consistent counselor behaviors showed a positive sequential association with client positive career talk, whereas MI inconsistent counselor behaviors showed the reverse pattern. Our results suggest that counseling behaviors recommended from MI are facilitating career interventions. We discuss how trainings in MI could amend career counseling interventions and provide ethical implications when integrating MI into career counseling programs.  相似文献   
24.
Perceptual decision-making is thought to involve a gradual accrual of noisy evidence. Temporal integration of the evidence reduces the relative contribution of dynamic internal noise to the decision variable, thereby boosting its signal-to-noise ratio. We aimed to estimate the internal evidence guiding perceptual decisions over time, using a novel combination of external noise and the response signal methods. Observers performed orientation discrimination of patterns presented in external noise. We varied the contrast of the patterns and the delay at which observers were forced to signal their decision. Each test stimulus (patterns and noise sample) was presented twice. Across two experiments we varied the availability of the visual stimulus for processing. Observer model analyses of discrimination accuracy and response consistency to two passes of the same stimulus, suggested that there was very little growth in the internal evidence. The improvement in accuracy over time characterised by the speed-accuracy trade-off function predominantly reflected a decreasing proportion of non-visual decisions, or pure guesses. There was no advantage to having the visual patterns visible for longer than 80 ms, indicating that only the visual information in a short window after display onset was used to drive the decisions. The remarkable constancy of the internal evidence over time suggests that temporal integration of the sensory information was very limited. Alternatively, more extended integration of the evidence from memory could have taken place, provided that the dominant source of internal noise limiting performance occurs between-trials, which cannot be reduced by prolonged evidence integration.  相似文献   
25.
Given the impaired facial recognition of autistic individuals, we examined whether certain autism-spectrum traits affected eyewitness identification performance in a general adult population. In a sample of 120 individuals, levels of autism-spectrum traits were examined in relation to performance on simultaneous vs. sequential lineups using a signal detection paradigm. For simultaneous lineups, total Autism Spectrum Quotient (AQ) scores and scores on the excessive Attention to detail subscale were related to fewer hits and a more conservative response criterion. Attention to detail interacted with lineup type in that it was significantly related to improved discrimination accuracy and a less conservative response criterion in sequential lineups, but with impaired discrimination accuracy and a more conservative response criterion in simultaneous lineups. Higher AQ scores on the Attention switching subscale resulted in fewer hits, lower discrimination accuracy, and a more conservative response criterion with sequential lineups. Additionally, partial disguises led to more false alarms but not decreased accuracy. More thorough investigations of the effect of lineup type on identifications are needed before policy changes are recommended.  相似文献   
26.
We report the results of an experiment in which human subjects were trained to perform a perceptual matching task. Subjects were asked to manipulate comparison objects until they matched target objects using the fewest manipulations possible. An unusual feature of the experimental task is that efficient performance requires an understanding of the hidden or latent causal structure governing the relationships between actions and perceptual outcomes. We use two benchmarks to evaluate the quality of subjects' learning. One benchmark is based on optimal performance as calculated by a dynamic programming procedure. The other is based on an adaptive computational agent that uses a reinforcement-learning method known as Q-learning to learn to perform the task. Our analyses suggest that subjects were successful learners. In particular, they learned to perform the perceptual matching task in a near-optimal manner (i.e., using a small number of manipulations) at the end of training. Subjects were able to achieve near-optimal performance because they learned, at least partially, the causal structure underlying the task. In addition, subjects' performances were broadly consistent with those of model-based reinforcement-learning agents that built and used internal models of how their actions influenced the external environment. We hypothesize that people will achieve near-optimal performances on tasks requiring sequences of action-especially sensorimotor tasks with underlying latent causal structures-when they can detect the effects of their actions on the environment, and when they can represent and reason about these effects using an internal mental model.  相似文献   
27.
The goal of this article is to investigate how human participants allocate their limited time to decisions with different properties. We report the results of two behavioral experiments. In each trial of the experiments, the participant must accumulate noisy information to make a decision. The participants received positive and negative rewards for their correct and incorrect decisions, respectively. The stimulus was designed such that decisions based on more accumulated information were more accurate but took longer. Therefore, the total outcome that a participant could achieve during the limited experiments’ time depended on her “decision threshold”, the amount of information she needed to make a decision. In the first experiment, two types of trials were intermixed randomly: hard and easy. Crucially, the hard trials were associated with smaller positive and negative rewards than the easy trials. A cue presented at the beginning of each trial would indicate the type of the upcoming trial. The optimal strategy was to adopt a small decision threshold for hard trials. The results showed that several of the participants did not learn this simple strategy. We then investigated how the participants adjusted their decision threshold based on the feedback they received in each trial. To this end, we developed and compared 10 computational models for adjusting the decision threshold. The models differ in their assumptions on the shape of the decision thresholds and the way the feedback is used to adjust the decision thresholds. The results of Bayesian model comparison showed that a model with time-varying thresholds whose parameters are updated by a reinforcement learning algorithm is the most likely model. In the second experiment, the cues were not presented. We showed that the optimal strategy is to use a single time-decreasing decision threshold for all trials. The results of the computational modeling showed that the participants did not use this optimal strategy. Instead, they attempted to detect the difficulty of the trial first and then set their decision threshold accordingly.  相似文献   
28.
Previous research has demonstrated discrimination of scrambled from typical human body shapes at 15–18 months of age [Slaughter, V., & Heron, M. (2004). Origins and early development of human body knowledge. Monographs of the Society for Research in Child Development, 69]. In the current study 18-, 24- and 30-month-old infants were presented with four typical and four scrambled dolls in a sequential touching procedure, to assess the development of explicit categorization of human body shapes. Infants were also presented with typical and scrambled cars, allowing comparison of infants’ categorization of scrambled and typical exemplars in a different domain. Spontaneous comments regarding category membership were recorded. Girls categorized dolls and cars as typical or scrambled at 30 months, whereas boys only categorized the cars. Earliest categorization was for typical and scrambled cars, at 24 months, but only for boys. Language-based knowledge, coded from infants’ comments, followed the same pattern. This suggests that human body knowledge does not have privileged status in infancy. Gender differences in performance are discussed.  相似文献   
29.
In Experiment 1 each rat received two different fixed series of three trials each. The unconditioned stimulus occurred on Trial 1 of one series and on Trial 3 of the other series, all other trials being nonreinforced. Previous Pavlovian investigations have shown that rats can remember the immediately prior reward outcome and anticipate the immediately subsequent reward outcome. Experiment 1 demonstrated that rats could remember and anticipate even more remote reward outcomes. In Experiment 2 two groups received a series of two nonrewarded trials followed by a rewarded trial. It was demonstrated that a change in the conditioned stimulus (CS) from Trial 2 to Trial 3, which occurred in one group, produced weaker responding than in the other group that did not experience such CS change. On the basis of these findings it was suggested that the rats organized the trials of a series into a unit or chunk. This was concluded for two reasons. First, remembering and anticipating remote reward outcomes strongly suggests that responding is being controlled by events extending beyond the current trial. Secondly, the experimental manipulations employed in the Pavlovian situation here are similar to those used in prior human learning and animal instrumental learning investigations concerned with chunking. Thus, it would appear that chunking is a ubiquitous phenomenon appearing in human serial learning (e.g., Bower and Winzenz 1969; Crowder 1976), in animal instrumental learning (e.g., Capaldi 1992; Hulse and Dorsky 1977; Terrace 1987), and now in Pavlovian learning.  相似文献   
30.
Many real-world judgment tasks present options in sequence. Typically, these judgments are made step-by-step, immediately after considering each option, or end-of-sequence, after all have been seen. We report similar order effects in both procedures, due to direction of comparison. It appears that judges form an impression of each new option by comparing it to those that preceded it. Using that option’s features as a “checklist,” more weight is given to unique ones than to ones shared with previous options. This unidirectional comparison process produces increasing ratings in options with unique positive features, and decreasing ratings when options have unique negative features. By manipulating the barriers to making multiple comparisons, we show that the direction-of-comparison effect is not limited to judgment tasks with sequential presentation. Even simultaneously presented options may show order effects, if they are judged one at a time—in sequence. Possible explanations and implications are discussed.  相似文献   
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