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201.
ABSTRACT

The detection of regularities in the sensory environment, known as statistical learning, is an important brain function that has been observed in many experimental contexts. In these experiments, statistical learning of patterned sensory stimulation leads to improvements in the speed and/or accuracy with which subsequent stimuli are recognized. That is, statistical learning facilitates the transformation of sensory stimuli into motor responses, but the mechanism by which this occurs is unclear. Statistical learning could improve the efficiency of sensory processing, or it could bias responses toward particular outcomes. The distinction is important, as these different hypotheses imply different functions and different neural substrates for statistical learning. Here we address this problem by studying statistical learning as a decision-making process, which allows us to leverage the extensive computational literature on this topic. Specifically we describe a method for applying the Diffusion Decision Model (DDM) to isolate different sensory and cognitive processes associated with decision-making. The results indicate that statistical learning improves performance on a visual learning task in two distinct ways: by altering the efficiency of sensory processing and by introducing biases in the decision-making process. By fitting the parameters of the DDM to data from individual subjects, we find that the prominence of these two factors differed substantially across the population, and that these differences were predictive of individual performance on the psychophysical task. Overall, these results indicate that different cognitive processes can be recruited by statistical learning, and that the DDM is a powerful framework for detecting these influences.  相似文献   
202.
When confronted with multiple bistable stimuli at the same time, the visual system tends to generate a common interpretation for all stimuli. We exploit this perceptual-coupling phenomenon to investigate the perception of depth in bistable point-light figures. Observers indicate the global depth orientation of simultaneously presented point-light figures while the similarity between the stimuli is manipulated. In a first experiment, a higher occurrence of coupled percepts is found for identical figures, but coupling breaks down when either the movement pattern or both the viewpoint and the phase-relation are changed. A second experiment confirms these results, but also demonstrates that different point-light actions can be subject to perceptual coupling as long as they share the same viewpoint and exhibit equivalent degrees of perceptual ambiguity. The data are consistent with an explanation in terms of differential contributions of stored, view-dependent object and action representations and of an interaction between stages processing local stimulus features. The consequences of these results are discussed in the framework of an explicit model for the perception of depth in biological motion.  相似文献   
203.
The ability to recognize mental states from facial expressions is essential for effective social interaction. However, previous investigations of mental state recognition have used only static faces so the benefit of dynamic information for recognizing mental states remains to be determined. Experiment 1 found that dynamic faces produced higher levels of recognition accuracy than static faces, suggesting that the additional information contained within dynamic faces can facilitate mental state recognition. Experiment 2 explored the facial regions that are important for providing dynamic information in mental state displays. This involved using a new technique to freeze motion in a particular facial region (eyes, nose, mouth) so that this region was static while the remainder of the face was naturally moving. Findings showed that dynamic information in the eyes and the mouth was important and the region of influence depended on the mental state. Processes involved in mental state recognition are discussed.  相似文献   
204.
We report two experiments in which participants categorized target words (e.g., BLOOD or CUCUMBER) according to their canonical colour of red or green by pointing to a red square on the left or a green square on the right. Unbeknownst to the participants, the target words were preceded by the prime words “red” or “green”. We found that the curvature of participants’ pointing trajectories was greater following incongruent primes (green–BLOOD) than it was following congruent primes, indicating that individuals initiated a response on the basis of the prime and then corrected that response mid-flight. This finding establishes that the processing of masked orthographic stimuli extends down to include the formulation of an overt manual response.  相似文献   
205.
Jeesun Kim 《Visual cognition》2013,21(7):1017-1033
The study examined the effect that auditory information (speaker language/accent: Japanese or French) had on the processing of visual information (the speaker's race: Asian or Caucasian) in two forced-choice tasks: Classification and perceptual judgement on animated talking characters. Two (male and female) sets of facial morphs were constructed such that a 3-D head of Caucasian appearance was gradually morphed (in 11 steps) into one of Asian appearance. Each facial morph was animated in association with spoken French/Japanese or English with a French/Japanese accent. To examine the auditory effect, each animation was played with or without sound. Experiment 1 used an Asian or Caucasian classification task. Results showed that faces heard in conjunction with Japanese or a Japanese accent were more likely to be classified as Asian compared to those presented without sound. Experiment 2 used a same or different judgement task. Results showed that accuracy was improved by hearing a Japanese accent compared to without sound. These results were discussed in terms of the voice information acting as a cue to assist in organizing and attending to face features.  相似文献   
206.
Four experiments investigated uncertainty about a premise in a deductive argument as a function of the expertise of the speaker and of the conversational context. The procedure mimicked everyday reasoning in that participants were not told that the premises were to be treated as certain. The results showed that the perceived likelihood of a conclusion was greater when the major or the minor premise was uttered by an expert rather than a novice (Experiment 1). The results also showed that uncertainty about the conclusion was higher when the major premise was uttered by a novice and an alternative premise by an expert, compared to when the major premise was uttered by an expert and the alternative by a novice (Experiment 2). Similarly, the believability of a conclusion was considerably lower when the minor premise was uttered by a novice and denied by an expert, as opposed to when an expert uttered the minor premise and a novice denied it (Experiment 3). Experiment 4 showed that the nature of the uncertainty induced by a denial of the minor premise depended on whether or not the context was a conversation. These results pose difficult problems for current theories of reasoning, as current theories are based on the results of experiments in which the premises are treated as certain. Our discussion of the results emphasises the importance of pragmatics in reasoning, namely, the role of general knowledge about the world in assessing the probability of a premise uttered by an expert or a novice and the role of interpretations of the premise based on pragmatic inferences in revising these initial probabilities.  相似文献   
207.
This article describes a flexible approach to supervision which allows for the fact that integration may mean different things to different people under different circumstances. In the health contexts described the clinical mix which was found most helpful in the supervisory work combined psychodynamic, Jungian and humanistic perspectives. The application of this particular mix of clinical techniques is demonstrated with reference to the work with two supervisees. It is felt that the methods employed are consistent with the current notions of difference in counselling and psychotherapy.  相似文献   
208.
The speed theory of cognitive aging posits that an age-related slowing of processing speed leads to impairments in higher order cognitive functions, such as memory. However, only few studies have examined the relationship between longitudinal changes in processing speed and longitudinal changes in memory performance. In the present study, data of 474 older adults (T1: 59–65 years) from the Interdisciplinary Longitudinal Study on Adult Development (ILSE) were used to investigate whether changes in speed and in memory were associated over a 4-year period. Performance changes in both constructs were analyzed using latent change factor models. Results show that latent changes in processing speed and latent changes in memory performance correlated with 0.61. This association is considerably lower than what would have been expected from cross-sectional data. Our longitudinal results suggest that although speed changes explain a substantial proportion of variance in memory changes, additional explanatory factors must be taken into consideration.  相似文献   
209.
The present study aims to explore the influence of facial emotional expressions on pre-scholars' identity recognition was analyzed using a two-alternative forced-choice matching task. A decrement was observed in children's performance with emotional faces compared with neutral faces, both when a happy emotional expression remained unchanged between the target face and the test faces and when the expression changed from happy to neutral or from neutral to happy between the target and the test faces (Experiment 1). Negative emotional expressions (i.e. fear and anger) also interfered with children's identity recognition (Experiment 2). Obtained evidence suggests that in preschool-age children, facial emotional expressions are processed in interaction with, rather than independently from, the encoding of facial identity information. The results are discussed in relationship with relevant research conducted with adults and children.  相似文献   
210.
According to the parallel force unit model (PFUM) the programming of an isometric force pulse requires the specification of the number of force units and force unit duration. The programming of a force pulse with minimal time-to-peak force is an exception, however, as force unit duration is limited by the minimal possible value, which should be easier to adjust than larger force unit durations. Therefore, the duration of the programming process should be shorter for these force pulses and hence should result in shorter reaction time (RT). Four experiments assessed this prediction using a response precueing procedure. In each experiment the participants produced isometric flexions with their left or right index finger, and time-to-peak force was manipulated within a block. The results are consistent with the predictions of PFUM. The results, however, are at variance with alternative accounts which assume that RT depends primarily on response duration or rate of force production.  相似文献   
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