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361.
In this study, we aimed to investigate the difficulties highly math‐anxious individuals (HMA) may face when having to estimate a number's position in a number line task. Twenty‐four HMA and 24 low math‐anxiety (LMA) individuals were presented with four lines with endpoints 0–100, 0–1,000, 0–100,000, and 267–367 on a computer monitor on which they had to mark the correct position of target numbers using the mouse. Although no differences were found between groups in the frequency of their best‐fit model, which was linear for all lines, the analysis of slopes and intercepts for the linear model showed that the two groups differed in performance on the less familiar lines (267–367 and 0–100,000). Lower values for the slope and higher values for the intercept were found in the HMA group, suggesting that they tended to overestimate small numbers and underestimate large numbers on these non‐familiar lines. Percentage absolute error analyses confirmed that HMA individuals were less accurate than their LMA counterparts on these lines, although no group differences were found in response time. These results indicate that math anxiety is related to worse performance only in the less familiar and more difficult number line tasks. Therefore, our data challenge the idea that HMA individuals might have less precise numerical representations and support the anxiety–complexity effect posited by Ashcraft and colleagues.  相似文献   
362.
We examined the role of exposure duration and scene complexity on the weapon focus effect (WFE). Memory for the mock crime was affected more by a weapon than an unusual but nonthreatening object. Threat reduced correct identifications when the event was short but not long; duration of the event did not interact with unusualness. Additionally, we found a WFE for target‐absent lineup decisions, but only for the accomplice lineup, not the object‐wielding perpetrator's lineup. We discuss the implications of these results for illuminating the mechanisms that elicit the WFE.  相似文献   
363.
This study examined whether the implementation of Section 28 (S28) of the Youth Justice and Criminal Evidence Act and the introduction of mandatory ground rules hearings reduced the complexity of the questions English lawyers asked when examining child witnesses. This study compared cases with (n = 43) and without (n = 43) the S28 special measures and involved children aged 6–15 testifying as alleged victims of sexual abuse. Defense lawyers' questions in the S28 condition comprised fewer words, clauses, false starts, multiple negatives, and temporal and numeric attributes than in the non‐S28 condition. When questioning younger children, lawyers used fewer words, clauses, references to “before/after,” and passive voice. These results demonstrated that S28 successfully reduced the complexity of the questions and that lawyers in both conditions partially adjusted the complexity of their questions to accommodate children's developmental capabilities.  相似文献   
364.
任务难度、决策培训诸因素对群体决策的影响   总被引:4,自引:0,他引:4  
郑全全  刘方珍 《心理学报》2003,35(5):669-676
通过3人群体的人员选拔模拟实验。考察了任务难度、群体结构和决策培训三个变量对群体决策信息取样的影响。结果显示:(1)部分证明了Stasser的信息取样模型,分享信息具有讨论的优势,同时偏好是影响群体决策的中介因素,但是,该模型只适合于任务难度较大的情况;(2)设立具有信息管理作用的领导者这种群体结构在信息取样中没有表现出主效应,它只是通过与决策培训和任务难度一起对信息取样产生影响;(3)策略计划和信息警戒性的决策培训对信息取样有影响,一定程度上提高了非分享信息的讨论比例,然而这种影响仅发生在任务难度小或适中的情况下。决策培训对信息取样的影响发生在讨论的开始部分,并影响了讨论前的个体偏好;(4)群体结构和决策培训具有交互作用,从而影响了群体讨论的信息取样,群体结构和决策培训都受到任务难度的影响。  相似文献   
365.
为考察大学生情绪复杂性对情绪信息注意偏向的影响,通过情绪体验范围和区分性量表(RDEES)筛选出高低情绪复杂性被试各30名,采用2(情绪复杂性:高、低)×3(效价:正性、中性和负性)×4(呈现条件:0/300/600/900ms)的三因素混合设计要求被试完成视觉搜索任务结果显示:(1)低情绪复杂性组在情绪条件(正性负性)下的正确率显著低于中性图片反应时显著高于中性图片,均表现出对情绪图片的注意偏向;(2)高分组在正性图片0ms呈现的条件下的正确率显著高于低分组,在负性图片300ms和900ms呈现和正性图片900ms呈现条件下的反应时显著低于低分组  相似文献   
366.
Three experiments examine individual (attentional capacity) and task-related characteristics leading to mind wandering, and the effect of mind wandering on task performance. Drawing on resource theories, we tested interactive nonlinear effects of these predictors, manipulating task demand using math tests of varying difficulty (Exp 1: N = 143, three levels between-subjects; Exp 2: N = 59, three levels within-subjects; Exp 3: N = 133, four levels within-subjects). Results confirmed that mind wandering was most frequent during extreme task demand levels, although the effect varied somewhat between experiments. Additionally, results from Experiment 3 and an integrated analysis demonstrated that people with relatively higher attentional capacity were less likely to mind wander as task demand increased. Moreover, mind wandering was more detrimental to performance as task demand increased across all experiments. Our findings build on past research by demonstrating the importance of accounting for interactions and nonlinear effects of task demand and attentional capacity in mind wandering research.  相似文献   
367.
The development of the unique, hierarchical, and endless combinatorial capacity in a human language requires neural maturation and learning through childhood. Compared with most non-human primates, where combinatorial capacity seems limited, chimpanzees present a complex vocal system comprising hundreds of vocal sequences. We investigated how such a complex vocal system develops and the processes involved. We recorded 10,929 vocal utterances of 98 wild chimpanzees aged 0–55 years, from Taï National Park, Ivory Coast. We developed customized Generalized non-Linear Models to estimate the ontogenetic trajectory of four structural components of vocal complexity: utterance length, diversity, probability of panting (requiring phonation across inhalation and exhalation), and probability of producing two adjacent panted units. We found chimpanzees need 10 years to reach adult levels of vocal complexity. In three variables, the steepest increase coincided with the age of first non-kin social interactions (2–5 years), and plateaued in sub-adults (8–10 years), as individuals integrate into adult social life. Producing two adjacent panted units may require more neuromuscular coordination of the articulators, as its emergence and steepest increase appear later in development. These results suggest prolonged maturational processes beyond those hitherto thought likely in species that do not learn their vocal repertoire. Our results suggest that multifaceted ontogenetic processes drive increases in vocal structural complexity in chimpanzees, particularly increases in social complexity and neuro-muscular maturation. As humans live in a complex social world, empirical support for the “social complexity hypothesis” may have relevance for theories of language evolution.

Research Highlights

  • Chimpanzees need around 10 years to develop the vocal structural complexity present in the adult repertoire, way beyond the age of emergence of every single vocal unit.
  • Multifaceted ontogenetic processes may drive increases in vocal structural complexity in chimpanzees, particularly increases in social complexity and neuro-muscular maturation.
  • Non-linear increases in vocal complexity coincide with social developmental milestones.
  • Vocal sequences requiring rapid articulatory change emerge later than other vocal sequences, suggesting neuro-muscular maturational processes continue through the juvenile years.
  相似文献   
368.
We present a novel approach, which is based on multiple-valued logic (MVL), to the verification and analysis of digital hardware designs, which extends the common ternary or quaternary approaches for simulations. The simulations which are performed in the more informative MVL setting reveal details which are either invisible or harder to detect through binary or ternary simulations. In equivalence verification, detecting different behavior under MVL simulations may lead to the discovery of a genuine binary non-equivalence or to a qualitative gap between two designs. The value of a variable in a simulation may hold information about its degree of truth and its “place of birth” and “date of birth”. Applications include equivalence verification, initialization, assertions generation and verification, partial control on the flow of data by prioritizing and block-oriented simulations. Much of the paper is devoted to theoretical aspects behind the MVL approach, including the reason for choosing a specific algebra for computations and the introduction of the notions of De Morgan Canonical Form and of verification complexity of Boolean expressions. Two basic simulation-based algorithms are presented, one for satisfying and verifying combinational designs and the other for equivalence verification of sequential designs.  相似文献   
369.
Abstract

Through an autoethnographic and transdisciplinary discussion of BDSM practice, the article articulates BDSM as a performative playful space with high potential for experiential learning, where conventional ways of sensing, feeling, thinking, valuing and acting, and social rules and hierarchies are rendered uncertain, negotiable and full of possibilities. BDSM can foster a sensibility to qualitative complexity through a heightened corporeal, sensual, emotional and (aesth)et(h)ic experience. It trains a potent sagacity that may be further mobilized in social learning processes, eventually helping us navigate beyond today’s unsustainable times.  相似文献   
370.
Interruptions are known to be pervasive and harmful for concentration. It is also known that many factors can influence their effect, such as the complexity of the interrupting task. Less, however, is known about the processes underlying the resumption of the primary task, especially if the interrupting task is complex. Many hypotheses have been proposed but, as yet, it has not been possible to distinguish between their various qualities. In the current study, we carried out two experiments in which we manipulated the complexity of the interrupting task (either simple or complex) and the time between the end of the interrupting task and the resumption of the primary task (i.e., a break). Results showed that complex interrupting tasks led to longer resumption lags (RL) when there was no break, as has already been shown many times. However, while RL after simple interrupting tasks did not change as the break before resumption lengthened up to 1,500 ms, those after complex interrupting tasks decreased. Moreover, after a break of 3,000 ms, RL were longer overall. These results can only support the hypothesis based on task-switching theories, but not hypotheses derived from interruption-based models. Our findings therefore provide empirical evidence in support of explanations of complexity effects and the implications for research and application are discussed.  相似文献   
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