首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   3565篇
  免费   32篇
  国内免费   16篇
  2024年   1篇
  2023年   4篇
  2022年   7篇
  2021年   8篇
  2020年   8篇
  2019年   15篇
  2018年   12篇
  2017年   10篇
  2016年   19篇
  2015年   9篇
  2014年   37篇
  2013年   43篇
  2012年   4篇
  2011年   34篇
  2010年   20篇
  2009年   27篇
  2008年   26篇
  2007年   16篇
  2006年   9篇
  2005年   10篇
  2004年   8篇
  2003年   8篇
  2002年   7篇
  2001年   9篇
  2000年   5篇
  1999年   2篇
  1997年   9篇
  1995年   2篇
  1992年   1篇
  1985年   245篇
  1984年   262篇
  1983年   212篇
  1982年   288篇
  1981年   290篇
  1980年   280篇
  1979年   297篇
  1978年   294篇
  1977年   237篇
  1976年   259篇
  1975年   200篇
  1974年   205篇
  1973年   174篇
排序方式: 共有3613条查询结果,搜索用时 0 毫秒
851.
Contingent social isolation was investigated as a punishment procedure for the disruptive behavior of emotionally disturbed children in a classroom setting. The methodological limitations of previous studies were outlined, and alternatives adopted. Within a reversal and multiple baseline design, contingent social isolation was found to be an effective and relatively specific punisher. By introducing a new observation procedure, “pseudo-timeout”, it was determined that the punishing effect of social isolation was not attributable to observation artifact. A means for resolving the terminological confusion in the present use of timeout and social isolation was recommended.  相似文献   
852.
Pigeons were presented food after interresponse times (IRTs) longer or shorter than a fixed percentage of their most recent IRTs. This procedure controlled probability of reinforcement per response while still allowing different classes of IRTs to be reinforced differentially. Support was found for IRT-reinforcement theory in that response rates were determined by the degree and direction of differential reinforcement of IRTs, but were relatively independent of probability of reinforcement per response and of the length of the control system's IRT memory. Stimulus control of these differential response rates was also demonstrated.  相似文献   
853.
Two experiments examined between-chains and within-chain speed gradients as functions of length. The first, involving straight runways, revealed hyperbolic gradients within chains for each of three lengths, .61, 1.22, and 2.44 m. Between-chains comparisons showed a goal gradient effect confined to the start box segment and a long-chain depression effect in the last two segments. The second experiment, involving discrete-trial fixed-ratio bar-pressing schedules of FR(1 + 4), FR(1 + 8), and FR(1 + 16), showed goal gradient effects for starting speeds and for speeds across the first segment beyond start. Also, confounding effects apparent in the runway, of acceleration, deceleration, and long-chain depression, were diminished or absent in the bar-pressing situation.  相似文献   
854.
Two experiments are reported in which rats received either no prefeeding, nutritive substance prefeeding, or nonnutritive substance prefeeding prior to running in a straight alley. The running-speed data supported body weight as an overall measure of hunger drive. Performance was a function of body weight but not stomach weight or associated stomach bulk.  相似文献   
855.
The interactive effects of feeding and drinking schedules were investigated in three experiments. Twenty-four hour water-deprived rats consumed their entire obligatory water intake prior to feeding, whereas 24-hr food-deprived rats consumed only small quantities of food prior to drinking. This drinking was apparently due to a shift of water stores rather than an actual negative water balance. Experiment 3 investigated the effects of 24, 48, or 72 hr of water, food, or total deprivation. Water-deprived rats did not adequately suppress food intake and became thirstier than totally deprived rats. The effects of total deprivation were essentially identical to those of food deprivation. These experiments indicate the degree to which deprivation schedules impose restrictions on the reinforcement parameters of behavioral experiments.  相似文献   
856.
In a successive discrimination four groups of pigeons were trained to discriminate between red and green. The groups differed with respect to the procedure used to introduce S?: Early-Progressive, Early-Constant, Late-Progressive, and Late-Constant. The aversive properties of S? were measured by an escape response in which a single peck at a second key terminated S? for 10 sec and darkened the chamber. The correlation between the aversive and error-producing properties of extinction was zero. More errors occurred when S? was introduced abruptly at a constant intensity while more timeouts from S? occurred when S? was introduced late. The procedure for introducing S? rather than the number of responses to S? appears crucial in determining how aversive S? becomes.  相似文献   
857.
A two-phase model was applied to classical conditioning performance in man and rabbits. During phase 1, response probability remained constant. During phase 2, response probability generally increased, although one operator was sufficient for a majority of Ss and two operators were required for a minority of Ss. The latter Ss exhibited increases in responding after a CR trial and decreases in responding after a non-CR trial. The pattern of parameters was similar for man and rabbits. In man, increases in UCS intensity resulted in a decrease in the duration of phase 1 and an increase in the limit of the operators for those Ss requiring more than a single operator to describe performance during phase 2. The value of employing a model to describe the data and understand the effects of independent variable manipulation was discussed.  相似文献   
858.
An experiment was conducted to investigate the effects of time perspective on performance expectancies and the subjective evaluation of outcomes in regard to a task at which subjects had previously succeeded or failed. Prior research has produced conflicting findings on the subjective evaluation of positive and negative outcomes, but some of the research has dealt with tangible rewards and punishments while other work has been concerned with performance outcomes involving tasks with which subjects were unfamiliar. In the current study subjects first succeeded or failed on either an easy or difficult task. They then stated performance expectancies and made evaluations of the affect associated with success and failure in regard to performing the task again immediately, in 3 wk, or in 21 wk. Results indicated a significant decrease over time for both the satisfaction associated with passing and the dissatisfaction associated with failure. Performance expectancies were significantly higher for the testing period of 21 wk in the future than for either the immediate or 3-wk testing period, but this difference was evidenced only for subjects who initially passed the test.  相似文献   
859.
A computer simulation model was fitted to human laboratory data for the Missionaries and Cannibals task to explain (1) the effects upon problem performance of giving a hint, and (2) the effects of solving the problem a second time after one successful solution had been achieved. Most of the variance in the relative frequencies of different moves can be explained by positing that the effect of the hint, or of previous experience in solving the problem, is to cause subjects to switch more promptly from a strategy of balancing the numbers of missionaries and cannibals on both sides of the river, to a means-ends strategy.  相似文献   
860.
Four experiments on serial anticipation learning of lights by college students show that (a) the operations of transposing and taking the mirror image are used, (b) temporal inversion is not used, (c) a sequence made of two contrasting halves may be as easy to learn as a sequence having a single homogeneous hierarchical structure. Data revealed intrasequence confusion errors made by importing an operation from one part of the sequence to another. In homogeneous sequences, subjects appear to lose track of where they are in a sequence, and therefore repeat an operation already performed. The evidence supports the idea of an hierarchical cognitive structure, but shows that learning is not a simple function of that structure. Errors and difficulties arise from structural ambiguities, substrings of events that can be reconciled with more than one possible cognitive structure.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号