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361.
Chunk learning (the process by which a sequence is learned and retrieved from memory in smaller, decomposed units of information) has been postulated as the main learning mechanism underlying sequence learning (Perruchet & Pacton, 2006). However, the evidence for chunk formation has been elusive in the continuous serial reaction-time task, whereas other continuous, statistical processes of learning account well for the results observed in this task. This article proposes a new index to capture segmentation in learning, based on the variance of responding to different parts of a sequence. We assess the validity of this measure by comparing performance in a control group with that of another group in which color codes were used to induce a uniform segmentation. Results showed that evidence of chunking was obtained when the color codes were consistently coupled to responses, but that chunking was not maintained after the colors were removed.  相似文献   
362.
The three experiments reported here test whether object-modulated attentional spreading can be obtained when the target location is 100% certain. Experiment 1 uses the reaction time (RT)-based flanker task similar to Shomstein and Yantis (2002), and replicates the null result of the object-modulated attentional spreading. RT and accuracy (ACC) have been shown to reflect different processes: postperceptual decision vs. perceptual process (Santee & Egeth, 1982). Experiment 2 adopts the data-limited ACC-based measure and reports that attention could spread within the attended object. To avoid ceiling effects, Experiment 3 adjusts the presentation time based on the trials where the target and flankers were compatible and on the same objects, and provides the convergent evidence supporting the object-modulated attentional spreading. These results suggest that because the RT-based measure is less sensitive in reflecting the quality of perceptual representations, it is not sufficiently a strong evidence to distinguish between sensory enhancement and scanning prioritization accounts.  相似文献   
363.
One view of causation is deterministic: A causes B means that whenever A occurs, B occurs. An alternative view is that causation is probabilistic: the assertion means that given A, the probability of B is greater than some criterion, such as the probability of B given not-A. Evidence about the induction of causal relations cannot readily decide between these alternative accounts, and so we examined how people refute causal assertions. In four experiments most participants judged that a single counterexample of A and not-B refuted assertions of the form, A causes B. And, as a deterministic theory based on mental models predicted, participants were more likely to request multiple refutations for assertions of the form, A enables B. Similarly, refutations of the form not-A and B were more frequent for enabling than causal assertions. Causation in daily life seems to be a deterministic concept.  相似文献   
364.
Three experiments investigated responding consistent with transitive class containment, a feature of hierarchical classification. Experiment 1 replicated key components of a preliminary attempt to model hierarchical classification (Griffee & Dougher, 2002) and tested for responding consistent with transitive class containment. Only 2 out of 5 participants showed the expected pattern. Experiment 2 tested whether repeated exposures to the Experiment 1 protocol would give rise to the expected pattern more reliably. None of 3 novel participants demonstrated the pattern. In Experiment 3, physically similar stimuli used in Experiments 1 and 2 were replaced across testing cycles by arbitrary stimuli. Transitive-class-containment-consistent responding was observed in all 3 novel participants. Implications, limitations and future research are discussed.  相似文献   
365.
In two experiments, we explored whether emotional context influences imitative action tendencies. To this end, we examined how emotional pictures, presented as primes, affect imitative tendencies using a compatibility paradigm. In Experiment 1, when seen index finger movements (lifting or tapping) and pre-instructed finger movements (tapping) were the same (tapping–tapping, compatible trials), participants were faster than when they were different (lifting–tapping, incompatible trials). This compatibility effect was enhanced when the seen finger movement was preceded by negative primes compared with positive or neutral primes. In Experiment 2, using only negative and neutral primes, the influence of negative primes on the compatibility effect was replicated with participants performing two types of pre-instructed finger movements (tapping and lifting). This emotional modulation of the compatibility effect was independent of the participants' trait anxiety level. Moreover, the emotional modulation pertained primarily to the compatible conditions, suggesting facilitated imitation due to negatively valent primes rather than increased interference. We speculate that negative stimuli increase imitative tendencies as a natural response in potential flight-or-fight situations.  相似文献   
366.
The present study investigated whether visual and kinesthetic stimuli are stored as multisensory or modality-specific representations in unimodal and crossmodal working memory tasks. To this end, angle-shaped movement trajectories were presented to 16 subjects in delayed matching-to-sample tasks either visually or kinesthetically during encoding and recognition. During the retention interval, a secondary visual or kinesthetic interference task was inserted either immediately or with a delay after encoding. The modality of the interference task interacted significantly with the encoding modality. After visual encoding, memory was more impaired by a visual than by a kinesthetic secondary task, while after kinesthetic encoding the pattern was reversed. The time when the secondary task had to be performed interacted with the encoding modality as well. For visual encoding, memory was more impaired, when the secondary task had to be performed at the beginning of the retention interval. In contrast, memory after kinesthetic encoding was more affected, when the secondary task was introduced later in the retention interval. The findings suggest that working memory traces are maintained in a modality-specific format characterized by distinct consolidation processes that take longer after kinesthetic than after visual encoding.  相似文献   
367.
In the study of perceptual organization, the Occamian simplicity principle (which promotes efficiency) and the Helmholtzian likelihood principle (which promotes veridicality) have been claimed to be equivalent. Proposed models of these principles may well yield similar outcomes (especially in everyday situations), but as argued here, claims that the principles are equivalent confused subjective probabilities (which are used in Bayesian models of the Occamian simplicity principle) and objective probabilities (which are needed in Bayesian models of the Helmholtzian likelihood principle). Furthermore, Occamian counterparts of Bayesian priors and conditionals have led to another confusion, which seems to have been triggered by a dual role of regularity in perception. This confusion is discussed by contrasting complete and incomplete Occamian approaches to perceptual organization.  相似文献   
368.
1/f noise has been discovered in a number of time series collected in psychological and behavioral experiments. This ubiquitous phenomenon has been ignored for a long time and classical models were not designed for accounting for these long-range correlations. The aim of this paper is to present and discuss contrasted theoretical perspectives on 1/f noise, in order to provide a comprehensive overview of current debates in this domain. In a first part, we propose a formal definition of the phenomenon of 1/f noise, and we present some commonly used methods for measuring long-range correlations in time series. In a second part, we develop a theoretical position that considers 1/f noise as the hallmark of system complexity. From this point of view, 1/f noise emerges from the coordination of the many elements that compose the system. In a third part, we present a theoretical counterpoint suggesting that 1/f noise could emerge from localized sources within the system. In conclusion, we try to draw some lines of reasoning for going beyond the opposition between these two approaches.  相似文献   
369.
How information guides movement: intercepting curved free kicks in soccer   总被引:1,自引:0,他引:1  
Previous studies have shown that balls subjected to spin induce large errors in perceptual judgments ( [Craig et al., 2006] and [Craig et al., 2009] ) due to the additional accelerative force that causes the ball’s flight path to deviate from a standard parabolic trajectory. A recent review however, has suggested that the findings from such experiments may be imprecise due to the decoupling of perception and action and the reliance on the ventral system (van der Kamp, Rivas, van Doorn, & Savelsbergh, 2008). The aim of this study was to present the same curved free kick trajectory simulations from the perception only studies ( [Craig et al., 2006] and [Craig et al., 2009] ) but this time allow participants to move to intercept the ball. By using immersive, interactive virtual reality technology participants were asked to control the movement of a virtual effector presented in a virtual soccer stadium so that it would make contact with a virtual soccer ball as it crossed the goal-line. As in the perception only studies the direction of spin had a significant effect on the participants’ responses with significantly fewer balls being intercepted in the spin conditions when compared to no-spin conditions. A significantly higher percentage of movement reversals for the spin conditions served to highlight the link between information specifying ball heading direction and subsequent movement. The coherence of the findings for both the perception and perception/action study are discussed in light of the dual systems model for visual processing.  相似文献   
370.
Two analytical procedures for identifying young children as categorizers, the Monte Carlo Simulation and the Probability Estimate Model, were compared. Using a sequential touching method, children aged 12, 18, 24, and 30 months were given seven object sets representing different levels of categorical classification. From their touching performance, the probability that children were categorizing was then determined independently using Monte Carlo Simulation and the Probability Estimate Model. The two analytical procedures resulted in different percentages of children being classified as categorizers. Results using the Monte Carlo Simulation were more consistent with group-level analyses than results using the Probability Estimate Model. These findings recommend using the Monte Carlo Simulation for determining individual categorizer classification.  相似文献   
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