首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   525篇
  免费   56篇
  国内免费   271篇
  2023年   20篇
  2022年   34篇
  2021年   46篇
  2020年   45篇
  2019年   40篇
  2018年   50篇
  2017年   41篇
  2016年   36篇
  2015年   38篇
  2014年   39篇
  2013年   84篇
  2012年   37篇
  2011年   37篇
  2010年   35篇
  2009年   33篇
  2008年   36篇
  2007年   37篇
  2006年   33篇
  2005年   27篇
  2004年   22篇
  2003年   18篇
  2002年   9篇
  2001年   13篇
  2000年   8篇
  1999年   6篇
  1998年   5篇
  1997年   3篇
  1996年   5篇
  1995年   1篇
  1994年   4篇
  1993年   2篇
  1992年   2篇
  1991年   2篇
  1990年   1篇
  1989年   1篇
  1988年   1篇
  1977年   1篇
排序方式: 共有852条查询结果,搜索用时 15 毫秒
61.
The three lineages of information,—the genetic, the cultural and artifactual—will increasingly merge their constituent information contents through advances in biotechnology and information technology. This will redefine what constitutes “social” and what constitutes “community.” A community's members communicate with their “significant others” and change their internal information states (and their internal and external behaviors). Under conditions of merging, information exchanges occur across all the three lineages. In this sense, the concept of significant other,—that is, a communicating entity—, is now spread from human communities to encompass also the biological and the artifactual. A seamless merging between the three realms now occurs affecting their respective internal information stores. The resulting image of interactions that now arises is of multiple oceans of communities, operating at different levels, the genetic, the cultural and the artifactual. There are exchanges across the different levels, up and down and sideways, as information is translated from one realm to the other. These dynamics result in changes in the evolutionary characteristics of each lineage and sub‐lineage, including the internal perceptions from within a lineage, namely in the language of evolutionary epistemology, its “meanings” and “hypotheses” on the world. A future sociology must necessarily take into account these factors and incorporate the dynamics of all three realms.  相似文献   
62.
ABSTRACT

Using faces as the priming stimuli, the present study explored the influence of facial expressions on the activation of gender stereotypes using a lexical decision paradigm. Experiment 1 explored the activation of gender stereotypes when the facial primes contained only gender information. The results showed that gender stereotypes were activated. In Experiment 2, the facial primes contained both gender category and expression information. The results indicated that gender stereotypes were not activated. Experiment 3 required the participants to make emotion, gender, or impression decisions concerning the facial primes before the lexical decision task. The results showed that gender stereotypes were not activated in emotion and impression decisions conditions, whereas stereotypes were activated in gender decisions condition. These finding suggest that facial expressions can inhibit automatic activation of gender stereotypes, unless the perceivers perform gender categorization processing to prime faces intentionally.  相似文献   
63.
This study investigated the creation of mood-congruent false memories within the Deese–Roediger–McDermott (DRM) paradigm using recall and recognition of critical lures as performance measures. Participants (n=93) were randomly assigned to three mood-induction conditions (positive, negative and control) and were presented with positive, negative and neutral DRM word lists in audio form. We predicted that intrusion errors of the critical lures would be higher in the mood-congruent conditions. Results confirmed this prediction and extended previous DRM research by showing that already high false memory rates were increased when the valence of the lures matched the mood-induction condition. Furthermore, participants made more “remember” judgements for the emotion critical lures in their mood-congruent conditions. Discussion draws on spreading activation explanations of DRM findings, and considers how moods could increase activation of non-presented information.  相似文献   
64.
The canonical AX-CPT task measures two forms of cognitive control: sustained goal-oriented control (“proactive” control) and transient changes in cognitive control following unexpected events (“reactive” control). We modified this task by adding negative and neutral International Affective Picture System (IAPS) pictures to assess the effects of negative emotion on these two forms of cognitive control. Proactive and reactive control styles were assessed based on measures of behavior and electrophysiology, including the N2 event-related potential component and source space activation (Low Resolution Tomography [LORETA]). We found slower reaction-times and greater DLPFC activation for negative relative to neutral stimuli. Additionally, we found that a proactive style of responding was related to less prefrontal activation (interpreted to reflect increased efficiency of processing) during actively maintained previously cued information and that a reactive style of responding was related to less prefrontal activation (interpreted to reflect increased efficiency of processing) during just-in-time environmentally triggered information. This pattern of results was evident in relatively neutral contexts, but in the face of negative emotion, these associations were not found, suggesting potential response style-by-emotion interaction effects on prefrontal neural activation.  相似文献   
65.
Human participants and recurrent (“connectionist”) neural networks were both trained on a categorization system abstractly similar to natural language systems involving irregular (“strong”) classes and a default class. Both the humans and the networks exhibited staged learning and a generalization pattern reminiscent of the Elsewhere Condition (Kiparsky, 1973). Previous connectionist accounts of related phenomena have often been vague about the nature of the networks’ encoding systems. We analyzed our network using dynamical systems theory, revealing topological and geometric properties that can be directly compared with the mechanisms of non‐connectionist, rule‐based accounts. The results reveal that the networks “contain” structures related to mechanisms posited by rule‐based models, partly vindicating the insights of these models. On the other hand, they support the one mechanism (OM), as opposed to the more than one mechanism (MOM), view of symbolic abstraction by showing how the appearance of MOM behavior can arise emergently from one underlying set of principles. The key new contribution of this study is to show that dynamical systems theory can allow us to explicitly characterize the relationship between the two perspectives in implemented models.  相似文献   
66.
Reinforcement learning (RL) models of decision‐making cannot account for human decisions in the absence of prior reward or punishment. We propose a mechanism for choosing among available options based on goal‐option association strengths, where association strengths between objects represent previously experienced object proximity. The proposed mechanism, Goal‐Proximity Decision‐making (GPD), is implemented within the ACT‐R cognitive framework. GPD is found to be more efficient than RL in three maze‐navigation simulations. GPD advantages over RL seem to grow as task difficulty is increased. An experiment is presented where participants are asked to make choices in the absence of prior reward. GPD captures human performance in this experiment better than RL.  相似文献   
67.

The fracture surface energy is calculated for a one-dimensional, exactly solvable model of a crack. The temperature dependence of the crack surface tension is determined on the basis of a self-consistent Einstein approach. It is found that lattice vibrations result in a strong reduction in the crack surface tension.  相似文献   
68.
视觉词汇加工的动态神经网络及其形成   总被引:1,自引:0,他引:1  
揭示大脑加工的神经网络机制成为认知神经科学研究的最新取向.本研究以视觉词汇加工脑区(VWFA)的神经功能作为切入点,探讨视觉词汇加工神经网络的动态机制及其形成.研究一考察VWFA在刺激驱动和任务调节下的动态激活,及其与语音、语义脑区所组成神经网络的动态机制.研究二通过跨文化对比以及儿童阅读发展研究,阐明语言经验对视觉词汇加工网络的塑造作用.研究三对比功能网络、静息网络以及白质纤维束联结,探讨视觉词汇加工网络的动态联结及其形成.研究结果有助于建构视觉词汇加工的神经生理模型,为基于脑科学的阅读教学和阅读障碍矫治奠定理论基础,为认知神经科学研究提供了新的思路.  相似文献   
69.
伤害回避是指个体对厌恶刺激信号做出强烈的反应,并学会被动地回避惩罚的一种倾向,这一倾向使得个体反复思考未来的结局,并谨慎小心地对待不确定情景中的事件,进而更有可能诱发情感障碍。伤害回避涉及的神经网络包括三个子网络,即额顶叶-前扣带皮层的连接、皮层-杏仁核的连接和白质通道的结构性连接,这三个子网络分别与羞怯感-易疲劳性、预期担心以及不确定环境中的害怕情绪有关。而其生物基础则包括单一基因多态性和基因多态间的交互作用。今后的研究应该集中在深化伤害回避神经网络与生物基础间的联合机制、研究三种及以上基因多态间的交互作用、考察其他因素对基因效应的调节作用、注重伤害回避四种亚型相关神经网络之间的连接、探讨5-HT4等其他几种5-羟色胺受体多态性与伤害回避的关系以及分析伤害回避内部机制在抗抑郁治疗中的作用等方面。  相似文献   
70.
Two experiments examined whether accessible goals preconsciously direct selective attention. Goal activation was manipulated by one's goal pursuit being either undermined or affirmed (resulting in an experienced state of either incompleteness or completeness). Attention responses were assessed through a Stroop-like task (Experiment 1) and a response-time task in which participants indicated a stimulus' direction of motion (Experiment 2). Results showed that when goals were accessible, attention was drawn toward goal-relevant items—even when these items were to be ignored and when responses occurred too fast for conscious control. Accessible goals directed implicit cognition (i.e., attention toward stimuli associated with the goal), despite the fact that these goals were not chronically held, but manipulated in the lab.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号