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51.
Phonological and visual theories propose different primary deficits as part of the explanation for dyslexia. Both theories were put to test in a sample of Spanish dyslexic readers. Twenty-one dyslexic and 22 typically-developing children matched on chronological age were administered phonological discrimination and awareness tasks and coherent motion perception tasks. No differences were found between groups on the coherent motion tasks, whereas dyslexic readers were impaired relative to controls on phonological discrimination tasks. Gender differences followed the opposite pattern, with no differences on phonological tasks, and dyslexic girls performing significantly worse than dyslexic boys in coherent motion perception. These results point to the importance of phonological deficits related to speech perception in Spanish, and to possible gender differences in the neurobiological bases for dyslexia.  相似文献   
52.
人眼深度运动知觉的研究   总被引:1,自引:0,他引:1  
人类的深度运动知觉,是通过检测二维平面内的相对运动而形成的。本文在心理物理学实验基础上,揭示该机制的数学与生理学实现形式。视觉系统中存在对视平面内的相对运动敏感的神经元,构成深度运动的检测机制,产生单眼深度运动知觉与双眼深度运动知觉。在心理学上,视觉利用物体视角变化及大小知觉的恒常性判断深度运动。文中还初步讨论了人类的深度运动知觉与蜜蜂,家蝇等昆虫的深度运动知觉的区别。  相似文献   
53.
Affective computing research has advanced emotion recognition systems using facial expressions, voices, gaits, and physiological signals, yet these methods are often impractical. This study integrates mouse cursor motion analysis into affective computing and investigates the idea that movements of the computer cursor can provide information about emotion of the computer user. We extracted 16–26 trajectory features during a choice‐reaching task and examined the link between emotion and cursor motions. Participants were induced for positive or negative emotions by music, film clips, or emotional pictures, and they indicated their emotions with questionnaires. Our 10‐fold cross‐validation analysis shows that statistical models formed from “known” participants (training data) could predict nearly 10%–20% of the variance of positive affect and attentiveness ratings of “unknown” participants, suggesting that cursor movement patterns such as the area under curve and direction change help infer emotions of computer users.  相似文献   
54.
真实环境中的视觉搜索是人和动物赖以生存的重要能力。目前的视觉搜索研究多使用静态的观察者和静止的二维搜索对象, 侧重于探究注意在搜索中的作用; 现有的视觉搜索理论模型主要概括了影响搜索的自上而下的注意因素, 而将自下而上影响因素简单归结为影像显著性, 然而在真实环境中, 观察者或搜索对象是可以运动的, 搜索时可利用的视觉信息包括动态光流和静态影像结构信息。已有的视觉识别研究发现这两种信息相结合可以使观察者准确持久地识别场景、事件和三维结构。在现有视觉搜索理论模型中引入两种视觉信息可以较好还原真实环境中的搜索任务。我们提出研究构想和实验方案,探究利用动、静态视觉信息的视觉搜索过程, 从而完善现有的视觉搜索模型。我们认为充分利用环境信息可以提高搜索效率, 且在视觉搜索训练和智能搜索设计等方面有重要的应用价值。  相似文献   
55.
The phenomenon referred to as illusory line-motion (ILM; O. Hikosaka, S. Miyauchi, & S. Shimojo, 1993a) has been described as a measure of the local facilitation of attention gradient. However, J. Kawahara, K. Yokosawa, S. Nishida, and T. Sato (1996) have demonstrated a spatially parallel search for an “odd man out” in the ILM direction. Apart from showing preattentive ILM perception in terms of an analogy between line-motion and apparent motion, the authors examined whether ILM perception is possible without attention from another point of view. Four experiments revealed that the ILM target can be detected in parallel without invoking attentional facilitation and invalidated the possible contribution of attentional set in parallel ILM search. Participants were able to correctly detect the ILM target among multiple nontargets, even when the line orientation was changed from trial to trial. The authors' independent-detection model predicted ILM search performance well on several occasions. These findings strongly support a preattentive and stimulus-driven explanation of ILM perception.  相似文献   
56.
In the metacontrast dissociation procedure, presenting a masked shape prime prior to a visible shape target leads to reaction-time effects of the prime in an indirect measure, although participants cannot consciously detect prime shapes in a direct measure (Klotz & Neumann, 1999 Klotz, W. and Neumann, O. 1999. Motor activation without conscious discrimination in metacontrast masking. Journal of Experimental Psychology: Human Perception and Performance, 25: 976992.  [Google Scholar]). This has been taken as evidence for the processing of unconscious input. The results of the present metacontrast dissociation study indicate that although participants are unable to consciously report the shape of the prime, they can consciously perceive motion between masked primes and visible targets in a hybrid direct/indirect measure (Experiments 1 and 3). This indicates that former tests did not provide an exhaustive measure for residual conscious perception of the prime in the metacontrast dissociation procedure. Further tests, however, reveal that residual motion perception cannot account for performance in the indirect measure (Experiments 2 and 3). Although the results thus leave the conception of processing of unconscious input intact, they may prompt a revision of its criteria.  相似文献   
57.
In a series of three experiments, we probed the accessibility of action knowledge in different versions of a virtual environment (VE) with 7-year-old children and adults. Using a PHANToMTM haptic interface, participants performed a virtual throwing task in which they tried to propel a ball from a table to hit a target on the ground. In Experiments 1 and 2, the virtual scene was presented on a computer monitor, and, in Experiment 3, it was projected by using a video projector so that the vertical and horizontal dimensions and the spatial location of the VE corresponded to the real-world dimensions. Results indicate that action knowledge is accessible even in a nonimmersive VE, but also suggest that the need to recalibrate perceptual-motor mappings constrains the accessibility of this kind of intuitive knowledge.  相似文献   
58.
Two experiments examined whether different levels of motor and visual experience influence action perception and whether this effect depends on the type of perceptual task. Within an action recognition task (Experiment 1), professional basketball players and novice college students were asked to identify basketball dribbles from point-light displays. Results showed faster reaction times and greater accuracy in experts, but no advantage when observing either own or teammates’ actions compared with unknown expert players. Within an actor recognition task (Experiment 2), the same expert players were asked to identify the model actors. Results showed poor discrimination between teammates and players from another team, but a more accurate assignment of own actions to the own team. When asked to name the actor, experts recognised themselves slightly better than teammates. Results support the hypothesis that motor experience influences action recognition. They also show that the influence of motor experience on the perception of own actions depends on the type of perceptual task.  相似文献   
59.
Motion information available to different sensory modalities can interact at both perceptual and post-perceptual (i.e., decisional) stages of processing. However, to date, researchers have only been able to demonstrate the influence of one of these components at any given time, hence the relationship between them remains uncertain. We addressed the interplay between the perceptual and post-perceptual components of information processing by assessing their influence on performance within the same experimental paradigm. We used signal detection theory to discriminate changes in perceptual sensitivity (d') from shifts in response criterion (c) in performance on a detection (Experiment 1) and a classification (Experiment 2) task regarding the direction of auditory apparent motion streams presented in noise. In the critical conditions, a visual motion distractor moving either leftward or rightward was presented together with the auditory motion. The results demonstrated a significant decrease in sensitivity to the direction of the auditory targets in the crossmodal conditions as compared to the unimodal baseline conditions that was independent of the relative direction of the visual distractor. In addition, we also observed significant shifts in response criterion, which were dependent on the relative direction of the distractor apparent motion. These results support the view that the perceptual and decisional components involved in audiovisual interactions in motion processing can coexist but are largely independent of one another.  相似文献   
60.
Rushton SK  Bradshaw MF  Warren PA 《Cognition》2007,105(1):237-245
An object that moves is spotted almost effortlessly; it "pops out". When the observer is stationary, a moving object is uniquely identified by retinal motion. This is not so when the observer is also moving; as the eye travels through space all scene objects change position relative to the eye producing a complicated field of retinal motion. Without the unique identifier of retinal motion an object moving relative to the scene should be difficult to locate. Using a search task, we investigated this proposition. Computer-rendered objects were moved and transformed in a manner consistent with movement of the observer. Despite the complex pattern of retinal motion, objects moving relative to the scene were found to pop out. We suggest the brain uses its sensitivity to optic flow to "stabilise" the scene, allowing the scene-relative movement of an object to be identified.  相似文献   
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