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81.
The expert–novice approach is inappropriate for studying postural control in sport and dance when novices are completely unable to perform relevant postural tasks and experts cannot demonstrate specific skills on everyday postural tasks. We tested expertise-specific differences on 6 static everyday and 5 dynamic dance-like postural tasks of varying difficulty in 13 professional and 12 intermediate nonprofessional dancers. Results showed a clear expert advantage on sway area for dance-like postural tasks, but not for static everyday tasks. This effect was also found for the control parameter of root mean square (RMS) velocity and partly for RMS amplitude of the difference signal between CoP and CoG line location. Results indicate that the expert advantage is task-specific and deliver new insights into the specificity of experts' postural performance.  相似文献   
82.
Although most research on interpersonal coordination focuses on perceptual forms of interaction, many interpersonal actions also involve interactions of mechanical nature. We examined the effect of mechanical coupling in a rowing task from a coupled oscillator perspective: 16 pairs of rowers rowed on ergometers that were physically connected through slides (mechanical coupling condition) or on separate ergometers (no mechanical coupling condition). They rowed in two patterns (in- and antiphase) and at two movement frequencies (20 and 30 strokes per minute). Seven out of sixteen pairs showed one or more coordinative breakdowns, which only occurred in the antiphase condition. The occurrence of these breakdowns was not affected by mechanical coupling, nor by movement frequency. For the other nine pairs, variability of steady state coordination was substantially lower in the mechanical coupling condition. Together, these results show that the increase in coupling strength through mechanical coupling stabilizes coordination, even more so for antiphase coordination.  相似文献   
83.
The concepts of “good” and “bad” are associated with right and left space. Individuals tend to associate good things with the side of their dominant hand, where they experience greater motor fluency, and bad things with their nondominant side. This mapping has been shown to be flexible: Changing the relative fluency of the hands, or even observing a change in someone else's motor fluency, results in a reversal of the conceptual mapping, such that good things become associated with the side of the nondominant hand. Yet, based on prior studies, it is unclear whether space–valence associations were determined by the experience of fluent versus disfluent actions, or by the mere expectation of fluency. Here, we tested the role of expected fluency by removing motor execution and perceptual feedback altogether. Participants were asked to imagine themselves performing a psychomotor task with one of their hands impaired, after which their implicit space–valence mapping was measured. After imagining that their right hand was impaired, right‐handed participants showed the “good is left” association typical of left‐handers. Motor imagery can change people's implicit associations between space and emotional valence. Although asymmetric motor experience may be necessary to establish body‐specific associations between space and valence initially, neither motoric nor perceptual experience is needed to change these associations subsequently. The mere expectation of fluent versus disfluenct actions can drive fluency‐based effects on people's implicit spatialization of “good” and “bad.” These results suggest a reconsideration of the mechanisms and boundary conditions of fluency effects.  相似文献   
84.
Recent research put forward the hypothesis that eye movements are integrated in memory representations and are reactivated when later recalled. However, “looking back to nothing” during recall might be a consequence of spatial memory retrieval. Here, we aimed at distinguishing between the effect of spatial and oculomotor information on perceptual memory. Participants’ task was to judge whether a morph looked rather like the first or second previously presented face. Crucially, faces and morphs were presented in a way that the morph reactivated oculomotor and/or spatial information associated with one of the previously encoded faces. Perceptual face memory was largely influenced by these manipulations. We considered a simple computational model with an excellent match (4.3% error) that expresses these biases as a linear combination of recency, saccade, and location. Surprisingly, saccades did not play a role. The results suggest that spatial and temporal rather than oculomotor information biases perceptual face memory.  相似文献   
85.
Monin (2003) showed that the attractiveness of a face increases its perceived familiarity regardless of prior exposure, and suggested that this beautiful-is-familiar effect was due to the misattribution to familiarity of the positive affect (or “warm glow”) elicited by attractive faces. This research tests the alternative interpretation that an evaluative match between a positive stimulus (an attractive face) and a positive response (“familiar”) accounts for this effect in the absence of any misattribution. In a face recognition task, participants were led to signal their sense of familiarity with previously seen and unseen faces by selecting either a pleasant (affectively congruent) or unpleasant (affectively incongruent) image. Consistent with the warm glow heuristic, higher false alarm rates were obtained for more attractive distracters, and this effect survived (and was, if anything, stronger) when an affectively incongruent response format was used. These findings are discussed in the context of current face memory and perceptual fluency models.  相似文献   
86.
We examine the influence of two specific negative emotions (i.e., sadness and anger) on consumers' preference for an advertised product promoting either activity (e.g., exercise) or passivity (e.g., relaxation). On the basis of empirical distinctions between the level of activation accompanying sadness and anger, and drawing upon a mood-as-information perspective, we hypothesized that individuals will have a preference for activity to passivity when in an angry compared to a sad emotional state. Thus, when angry, they preferred a product advertised as active, whereas when sad they preferred a product described in more passive terms.  相似文献   
87.
This study adopts a dual-system view of category learning. The findings suggest that consumers who learn a dominant feature as a verbal rule for a product category will classify a new ambiguous product according to that feature even if it more closely resembles a different product category. The findings also demonstrate that dominant features can bias categorization toward a less prototypical category in the event that the new product breaks the rule. We refer to this phenomenon as criterial inferencing. Lastly, we offer unique empirical evidence to suggest that mood influences category learning and thus attenuates the criterial inferencing bias.  相似文献   
88.
Flickering light induces visual hallucinations in human observers. Despite a long history of the phenomenon, little is known about the dependence of flicker-induced subjective impressions on the flicker frequency. We investigate this question using Ganzfeld stimulation and an experimental paradigm combining a continuous frequency scan (1–50 Hz) with a focus on re-occurring, whole percepts. On the single-subject level, we find a high degree of frequency stability of percepts. To generalize across subjects, we apply two rating systems, (1) a set of complex percept classes derived from subjects’ reports and (2) an enumeration of elementary percept features, and determine distributions of occurrences over flicker frequency. We observe a stronger frequency specificity for complex percept classes than elementary percept features. Comparing the similarity relations among percept categories to those among frequency profiles, we observe that though percepts are preferentially induced by particular frequencies, the frequency does not unambiguously determine the experienced percept.  相似文献   
89.
曹蓉  刘鹏 《心理科学》2011,34(2):332-336
为了回应Locke提出的“目标设置理论仍然需要发展”的观点,本文从认知心理学的角度对目标设置理论进行了检验。结果表明:设置明确且有一定难度的目标比设置模糊或一般性目标会使被试产生更高水平的努力,从而提高成绩;设置明确但难度偏低的目标与设置模糊目标的成绩间并无显著性差异;被试对目标的可接受性程度越高,成绩越好;任务难度变量对目标难度与成绩之间的调节效应要通过被试对策略的发掘和使用以及在时间方面给予一定的压力才能得到体现。  相似文献   
90.
Sumner M 《Cognition》2011,(1):131-136
Phonetic variation has been considered a barrier that listeners must overcome in speech perception, but has been proved beneficial in category learning. In this paper, I show that listeners use within-speaker variation to accommodate gross categorical variation. Within the perceptual learning paradigm, listeners are exposed to p-initial words in English produced by a native speaker of French. Critically, listeners are trained on these words with either invariant or highly-variable VOTs. While a gross boundary shift is made for participants exposed to the variable VOTs, no such shift is observed after exposure to the invariant stimuli. These data suggest that increasing variation improves the mapping of perceptually mismatched stimuli.  相似文献   
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