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41.
Humans can perceive affordances both for themselves and for others, and affordance perception is a function of perceptual–motor experience involved in playing a sport. Two experiments investigated the enhanced affordance perception of athletes. In Experiment 1, basketball players and nonbasketball players provided perceptual reports for sports-relevant (maximum standing-reach and reach-with-jump heights) and non-sports-relevant (maximum sitting height) affordances for self and other. Basketball players were more accurate at perceiving maximum reach-with-jump for another person than were nonbasketball players, but were no better at perceiving maximum reach or sitting heights. Experiment 2 investigated the informational basis for this enhanced perceptual ability of basketball players by evaluating whether kinematics inform perceivers about action-scaled (e.g., force-production dependent), but not body-scaled (i.e., geometrically determined), affordances for others, and whether basketball experience enhances sensitivity to kinematic information. Only basketball players improved at perceiving an action-scaled affordance (maximum reach-with-jump), but not body-scaled affordances (maximum standing-reach and sit) with exposure to kinematic information, suggesting that action-scaled affordances may be specified by kinematic information to which athletes are already attuned by virtue of their sport experience.  相似文献   
42.
In 1932, Frederic Bartlett laid the foundation for the later schema theory. His key assumption of previous knowledge affecting the processing of new stimuli was illustrated in the famous “portrait d'homme” series. Sequenced reproductions of ambiguous stimuli showed progressive object-likeness. As Bartlett pointed out, activation of specific schemata, for instance “the face schema”, biases memory retrieval towards such schemata. In five experiments (Experiment 1, n?=?53; Experiment 2, n?=?177; Experiment 3, n?=?36; Experiment 4, n?=?6; Experiment 5, n?=?2), we tested several factors potentially influencing retrieval biases—for example, by varying the general procedure of reproduction (repeated vs. serial) and by omitting versus providing visual or semantic cues for activating face schemata. Participants inspected face-like stimuli with the caption “portrait of the human” and reproduced them repeatedly under specific conditions. None of the experiments revealed a systematic tendency towards Bartlett's described case, even when the participants were explicitly instructed to draw “a face” like the previously inspected one. In one of the “serial reproduction” experiments, we even obtained contrary effects with decreasing face-likeness over the reproduction generations. A close analysis of the original findings raises questions about the replicability of Bartlett's findings, qualifying the “portrait d'homme” series more or less as an illustrative example of the main idea of reconstructive memory.  相似文献   
43.
Perceptual load hypothesis is proposed as a compromise between early and late theory of selective attention which states that the selection will operate early when the load on perception is high and it will operate late when the load on perception is low. Experimental findings have shown that the perceptual load hypothesis is too simplistic in nature as perceptual load is not the only determinant of selection processes. It is difficult to apply the load hypothesis to explain the occurrence of early selection in low load displays as well as the selection processes that operate on distractor and target stimuli that are a part of the same object. Factors like spatial proximity, cues that manipulate the spatial extent of attentional focus, salience of targets as well as the distractors, and perceptual grouping between the target and the distractors should be taken into account while explaining the selective control of attention. Thus, the perceptual load of the display is one such factor that affects selective attention and goal-directed behaviour, but it is not the only factor to affect the selective control of attention.  相似文献   
44.
Rips’ (1989) results with the transformational paradigm have often been cited as supporting accounts of categorisation not based on similarity, such as involving necessary or sufficient features (or a belief in such features), which guarantee a categorisation outcome once their presence has been established. We discuss a similarity account of the transformational paradigm based on similarity chains, which predicts that when the transformation is more gradual the identity of the transformed object is less likely to change. Conversely, we suggest that an essentialist approach to categorisation predicts that essences are more likely to change in gradual transformations, across generations, as is the case with evolutionary change of species. In two experiments we examined the scope of the similarity versus the essentialist account in the transformational paradigm. With space aliens, the similarity account was superior to the essentialist one, but the converse was true with earth creatures. We suggest that an essentialist mode of categorisation is more likely than a similarity one for stimuli that are in better correspondence with our naïve understanding of the world.  相似文献   
45.
Consideration is given to the tasks that make judgements of colour similarity based on perceptual similarity rather than categorical similarity. Irrespective of whether colour categories are taken to be universal (Berlin & Kay, 1969) or language induced (Davidoff, Davies, & Roberson, 1999), it is widely assumed that colour boundaries, and hence categorical similarity, would be used when categorising colours. However, we argue that categorical similarity is more reliably used in implicit than in explicit categorisation. Thus, in Experiment 1, we found that category boundaries may be overridden in the explicit task of matching-to-sample: There was a similar strong tendency to ignore colour boundaries and to divide the range of coloured stimuli into two equal groups in both Westerners and in a remote population (Himba). In Experiment 2, we showed that a distinctive stimulus (focal colour) in the range affected the equal division in a matching-to-sample task. Experiment 3 tested the stability of a category boundary in an implicit task (visual search) that assessed categorical perception; only for this task was categorisation largely immune to range effects and largely based on categorical similarity. It is concluded that, even after colour categories are acquired, perceptual rather than categorical similarity is commonly used in judgements of colour similarity.  相似文献   
46.
Numerous studies have found that working memory capacity and perceptual speed predict variation in fluid intelligence. Within the cognitive ageing literature, perceptual speed accounts for substantial ageing variance in working memory capacity and fluid intelligence. However, within young adults, the interrelationships among these three abilities are less clear. The current work investigated these relationships via confirmatory factor analyses and structural equation modelling using tasks with verbal, spatial, and numerical content. The results indicate that working memory capacity and perceptual speed were not related in a large, cognitively diverse sample of young adults. However, both working memory capacity and perceptual speed accounted for unique variance in fluid intelligence. The results are discussed in relation to previous research with young and older adults.  相似文献   
47.
48.
Any formal model of visual Gestalt perception requires a language for representing possible perceptual structures of visual stimuli, as well as a decision criterion that selects the actually perceived structure of a stimulus among its possible alternatives. This paper discusses an existing model of visual Gestalt perception that is based on Structural Information Theory. We investigate two factors that determine the representational power of this model: the domain of visual stimuli that can be analyzed, and the class of perceptual structures that can be generated for these stimuli. We show that the representational power of the existing model of Structural Information Theory is limited, and that some of the generated structures are perceptually inadequate. We argue that these limitations do not imply the implausibility of the underlying ideas of Structural Information Theory and introduce alternative models based on the same ideas. For each of these models, the domain of visual stimuli that can be analyzed properly is formally defined. We show that the models are conservative modifications of the original model of Structural Information Theory: for cases that are adequately analyzed in the original model of Structural Information Theory, they yield the same results.  相似文献   
49.
Visual representations are prevalent in STEM instruction. To benefit from visuals, students need representational competencies that enable them to see meaningful information. Most research has focused on explicit conceptual representational competencies, but implicit perceptual competencies might also allow students to efficiently see meaningful information in visuals. Most common methods to assess students’ representational competencies rely on verbal explanations or assume explicit attention. However, because perceptual competencies are implicit and not necessarily verbally accessible, these methods are ill‐equipped to assess them. We address these shortcomings with a method that draws on similarity learning, a machine learning technique that detects visual features that account for participants’ responses to triplet comparisons of visuals. In Experiment 1, 614 chemistry students judged the similarity of Lewis structures and in Experiment 2, 489 students judged the similarity of ball‐and‐stick models. Our results showed that our method can detect visual features that drive students’ perception and suggested that students’ conceptual knowledge about molecules informed perceptual competencies through top‐down processes. Furthermore, Experiment 2 tested whether we can improve the efficiency of the method with active sampling. Results showed that random sampling yielded higher accuracy than active sampling for small sample sizes. Together, the experiments provide the first method to assess students’ perceptual competencies implicitly, without requiring verbalization or assuming explicit visual attention. These findings have implications for the design of instructional interventions that help students acquire perceptual representational competencies.  相似文献   
50.
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