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81.
为了考察中低功能自闭症儿童在动态条件下的多目标注意加工特点,研究采用多目标追踪实验范式,具体追踪任务采用多目标随机运动和碰撞反弹算法。实验设计为两因素混合设计,组间变量为年龄和性别匹配的中低功能自闭症和正常儿童组,组内变量为追踪目标数量(分别为1、2、3、4个目标),因变量为被试在多目标追踪任务中的追踪正确率和追踪容量。结果发现:(1)中低功能自闭症儿童在目标数量为1到目标数量为4时的正确率均明显低于正常儿童,且标准差变异较大,中低功能自闭症儿童的多目标的持续追踪能力和稳定性存在一定的缺陷;(2)当目标数量为1时,正常组儿童与中低功能自闭症儿童的追踪容量差异不显著;目标为2、3、4时,两组追踪容量差异均显著。不同目标数量情况下中低功能自闭症儿童平均的注意容量为0.83~1.24个(平均容量约为1个)明显低于正常儿童的0.95~3.72个(最大容量接近4个)。中低功能自闭症儿童在多目标追踪上表现为单焦点注意加工的特点,存在一定程度的注意转移缺陷。  相似文献   
82.
Second and sixth grade impulsive and reflective children were administered a conceptual style task with a modification that children were reinforced specifically for either global or analytic processing. Results indicated that both reflectives and impulsives were capable of offering either a global or analytic hypothesis under appropriate reinforcement. Results were interpreted as indicating the relevance of motivational factors to reflection/impulsivity and cognitive style.  相似文献   
83.
The Multiple Affect Adjective Check List (MAACL) has been found to have five first-order factors representing Anxiety, Depression, Hostility, Positive Affect, and Sensation Seeking and two second-order factors representing Positive Affect and Sensation Seeking (PASS) and Dysphoria. The present study examines whether these first- and second-order conceptions of affect (based on R-technique factor analysis) can also account for patterns of intraindividual variability in affect (based on P-technique factor analysis) in eight elderly women. Although the hypothesized five-factor model of affect was not testable in all of the present P-technique datasets, the results were consistent with this interindividual model of affect. Moreover, evidence of second-order (PASS and Dysphoria) and third-order (generalized distress) factors was found in one data set. Sufficient convergence in findings between the present P-technique research and prior R-technique research suggests that the MAACL is robust in describing both inter- and intraindividual components of affect in elderly women.This paper is based on the doctoral research of the first author and was partially supported by the National Institute of Aging Grant T32 AC 00048-12 to The Pennsylvania State University and a Grant-in-Aid of Research from Sigma Xi, The Scientific Research Society. The authors wish to thank John R. Nesselroade for his helpful comments on an early draft of this paper.  相似文献   
84.
Four groups of patients (depressives, schizophrenics, substance dependents and abusers), a miscellaneous group of other patients, and a group of matched normals from a general population sample were compared on the scales of the Multiple Affect Adjective Check List - Revised (MAACL-R). All scales showed highly significant differentiation among the groups. An index consisting of Depression minus Positive Affect scales was particularly effective in discriminating between depressive and other groups. A discriminant function analysis showed that the depressive could be distinguished from other patient groups and normals with an accuracy of 72% correct. The normals could be distinguished from all of the patient groups with a 60% accuracy, and 87% if the substance abuser group is ignored. The discriminant validity among the nondepressive patient groups was not nearly as good.  相似文献   
85.
刻板印象是人们有关群体的行为特征与特质属性信念化的认识, 它多以语义图式形式存储于长时记忆中。依据激活过程中意识参与程度的不同, 刻板印象具有内隐和外显两种表现型。不同于双加工理论“自动激活+认知控制”的研究视角, 本项目计划从内隐/外显记忆的多重记忆系统模型出发, 试图检验内隐与外显刻板印象在表征机制和激活过程上的差异。现有的多重记忆系统模型虽能解释内隐和外显刻板印象在记忆存储与提取上的机制差别, 但却无法阐释二者语义表征带有的心理理论特性以及二者的认知控制过程。有鉴于此, 本项目拟吸收“镜像系统−心理化系统”模型和双加工理论各自在特质与信念加工以及刻板印象认知控制上的理论优势, 深入探索内隐和外显刻板印象的分布式表征机制。借助ERP技术的时间过程优势和fMRI技术的脑区动态因果建模优势, 研究结果将最终揭示刻板印象分布式语义表征的动态加工机制。  相似文献   
86.
In four experimental studies, we explored the moderating role of perceptions of one’s self as flexible vs. fixed on the relationship between identity conflict, well-being, and self-esteem. Across different contexts, it was demonstrated that representations of self as stable vs. changeable moderated the effect of conflicting identities on well-being and self-esteem. Specifically, the activation of conflicting identities led to a decrease in well-being and self-esteem among those who construed their self as stable, but not among those who adopted flexible representations of self. The results suggest that the net effect of multiple identities depends not only on their compatibility and importance, but also on the way in which one’s self-concept is construed.  相似文献   
87.
Green CS  Bavelier D 《Cognition》2006,101(1):217-245
Here, we demonstrate that action video game play enhances subjects' ability in two tasks thought to indicate the number of items that can be apprehended. Using an enumeration task, in which participants have to determine the number of quickly flashed squares, accuracy measures showed a near ceiling performance for low numerosities and a sharp drop in performance once a critical number of squares was reached. Importantly, this critical number was higher by about two items in video game players (VGPs) than in non-video game players (NVGPs). A following control study indicated that this improvement was not due to an enhanced ability to instantly apprehend the numerosity of the display, a process known as subitizing, but rather due to an enhancement in the slower more serial process of counting. To confirm that video game play facilitates the processing of multiple objects at once, we compared VGPs and NVGPs on the multiple object tracking task (MOT), which requires the allocation of attention to several items over time. VGPs were able to successfully track approximately two more items than NVGPs. Furthermore, NVGPs trained on an action video game established the causal effect of game playing in the enhanced performance on the two tasks. Together, these studies confirm the view that playing action video games enhances the number of objects that can be apprehended and suggest that this enhancement is mediated by changes in visual short-term memory skills.  相似文献   
88.
89.
Hunsley's paper constitutes the second independent replication of four of the five factors in the Multiple Affect Adjective Check List-Revised (MAACL-R), even though he used the trait instead of the state form used to construct the scales and a more stringent factor loading criterion than Zuckerman and Lubin. Hunsley also did a two-factor analysis (positive and negative affects) of the MAACL items and concluded on the basis of the scree test that this was a more optimal solution than the five-factor one. This conclusion is questioned on the basis that the scales were devised to improve discriminant validity of the subscales, which they have done, particularly if standard scores are used. Since four of the five factors are replicable in state and trait versions of the MAACL-R and clinical studies show discriminant validity for the subscales, there is no reason to ignore the components of the two broader affect factors. Such factors can be assessed through use of the two standard summary scores for the MAACL: Dysphoria (A + D + H) and Positive Affect plus Sensation Seeking (PA + SS).  相似文献   
90.
张娟  莫雷  林丹  刘志雅 《心理科学》2008,31(6):1357-1360
归类是一项非常重要的认知技能,近十多年来归类的研究尤其关注类别学习的多重系统问题.本文回顾了近年来国外对类别学习的认知神经和神经心理研究,结果表明不同的类别学习任务下的学习机制和所依赖的神经生理基础是不同的,支持类别学习的多系统理论.  相似文献   
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