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61.
This study investigated the extent to which parents' moral thought and family processes are involved in the socialization of adolescent moral thought. Olson et al's (1992) Circumplex Model and White's (2000) Family Socialization Model provided the conceptual framework for predicting that families high in cohesion, adaptability and communication would facilitate the transmission of moral values between parents and adolescents more effectively than families low in these family processes. Results involving 218 adolescent-parent dyads revealed that perceived family cohesion and communication moderated the father-adolescent moral thought relationship; that several facets of both parents' morality significantly predicted adolescents' morality; and that all three family processes significantly predicted certain aspects of adolescent morality. Therefore the extent to which parents' socialize adolescent moral values will vary according to each parent's moral view, the strength of family processes and the content of moral thought being transmitted.  相似文献   
62.
The aims of the present study were: (1) to assess the factor structure of the SATAQ-3 in Spanish secondary-school students by means of exploratory factor analysis (EFA), confirmatory factor analysis (CFA) and exploratory structural equation modeling (ESEM) models; and (2) to study its invariance by sex and school grade. ESEM is a technique that has been proposed for the analysis of internal structure that overcomes some of the limitations of EFA and CFA. Participants were 1559 boys and girls in grades seventh to tenth. The results support the four-factor solution of the original version, and reveal that the best fit was obtained with ESEM, excluding Item 20 and with correlated uniqueness between reverse-keyed items. Our version shows invariance by sex and grade. The differences between scores of different groups are in the expected direction, and support the validity of the questionnaire. We recommend a version excluding Item 20 and without reverse-keyed items.  相似文献   
63.
依据墨家学说主旨、队伍组织、从事工作,特别是社会作用的不同,可将战国时期墨家学派的发展分为兴盛(公元前444年至公元前381年)、衰败(公元前381年至公元前311年)、转型(公元前311年至公元前250年)、重兴(公元前250年至公元前221年)四个阶段.兴盛阶段,墨家着力游说诸侯、传播学说、制止攻战、助弱国守城;衰败阶段,墨家学派分化内斗,三派弟子活动转型;转型阶段,“谈辩派”后学热衷于空言思辨,“说书派”后学被视为与儒家同类,“从事派”后学对“任侠之风”产生重大影响;重兴阶段,墨家学派声势复盛,“说书派”后学的宣传,“从事派”后学对墨家精神的继承,“谈辩派”后学与儒家、法家的尖锐争辩,都产生了重大社会影响.  相似文献   
64.
Television comprehension is a surprisingly demanding task for very young children. Based on a task analysis of television viewing and review of research, we suggest that by 6 months of age, infants can identify objects and people on screen. By 24 months they can comprehend and imitate simple actions contained in single shots and begin to integrate information across shots. Toddlers nevertheless suffer from the video deficit whereby their comprehension is less than from equivalent real life displays. During the preschool years they learn much of the grammar of filmic montage and can comprehend straightforward narrative productions. Essentially adult comprehension appears to be in place by 13 years of age.  相似文献   
65.
职场欺负作为一种消极人际行为, 会影响到与行为当事人双方处于同一生态系统的旁观者的身心健康, 而旁观者在职场欺负中的不同角色和行为(支持受欺者或实施者, 或袖手旁观)又会反过来影响职场欺负的发展态势。旁观者的公正道德观念及其对职场欺负的情绪体验, 通过社会交换和学习过程, 影响着他(或她)在职场欺负中的行为。  相似文献   
66.
康德著作中蕴含着丰富的心理学思想,其在继承沃尔夫理性心理学与经验心理学二分的基础上,通过批评理性心理学,消解了我思的主体地位,为解决二元论问题做出了重要努力;通过批评经验心理学,指明了心理学在成长为一门科学过程中必须面对的诸多问题。新康德主义在继承并改造康德思想的过程中,发展出一系列影响深远的心理学理论;认知心理学的重要代表人物皮亚杰基于对康德思想独具特色的把握,提出了发生认识论;而当代认知科学的图式理论,则完全是建基于对康德经验图式理论框架的全面继承上。  相似文献   
67.
企业为了促进产品推广, 不惜重金聘请名人为产品代言。已有的文献主要探究名人代言的自强型模式, 很少研究名人代言的自嘲型的表达方式。本文则基于社会影响理论和产品差异理论探究了两种类型名人代言在不同产品情境下对消费者口碑推荐的影响。通过二手数据分析和实验法研究发现:自强型的名人代言更有利于提升消费者对享乐型产品的口碑推荐; 自嘲型的名人代言更有利于提升消费者对实用型产品的口碑推荐; 自强型的名人代言主要是通过强化其规范性影响, 进而增强消费者对享乐型产品的口碑推荐; 自嘲型的名人代言主要是通过强化其信息性影响, 进而增强消费者对实用型产品的口碑推荐。  相似文献   
68.
The purpose of the study was to investigate male college students in the southeastern United States to identify factors associated with consumer masculinity behavior. The variables of self-esteem and media significance were tested as possible predictors of consumer masculinity behavior. A total of 219 surveys were used as the sample for this study. Pearson correlation analysis tested relationships among the variables, and linear regression was used to further test the nature of the relationships identified. Results indicated that media significance and appearance-related self-esteem were significant predictors of consumer masculinity behavior. Limitations and implications are discussed.  相似文献   
69.
Children in two age groups (7 vs. 12 yrs, N= 174) individually interacted with a stranger and were later interviewed about this event. Right before the interview, each child encountered the stranger once again and he engaged in a conversation where he either suggested that a (central or peripheral) detail originally present in the event had actually not been there or that an originally non-present (central or peripheral) detail had in fact been there. It was hypothesized that the two types of misinformation would result in omission and commission errors respectively. The results showed that the social influence resulted in an asymmetric effect (i.e., more commission than omission errors). Importantly, we also found that the children made more errors with respect to the peripheral detail (a suitcase), compared to the central detail (a passenger). Younger children did not make more errors (neither omission nor commission errors) than older children.  相似文献   
70.
The violent video game literature has previously not extended to the domain of violence against women. The current investigation tested the effects of exposure to sex-typed video game characters versus images of professional men and women on judgments and attitudes supporting aggression against women. Results showed experimental effects of short-term exposure to stereotypical media content on sexual harassment judgments but not on rape myth acceptance. A significant interaction indicated that men exposed to stereotypical content made judgments that were more tolerant of a real-life instance of sexual harassment compared to controls. Long-term exposure to video game violence was correlated with greater tolerance of sexual harassment and greater rape myth acceptance. This data contributes to our understanding of mass media’s role in socialization that supports violence against women.  相似文献   
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