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61.
Ambiguous situations in traffic often require communication and cooperation between road users. In order to resolve these situations and increase cooperative driving behavior in situations of merging or turning left, manual drivers could be assisted by an advanced driver assistance system (ADAS) for cooperative driving. This simulator study investigated the behavior of drivers confronted with system limits and failures of such a system. The ADAS used in this study informed the driver about an upcoming cooperation situation and gave advice on how to behave (e.g. reduce speed, change lane). Two test situations were implemented: a system freeze and an unexpected event, which could not be detected by the system. In order to find the most fitting HMI solution, the place of presentation (head-up display (HUD) vs. instrument cluster) as well as the form of presentation (dynamic vs. symbolic) were varied. The results indicated that the most fitting HMI solution to support the driver in a complex coordinated driving situation is a dynamic HUD, mainly due to the positive effect on glance behavior. However, advantages of both forms of presentation were revealed, as each form of presentation increased the probability of recognition for one of the test situations. The fewest collisions took place with the dynamic form of presentation.  相似文献   
62.
In investigating Eysenck’s (1965) suggestion of the specificity of reminiscence, 50 high school boys were tested on 2 gross motorcoordination tasks—one involving tracking and the other balance. In the practice schedule, which was identical for both tasks, all Ss were given 20 50-sec. trials with a 10-sec. intertrial rest. A 5-min. interpolated rest was given after every fourth trial. The reliability of individual differences in reminiscence for both tasks was found to be extremely low. While Eysenck’s hypothesis was not necessarily weakened, doubt was cast upon the specificity of reminiscence in the usual context of the word.  相似文献   
63.
Aiming movements are part of daily activities but the brain hemispheres’ role in targeted aiming sequential movements is not fully clear. Start and execution of discrete and sequential tasks toward targets were analyzed in 10 individuals with left-hemisphere damage, 10 right-hemisphere–damaged, and 10 healthy ones. Arm movements were performed over a digitizing tablet, following stimuli on a monitor, from initial position toward right and left-positioned targets. Poststroke individuals used their ipsilesional arm and healthy individuals, both arms. Right-hemisphere–damaged individuals showed higher reaction time and left-hemisphere–damaged individuals, lower smoothness. Due to spatial demand of tasks, the right hemisphere played a major role in movement planning, while the left, in movement execution.  相似文献   
64.
Estimation based on effect sizes, confidence intervals, and meta‐analysis usually provides a more informative analysis of empirical results than does statistical significance testing, which has long been the conventional choice in psychology. The sixth edition of the American Psychological Association Publication Manual now recommends that psychologists should, wherever possible, use estimation and base their interpretation of research results on point and interval estimates. We outline the Manual's recommendations and suggest how they can be put into practice: adopt an estimation framework, starting with the formulation of research aims as ‘How much?’ or ‘To what extent?’ questions. Calculate from your data effect size estimates and confidence intervals to answer those questions, then interpret. Wherever appropriate, use meta‐analysis to integrate evidence over studies. The Manual's recommendations can assist psychologists improve they way they do their statistics and help build a more quantitative and cumulative discipline.  相似文献   
65.
Lateralisation of hand preference and manual dexterity are known to develop over childhood, while in adulthood strength of hand preference has been shown to interact with extrinsic task demands. Some evidence exists to suggest that strength of hand preference and motor skill may be related. In the current study a handedness inventory, midline crossing (QHP) and peg-moving tasks were used to investigate: (1) the development of hand preference between 4 and 11 years; (2) whether extrinsic task demands affect strength of hand preference, and (3) whether strength of hand preference was associated with manual dexterity. Younger children (4–5 years) showed weak hand preference in comparison to older children (8–11 years), and extrinsic task demands influenced willingness to cross the body’s midline with the preferred hand. Age and peg-moving speed were associated with midline crossing in certain task conditions. Overall, results suggest a coupling between manual dexterity and brain maturation in typical development.  相似文献   
66.
Studies of age-related differences in manual aiming have indicated that older adults take longer to complete their movements than their younger counterparts because they tend to rely on time-consuming feedback-based control processes. Many authors have suggested that the reliance on feedback is the result of a "play-it-safe" strategy that has been adopted to compensate for a deterioration in accurate and consistent force generation. That is, perhaps because older adults know that their motor systems are not as reliable as the systems were at a younger age, they plan shorter movements that conserve time and space for feedback control to correct their programmed actions. The vast majority of the previous studies that have revealed these age-related differences in aiming, however, have used computer-based tasks that involve the transformation of perceptual into motor space. In the present experiment, older and younger adults completed real aiming movements over three sessions. The results suggest that, when acting in a real environment, the main difference between older and younger adults in movement execution lies in the efficient use of response-related feedback, not in the programming of movement.  相似文献   
67.
Five experiments are reported related to control of arm movement in the sagittal and transverse planes when making paced and unpaced movements. A single group of 12 participants and the same equipment were used in the main experiments to allow comparisons across conditions. As well as the 2 different directions of movement, there were movements that were time-constrained (as in the W. D. A. Beggs &; C. I. Howarth, 1971, 1972a,b paradigm) and movements that were constrained by the ending tolerance (as in Fitts' paradigm). Results showed that, for movement times as high as 900 ms, the Schmidt and Beggs and Howarth models appeared to describe the time for movements that had time constraint. Fitts' law (P. M. Fitts, 1954 Fitts, P. M. (1954). The information capacity of the human motor system in controlling the amplitude of movement. Journal of Experimental Psychology, 47, 381391.[Crossref], [PubMed] [Google Scholar]; P. M. Fitts &; J. R. Peterson, 1964) applied to movements that were constrained by final accuracy. These results were independent of whether the target was in the aiming or stopping movement direction. A new interpretation of data for movements with time constraint is presented, based on the possible number of accuracy submovements available when near the target. This model suggests that the standard deviation of hits at the target is not dependent on the time spent in reaching the target region, but largely on the time remaining in order to produce final accuracy at the target.  相似文献   
68.
Children spend a large proportion of their school day engaged in tasks that require manual dexterity. If children experience difficulties with their manual dexterity skills it can have a consequential effect on their academic achievement. The first aim of this paper was to explore whether an online interactive typing intervention could improve children’s scores on a standardised measure of manual dexterity. The second aim was to implement a serial reaction time tapping task as an index of children's finger movement learning, and to see whether performance on this task would improve after the intervention. Seventy-eight typically developing children aged between 8 and 10 were tested at their school on the pre-intervention Movement Assessment Battery for Children (2nd edition; MABC-2) and tapping tasks. Twenty-eight of these children volunteered to be randomly allocated to the intervention or control group. Children in the intervention group had a choice of two online games to play at home over a period of four weeks, while the children in the control group were not given these games to play. The intervention and control groups were then re-tested on the MABC-2 manual dexterity and the tapping task. Children in the intervention group significantly improved their manual dexterity scores in the MABC-2 compared to the control group. On average, all children learnt the tapping sequence, however, there were no group differences and no effect of the intervention on the tapping task. These results have important implications for implementing a freely available, easy to administer, fun and interactive intervention to help children improve their manual dexterity skills.  相似文献   
69.
To elucidate the temporal characteristics of information processing for motor action differing in complexity in relation to both perceptual and cognitive information processing, we investigated whether the reaction times (RTs) to a visual target would be affected by task complexity (finger lifting or manual aiming), pre-cueing (with a pre-cue or without a pre-cue), or target location (five horizontal positions). Using the right hand, seven right-handed subjects performed two tasks, finger lifting and manual aiming at a target, with or without a pre-cue. The pre-cue announced the location of the target to be presented. An ANOVA showed significant interactions between task and location and between pre-cue and location with no significant interaction between task and pre-cue, indicating that the task-location interaction does not depend on whether or not a pre-cue is given. The manual-aiming RTs were longer than the finger-lifting RTs, and the effects of the target location on the RTs differed for finger lifting and manual aiming. It can be assumed that the longer RTs of manual aiming reflect the time for information processing that is needed when preparing for the aiming action per se, which is an extra movement performed in addition to the simple initiation of finger lifting. Differential RTs (DRTs) calculated by subtracting the finger-lifting RTs from the aiming RTs were therefore examined. The DRTs significantly differed for target locations (i.e., a lateralized effect), with the DRTs for an ipsilateral target appearing to be significantly shorter than those for contralateral and central targets. The lateralized effect appearing on the DRTs may be mediated by the processing of visual-spatial information about visual targets as motor preparations are made for manual aiming.  相似文献   
70.
Sign language phonological parameters are somewhat analogous to phonemes in spoken language. Unlike phonemes, however, there is little linguistic literature arguing that these parameters interact at the sublexical level. This situation raises the question of whether such interaction in spoken language phonology is an artifact of the modality or whether sign language phonology has not been approached in a way that allows one to recognize sublexical parameter interaction. We present three studies in favor of the latter alternative: a shape-drawing study with deaf signers from six countries, an online dictionary study of American Sign Language, and a study of selected lexical items across 34 sign languages. These studies show that, once iconicity is considered, handshape and movement parameters interact at the sublexical level. Thus, consideration of iconicity makes transparent similarities in grammar across both modalities, allowing us to maintain certain key findings of phonological theory as evidence of cognitive architecture.  相似文献   
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