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31.
In the visuomotor mental rotation (VMR) task, participants point to a location that deviates from a visual cue by a predetermined angle. This task elicits longer reaction times (RT) relative to tasks wherein the visual cue is spatially compatible with the movement goal. The authors previously reported that visuomotor transformations are faster and more efficient when VMR responses elicit a degree of dimensional overlap (i.e., 0° and 5°) or when the transformation involves a perceptually familiar angle (i.e., 90° or 180°; K. A. Neely & M. Heath, 2010b). One caveat to this finding is that standard and VMR responses were completed in separate blocks of trials. Thus, between-task differences not only reflect the temporal demands of the visuomotor transformations, but also reflect the temporal cost of response inhibition. The goal of this study was to isolate the time cost of visuomotor transformations in the VMR task. The results demonstrated that visuomotor transformations are more efficient and effective when the response entails a degree of dimensional overlap between target and response (i.e., when the angular disparity between the responses is small) or when the transformation angle is perceptually familiar.  相似文献   
32.
Temporal and spatial coupling of point of gaze (PG) and movements of the finger, elbow, and shoulder during a speeded aiming task were examined. Ten participants completed 40-cm aiming movements with the right arm, in a situation that allowed free movement of the eyes, head, arm, and trunk. On the majority of trials, a large initial saccade undershot the target slightly, and 1 or more smaller corrective saccades brought the eyes to the target position. The finger, elbow, and shoulder exhibited a similar pattern of undershooting their final positions, followed by small corrective movements. Eye movements usually preceded limb movements, and the eyes always arrived at the target well in advance of the finger. There was a clear temporal coupling between primary saccade completion and peak acceleration of the finger, elbow, and shoulder. The initiation of limb-segment movement usually occurred in a proximal-to-distal pattern. Increased variability in elbow and shoulder position as the movement progressed may have served to reduce variability in finger position. The spatial-temporal coupling of PG with the 3 limb segments was optimal for the pick up of visual information about the position of the finger and the target late in the movement.  相似文献   
33.
The time course of the decay of spatial representations used for planning and controlling manual aiming has not been established. The authors' purpose in the present investigation was to generate a psychometric function for memory-guided reaching movements. Eight university-aged students performed a reciprocal tapping task for 10 s. Participants could see the targets for 5 s; then, vision of the targets was occluded. The present findings provide mixed support for 2 prominent theories concerning memory representations. Variability increased concurrently with the removal of vision of the targets, supporting the real-time hypothesis. However, a brief plateau in the curve was apparent for approximately 2 s after vision was removed, consistent with the use of a highly accurate representation for action.  相似文献   
34.
The authors investigated whether the salience of dynamic visual information in a video-aiming task mediates the specificity of practice. Thirty participants practiced video-aiming movements in a full-vision, a weak-vision, or a target-only condition before being transferred to the target-only condition without knowledge of results. The full- and weak-vision conditions resulted in less endpoint bias and variability in acquisition than did the target-only condition. Going from acquisition to transfer resulted in a large increase in endpoint variability for the full-vision group but not for the weak-vision or target-only groups. Kinematic analysis revealed that weak dynamic visual cues do not mask the processing of other sources of afferent information; unlike strong visual cues, weak visual cues help individuals calibrate less salient sources of afferent information, such as proprioception.  相似文献   
35.
Recently it has been reported that practicing putting with visual illusions that make the hole appear larger than it actually is leads to longer-lasting performance improvements. Interestingly, from a motor control and learning perspective, it may be possible to actually predict the opposite to occur, as facing a smaller appearing target should enforce performers to be more precise. To test this idea the authors invited participants to practice an aiming task (i.e., a marble-shooting task) with either a visual illusion that made the target appear larger or a visual illusion that made the target appear smaller. They applied a pre–post test design, included a control group training without any illusory effects and increased the amount of practice to 450 trials. In contrast to earlier reports, the results revealed that the group that trained with the visual illusion that made the target look smaller improved performance from pre- to posttest, whereas the group practicing with visual illusions that made the target appear larger did not show any improvements. Notably, also the control group improved from pre- to posttest. The authors conclude that more research is needed to improve our understanding of whether and how visual illusions may be useful training tools for sport skill learning.  相似文献   
36.
Accidental falls in older individuals are a major health and research topic. Increased reaction time and impaired postural balance have been determined as reliable predictors for those at risk of falling and are important functions of the central nervous system (CNS). An essential risk factor for falls is medication exposure. Amongst the medications related to accidental falls are the non-steroidal anti-inflammatory drugs (NSAIDs). About 1-10% of all users experience CNS side effects. These side effects, such as dizziness, headaches, drowsiness, mood alteration, and confusion, seem to be more common during treatment with indomethacin. Hence, it is possible that maintenance of (static) postural balance and swift reactions to stimuli are affected by exposure to NSAIDs, indomethacin in particular, consequently putting older individuals at a greater risk for accidental falls. The present study investigated the effect of a high indomethacin dose in healthy middle-aged individuals on two important predictors of falls: postural balance and reaction time. Twenty-two healthy middle-aged individuals (59.5 ± 4.7 years) participated in this double-blind, placebo-controlled, randomized crossover trial. Three measurements were conducted with a week interval each. A measurement consisted of postural balance as a single task and while concurrently performing a secondary cognitive task and reaction time tasks. For the first measurement indomethacin 75 mg (slow-release) or a visually identical placebo was randomly assigned. In total, five capsules were taken orally in the 2.5 days preceding assessment. The second measurement was without intervention, for the final one the first placebo group got indomethacin and vice versa. Repeated measures GLM revealed no significant differences between indomethacin, placebo, and baseline in any of the balance tasks. No differences in postural balance were found between the single and dual task conditions, or on the performance of the dual task itself. Similarly, no differences were found on the manual reaction time tasks. The present study showed that a high indomethacin dose does not negatively affect postural balance and manual reaction time in this healthy middle-aged population. Although the relatively small and young sample limits the direct ability to generalize the results to a population at risk of falling, the results indicate that indomethacin alone is not likely to increase fall risk, as far as this risk is related to abovementioned important functions of the CNS, and not affected by comorbidities.  相似文献   
37.
Infant's manual laterality and eye-hand coordination emerge during the second part of the first year of life with the development of reaching. Nevertheless, little is known about the potential asymmetric characteristics of this coordination. The aim of this study was to describe visuo-spatial exploration in 6-month-old infants during reaching, according to the hand used. More specifically, we examined if the use of the left or the right hand was linked to a specific type of visual exploration. Gaze direction during goal-directed reaching towards an object placed on the table was measured with a remote ASL 504 eye tracker (Bedford MA). Twelve babies aged 6 months were observed during six reaching sessions, alterning three sessions with an object on the left side of the subject and three with an object on the right side. Gaze direction and some hand variables (hand activity, hand opening and hand position from the body) were coded with The Observer software. Results showed that babies visually explore their reaching space differently according to the hand used: they look more at the object when they use their right hand and more around the object when they use their left hand; they also look more often at their left hand than at their right one. These results suggest that an asymmetric visuo-manual coordination exists as early as 6 months: vision seems to support (1) left hand during reaching for evaluate distances from object to baby by means of visual feedbacks and (2) right hand for identify what sort of object is. Results are discussed in light of manual specialization and specific hemispheric skills at this age.  相似文献   
38.
Aiming hand-held tools at targets in space entails adjustments in the dynamical organization of aiming patterns according to the required precision. We asked whether and how these adjustments are modified by the tool’s mass distribution. Twelve participants performed reciprocal aiming movements with a 50-cm long wooden probe. Kinematic patterns of probe movements were used as a window into the behavioral dynamic underlying performance of a reciprocal aiming task. We crossed three levels of task difficulty (IDs 2.8, 4.5 and 6.1) with two types of probe varying in their mass distribution (proximal vs distal loading). Movement duration was affected by task difficulty and probe loading (shorter for larger targets and proximal probe loading). Progressive deviations from a sinusoidal movement pattern were observed as task difficulty increased. Such deviations were more pronounced with proximal probe loading. Results point to a higher degree of non-linearity in aiming dynamics when the probe was loaded proximally, which might reflect employment of additional perceptual-motor processes to control the position of its less stable tip at the vicinity of the targets. More generally, the effects of probe loading on aiming pattern and dynamics suggest that perceptual-motor processes responding to task level constraints are sensitive to, and not independent from, biomechanical, end-effector constraints.  相似文献   
39.
Soon, manual drivers will interact with conditionally automated vehicles (CAVs; SAE Level 3) in a mixed traffic on highways. As of yet, it is largely unclear how manual drivers will perceive and react to this new type of vehicle. In a driving simulator study with N = 51 participants aged 20 to 71 years (22 female), we examined the experience and driving behavior of manual drivers at first contact with Level 3 vehicles in four realistic driving scenarios (highway entry, overtaking, merging, introduction of a speed limit) that Level 3 vehicles may handle alone once their operational domain extends beyond driving in congested traffic. We also investigated the effect of an external marking via a visual external human–machine interface (eHMI), with participants being randomly assigned to one of three experimental groups (none, correct, incorrect marking). Participants experienced each driving scenario four times, twice with a human-driven vehicle (HDV), and twice with a CAV. After each interaction, participants rated perceived driving mode of the target vehicle as well as perceived safety and comfort. Minimum time headways between participants and target vehicles served as an indicator of safety criticality in the interactions. Results showed manual driver can distinguish CAVs from HDVs based on behavioral differences. In all driving scenarios, participants rated interactions with CAVs at least as safe as interactions with HDVs. The driving data analysis showed that manual driver interactions with CAVs were largely uncritical. However, the CAVs’ strict rule-compliance led to short time headways of following manual drivers in some cases. The eHMI used in this study neither affected the subjective ratings of the manual drivers nor their driving behavior in mixed traffic. Thus, the results do not support the use of eHMIs on the highway, at least not for the eHMI design used in this study.  相似文献   
40.
The withdrawal of vision of the arm during a manual aiming task has been found to result in a large increase in aiming error, regardless of the amount of practice in normal vision before its withdrawal. In the present study, the authors investigated whether the increase in error reflects the domination of visual afferent information over the movement representation developed during practice to the detriment of other sources of afferent information or whether it reflects only transformation errors of the location of the target from an allocentric to an egocentric frame of reference. Participants (N = 40) performed aiming movements with their dominant or nondominant arm in a full-vision or target-only condition. The results of the present experiment supported both of those hypotheses. The data indicated that practice does not eliminate the need for visual information for optimizing movement accuracy and that learning is specific to the source or sources of afferent information more likely to ensure optimal accuracy during practice. In addition, the results indicated that movement planning in an allocentric frame of reference might require simultaneous vision of the arm and the target. Finally, practice in a target-only condition, with knowledge of results, was found to improve recoding of the target in an egocentric frame of reference.  相似文献   
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