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41.
The present study investigates the impact of different sources of task complexity such as driving demands and secondary task demands on driver behaviour. Although much research has been dedicated to understanding the impact of secondary task demands or specific road traffic environments on driving performance, there is little information on how drivers adapt their behaviour to their combined presence. This paper aims to describe driver behaviour while negotiating different sources of task complexity, including mobile phone use while driving (i.e., calling and texting) and different road environments (i.e., straight segments, curves, hills, tunnels, and curves on hills). A driving simulator experiment was conducted to explore the effects of different road scenarios and different types of distraction while driving. The collected data was used to estimate driving behaviour through a Generalized Linear Mixed Model (GLMM) with repeated measures. The analysis was divided into two phases. Phase one aimed to evaluate driver performance under the presence and absence of pedestrians and oncoming traffic, different lanes width and different types of distraction. The second phase analysed driver behaviour when driving through different road geometries and lane widths and under different types of distraction. The results of the experiment indicated that drivers are likely to overcorrect position in the vehicle lane in the presence of pedestrians and oncoming traffic. The effect of road geometry on driver behaviour was found to be greater than the effect of mobile phone distraction. Curved roads and hills were found to influence preferred speeds and lateral position the most. The results of this investigation also show that drivers under visual-manual distraction had a higher standard deviation of speed and lateral position compared to the cognitive distraction and the non-distraction condition. 相似文献
42.
Emma Threadgold John E. Marsh Neil McLatchie Linden J. Ball 《Applied cognitive psychology》2019,33(5):873-888
Background music has been claimed to enhance people's creativity. In three experiments, we investigated the impact of background music on performance of Compound Remote Associate Tasks (CRATs), which are widely thought to tap creativity. Background music with foreign (unfamiliar) lyrics (Experiment 1), instrumental music without lyrics (Experiment 2), and music with familiar lyrics (Experiment 3) all significantly impaired CRAT performance in comparison with quiet background conditions. Furthermore, Experiment 3 demonstrated that background music impaired CRAT performance regardless of whether the music induced a positive mood or whether participants typically studied in the presence of music. The findings challenge the view that background music enhances creativity and are discussed in terms of an auditory distraction account (interference‐by‐process) and the processing disfluency account. 相似文献
43.
Marijke Keus van de Poll Louise Sjdin Mats E. Nilsson 《Applied cognitive psychology》2019,33(4):537-543
It is not unusual that people have to write in an environment where background speech is present. Background speech can vary in both speech intelligibility and location of the sound source. Earlier research has shown disruptive effects of background speech on writing performance. To expand and reinforce this knowledge, the present study investigated the role of number of voices and sound source location in the relation between background speech and writing performance. Participants wrote texts in quiet or in background speech consisting of one or seven voices talking simultaneously located in front of or behind them. Overall, one voice was more disruptive than seven voices talking simultaneously. Self‐reports showed that sound from the front was more disruptive compared with sound from behind. Results are in line with theory of interference‐by‐process, attentional capture, and the cross‐modal theory of attention. The relevance of the results for open‐office environments is discussed. 相似文献
44.
We tested the hypothesis that mindwandering and external distraction are both manifestations of a common state of reduced attention focus, and examined how both relate to reported level of happiness. We conducted real-time sampling of people’s experience of mindwandering, irrelevant distraction (e.g. by music, phone, etc.), and happiness levels, in two studies with 524 people undertaking common daily-life activities. All irrelevant external distractions were positively correlated with mindwandering. Indeed mindwandering duration could be predicted from the reported duration of external distraction, when controlling for a range of background variables. An exploratory factor analysis of mindwandering and distraction reports suggested a single underlying construct. In addition, duration of irrelevant distraction by both mobile phones and mindwandering was significantly associated with reduced reported levels of happiness. The results are consistent with the hypothesis that that a state of reduced attention focus underlies both mindwandering and distractibility and clarify the link with happiness. 相似文献
45.
46.
John E. Marsh Jessica C. Crawford Lea K. Pilgrim Patrik Sörqvist Robert W. Hughes 《Scandinavian journal of psychology》2017,58(5):367-372
It is widely held that single‐word lexical access is a competitive process, a view based largely on the observation that naming a picture is slowed in the presence of a distractor‐word. However, problematic for this view is that a low‐frequency distractor‐word slows the naming of a picture more than does a high‐frequency word. This supports an alternative, response‐exclusion, account in which a distractor‐word interferes because it must be excluded from an articulatory output buffer before the right word can be articulated (the picture name): A high, compared to low, frequency word accesses the buffer more quickly and, as such, can also be excluded more quickly. Here we studied the respective roles of competition and response‐exclusion for the first time in the context of semantic verbal fluency, a setting requiring the accessing of, and production of, multiple words from long‐term memory in response to a single semantic cue. We show that disruption to semantic fluency by a sequence of to‐be‐ignored spoken distractors is also greater when those distractors are low in frequency, thereby extending the explanatory compass of the response‐exclusion account to a multiple‐word production setting and casting further doubt on the lexical‐selection‐by‐competition view. The results can be understood as reflecting the contribution of speech output processes to semantic fluency. 相似文献
47.
Evaluative contexts can be stressful, but relatively little is known about how different individuals who vary in responses to self-evaluation make emotion regulatory choices to cope in these situations. To address this gap, participants who vary in self-esteem gave an impromptu speech, rated how they perceived they had performed on multiple evaluative dimensions, and subsequently chose between disengaging attention from emotional processing (distraction) and engaging with emotional processing via changing its meaning (reappraisal), while waiting to receive feedback regarding these evaluative dimensions. According to our framework, distraction can offer stronger short-term relief than reappraisal, but, distraction is costly in the long run relative to reappraisal because it does not allow learning from evaluative feedback. We predicted and found that participants with lower (but not higher) self-esteem react defensively to threat of failure by seeking short-term relief via distraction over the long-term benefit of reappraisal, as perceived failure increases. Implications for the understanding of emotion regulation and self-esteem are discussed. 相似文献
48.
Several studies have clearly shown that texting on a mobile phone increases crash risk (e.g. Dingus et al., 2006; Victor et al., 2014). However, the frequency of texting while driving still remains high (e.g. Vollrath, Huemer, Teller & Likhacheva, 2016). One reason may be that drivers are convinced that they are able to manage this dual task due to their competency in driving and texting. From a theoretical point of view, this may be true within limits – two well-learned, automatically processed tasks may require so few resources most of the time that interferences may not occur.In order to test this assumption, a study with a standardized driving simulator task (the lane change task, LCT; Mattes, 2003) was done with n = 40 drivers selected for their driving experience and tested for their texting abilities. The effect of driving experience (high vs. low) and texting competence (high vs. low) on driving performance was examined in single (driving only) and dual-task (driving and texting) conditions. Additionally, a subjective assessment of one’s task performance was obtained. Texting on the mobile phone significantly impaired driving performance. While driving experience did not have an influence, the deteriorating effect of texting was significantly less pronounced in highly competent phone users. Interestingly, this objective effect was not found in the subjective assessment. Drivers with a high texting competence felt as impaired as drivers with a low texting competence. This is in line with the finding that even in this simple driving task their performance was still significantly deteriorated as compared to driving, only. Thus, it seems that the reason why people text while driving is not that they are not aware of the performance loss. However, this awareness of the possible risk does not seem sufficient to prevent them from texting while driving. 相似文献
49.
Understanding and modeling the influence of mobile phone use on pedestrian behaviour is important for several safety and performance evaluations. Mobile phone use affects pedestrian perception of the surrounding traffic environment and reduces situation awareness. This study investigates the effect of distraction due to mobile phone use (i.e., visual and auditory) on pedestrian reaction time to the pedestrian signal. Traffic video data was collected from four crosswalks in Canada and China. A multilevel mixed-effects accelerated failure time (AFT) approach is used to model pedestrian reaction times, with random intercepts capturing the clustered-specific (countries) heterogeneity. Potential reaction time influencing factors were investigated, including pedestrian demographic attributes, distraction characteristics, and environment-related parameters. Results show that pedestrian reaction times were longer in Canada than in China under the non-distraction and distraction conditions. The auditory and visual distractions increase pedestrian reaction time by 67% and 50% on average, respectively. Pedestrian reactions were slower at road segment crosswalks compared to intersection crosswalks, at higher distraction durations, and for males aged over 40 compared to other pedestrians. Moreover, pedestrian reactions were faster at higher traffic awareness levels. 相似文献
50.
Worldwide, smartphone use is a major contributing factor to road crash among young drivers. While young drivers may be aware of their heightened crash risk and the legal penalties associated with this behaviour, young drivers continue to engage with their smartphones. The development of novel interventions targeting this behaviour is therefore crucial. The current 2 × 2 between groups experimental study (N = 153, 107F, 43 M, 1 other) investigated the concept of cognitive dissonance in relation to smartphone use among young drivers aged 17–25 years (Mage = 20.66 SD = 2.26). Specifically, it applied the induced hypocrisy paradigm to this context. The induced hypocrisy paradigm elicits cognitive dissonance by asking participants to both advocate for the desired behaviour and identify their engagement in the undesired behaviour. Participants are then motivated to change their behaviour to reduce the feelings of dissonance. The current study investigated the efficacy of both the traditional in-person methodology with a new online methodology. Analyses (e.g., ANCOVA) found that the online conditions were more effective than the in-person groups at eliciting dissonance and that the intervention conditions were more effective in reducing both intention and change in behaviour (from pre- to post-intervention) than the control groups. The intervention groups were also more likely to take/request a flyer about driver distraction. While more research is needed to corroborate these findings, these initial results suggest that cognitive dissonance occurs when young drivers use their smartphones and that the induced hypocrisy paradigm may be an effective intervention. In particular, this study’s findings suggest that an online version of the induced hypocrisy paradigm has merit and may form part of future cost-effective, mass interventions. 相似文献