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61.
Motor disorders are a frequent consequence of acquired brain injury (ABI) in children and much effort is currently invested in alleviating these deficits. The aim of the present study was to test motor imagery (MI) capabilities in children with ABI (n=25) and an age- and gender-matched control group (n=25). A computerized Virtual Radial Fitts Task (VRFT) was used to investigate the speed-accuracy trade-offs (or Fitts' law) that occur as target size is varied for both executed and imagined performance. In the control group, the speed for accuracy trade-off for both executed and imagined performance conformed to Fitts' law. In the ABI group, only executed movements conformed to Fitts' law. These findings suggest that children with ABI show an inferior ability to imagine the time needed to complete goal-directed movements with differential difficulty levels.  相似文献   
62.
Expertise effects in music were studied in a new task: the construction of mental representations from separate fragments. Groups of expert musicians and non-musicians were asked to recall note patterns presented visually note by note. Skill-level, musical well-formedness of the note patterns and presentation mode were varied. The musicians recalled note patterns better than the non-musicians, even though the presentation was visual and successive. Furthermore, only musicians' performance was affected by musical well-formedness of the note patterns when visual gestalt properties, verbal rehearsability, and familiarity of the stimuli were controlled. Musicians were also able to use letter names referring to notes as efficiently as visual notes, which indicates that the better recall of musicians cannot be explained by perceptual visual chunking. These results and the effect of skill level on the distribution of recall errors indicate that the ability to chunk incoming information into meaningful units does not require that complete familiar patterns are accessible to encoding processes, yet previous knowledge stored in long-term memory affects representation construction in working memory. The present method offers a new reliable tool, and its implications to the research on construction of representations and musical imagery are discussed.  相似文献   
63.
In a three-factor design varying the aggressive-behavior subtraits of physical aggression (low, high) and hostility (low, high) with exposure to film content (innocuous, violent imagery), respondents were exposed to film segments and thereafter engaged in a teaching task that involved the administration of noxious feedback for unproductive efforts by the learner. A display informed respondents of the intensity of delivered feedback. Instructions were to provide feedback as often as required and of intensities deemed appropriate. However, respondents were also told to refrain from using extremely high intensities, as these intensities would be hurtful to the learner. None of the three independent variables exerted appreciable influence on the frequency of use of recommended feedback. In contrast, the frequency of the use of the disallowed, hurtful feedback was markedly affected. Independent of exposure to film content, men scoring high on hostility used impulsive aggressive responses more frequently than men scoring low on that subtrait. Within the subtrait of physical aggression, however, the degree of trait manifestation proved inconsequential for impulsive aggression, but exposure to the violent film segment resulted in more frequent use of impulsive aggressive responses than exposure to the innocuous film segment.  相似文献   
64.
13-18岁青少年表象能力的发展和脑电α波的关系   总被引:5,自引:0,他引:5       下载免费PDF全文
本研究以188名1318岁青少年为研究对象,采用脑电波超慢涨落分析技术(简称ET),对其12导联脑电波(EEG)进行了记录和分析,并对其表象能力进行了考察。重点探讨了表象能力的发展与脑α波特点之间的关系。结果表明:(1)13~18岁青少年随年龄增长,对表象任务正确反应需要的时间逐渐下降,其反应时变化的转折时期为16岁;(2)男女生之间差异不显著;(3)在句图匹配和心理旋转作业中好组10Hzα波的比率均高于差组,其它频率差异不显著,说明表象能力好组与占主频的α波相联系。  相似文献   
65.
66.
In a colour variation of the Deese–Roediger–McDermott (DRM) false memory paradigm, participants studied lists of words critically related to a nonstudied colour name (e.g., “blood, cherry, scarlet, rouge … ”); they later showed false memory for the critical colour name (e.g., “red”). Two additional experiments suggest that participants generate colour imagery in response to such colour-related DRM lists. First, participants claim to experience colour imagery more often following colour-related than standard non-colour-related DRM lists; they also rate their colour imagery as more vivid following colour-related lists. Second, participants exhibit facilitative priming for critical colours in a dot selection task that follows words in the colour-related DRM list, suggesting that colour-related DRM lists prime participants for the actual critical colours themselves. Despite these findings, false memory for critical colour names does not extend to the actual colours themselves (font colours). Rather than leading to source confusion about which colours were self-generated and which were studied, presenting the study lists in varied font colours actually worked to reduce false memory overall. Results are interpreted within the framework of the visual distinctiveness hypothesis.  相似文献   
67.
A longstanding issue is whether perception and mental imagery share similar cognitive and neural mechanisms. To cast further light on this problem, we compared the effects of real and mentally generated visual stimuli on simple reaction time (RT). In five experiments, we tested the effects of difference in luminance, contrast, spatial frequency, motion, and orientation. With the intriguing exception of spatial frequency, in all other tasks perception and imagery showed qualitatively similar effects. An increase in luminance, contrast, and visual motion yielded a decrease in RT for both visually presented and imagined stimuli. In contrast, gratings of low spatial frequency were responded to more quickly than those of higher spatial frequency only for visually presented stimuli. Thus, the present study shows that basic dependent variables exert similar effects on visual RT either when retinally presented or when imagined. Of course, this evidence does not necessarily imply analogous mechanisms for perception and imagery, and a note of caution in such respect is suggested by the large difference in RT between the two operations. However, the present results undoubtedly provide support for some overlap between the structural representation of perception and imagery.  相似文献   
68.
Abstract

Evidence over the last 15 years has suggested that dual (imagery and verbal) coding explanations of concreteness effects in memory for word lists do not generalise well to memory for sentences and paragraphs. In contrast, an alternative framework based on relative differences in relational and distinctive processing has been shown to account for the effects of imagery and concreteness in these contexts and others. This paper describes recent research on free and cued recall of word lists and evaluates it with respect to the two models. The evidence suggests that whereas dual processing systems may be involved in the encoding of verbal materials, dual memory codes are insufficient to explain concreteness effects in recall. Better memory for high-as compared to low-imagery words depends on the use of paradigms that facilitate inter-item relational processing, independent of whether or not imagery is involved.  相似文献   
69.
We demonstrate the close relationship that exists between random sequence generation and working memory functioning. We clarify the nature of this link by examining the impact of concurrent requirements for random sequence response quality. Experiments 1A and 1B show that marking specific response choices for differential treatment, either by requiring an ancillary behaviour or by suppressing these choices from output, impairs overall sequence quality. Contrasting with previous findings, these distinct concurrent tasks have comparable effects. We show that disruption is found only when concurrent demand is high. Experiment 2 demonstrates that increasing the dynamic working memory load by requiring the ancillary response to change during the task leads to additional disruption of randomisation. The results extend and refine our understanding of the contribution of active maintenance of representations in random generation.  相似文献   
70.
In three experiments we explored the nature of representations constructed during the perception and imagination of pitch. We employed a same–different task to eliminate the influence of nonauditory information and to minimise use of cognitive strategies on auditory imagery. A reference tone of frequency 1000, 1500, or 2000 Hz, or an imagined tone of a pitch indicated by a visual cue, was followed by a comparison tone (1000, 1500, or 2000 Hz) to which either a speeded same or different response was required. In separate experiments, same–different judgements were mapped to vertically (Experiments 1 and 2) and horizontally arranged responses (Experiment 3). Judgements of tones closer in pitch yielded longer reaction times and higher error rates than more distant tones, indicating a pitch distance effect for perceptual and imagery tasks alike. In addition, in the imagery task, same–different responses were faster when low-pitched tones demanded a bottom or left key response and high-pitched tones a top or right response than vice versa, suggesting that pitch is coded spatially. Together, these behavioural effects support the assumption that both perceived and imagined pitch are translated into an analogical representation in the spatial domain.  相似文献   
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