首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   450篇
  免费   21篇
  国内免费   16篇
  2024年   2篇
  2023年   2篇
  2022年   6篇
  2021年   10篇
  2020年   17篇
  2019年   18篇
  2018年   19篇
  2017年   25篇
  2016年   18篇
  2015年   13篇
  2014年   18篇
  2013年   139篇
  2012年   9篇
  2011年   18篇
  2010年   15篇
  2009年   25篇
  2008年   12篇
  2007年   29篇
  2006年   17篇
  2005年   15篇
  2004年   13篇
  2003年   7篇
  2002年   7篇
  2001年   4篇
  2000年   5篇
  1999年   3篇
  1998年   7篇
  1997年   4篇
  1995年   3篇
  1993年   3篇
  1992年   1篇
  1990年   2篇
  1985年   1篇
排序方式: 共有487条查询结果,搜索用时 15 毫秒
111.
In the metacontrast dissociation procedure, presenting a masked shape prime prior to a visible shape target leads to reaction-time effects of the prime in an indirect measure, although participants cannot consciously detect prime shapes in a direct measure (Klotz & Neumann, 1999 Klotz, W. and Neumann, O. 1999. Motor activation without conscious discrimination in metacontrast masking. Journal of Experimental Psychology: Human Perception and Performance, 25: 976992.  [Google Scholar]). This has been taken as evidence for the processing of unconscious input. The results of the present metacontrast dissociation study indicate that although participants are unable to consciously report the shape of the prime, they can consciously perceive motion between masked primes and visible targets in a hybrid direct/indirect measure (Experiments 1 and 3). This indicates that former tests did not provide an exhaustive measure for residual conscious perception of the prime in the metacontrast dissociation procedure. Further tests, however, reveal that residual motion perception cannot account for performance in the indirect measure (Experiments 2 and 3). Although the results thus leave the conception of processing of unconscious input intact, they may prompt a revision of its criteria.  相似文献   
112.
In a series of three experiments, we probed the accessibility of action knowledge in different versions of a virtual environment (VE) with 7-year-old children and adults. Using a PHANToMTM haptic interface, participants performed a virtual throwing task in which they tried to propel a ball from a table to hit a target on the ground. In Experiments 1 and 2, the virtual scene was presented on a computer monitor, and, in Experiment 3, it was projected by using a video projector so that the vertical and horizontal dimensions and the spatial location of the VE corresponded to the real-world dimensions. Results indicate that action knowledge is accessible even in a nonimmersive VE, but also suggest that the need to recalibrate perceptual-motor mappings constrains the accessibility of this kind of intuitive knowledge.  相似文献   
113.
A smile is visually highly salient and grabs attention automatically. We investigated how extrafoveally seen smiles influence the viewers' perception of non-happy eyes in a face. A smiling mouth appeared in composite faces with incongruent non-happy (fearful, neutral, etc.) eyes, thus producing blended expressions, or it appeared in intact faces with genuine expressions. Attention to the eye region was spatially cued while foveal vision of the mouth was blocked by gaze-contingent masking. Participants judged whether the eyes were happy or not. Results indicated that the smile biased the evaluation of the eye expression: The same non-happy eyes were more likely to be judged as happy and categorized more slowly as not happy in a face with a smiling mouth than in a face with a non-smiling mouth or with no mouth. This bias occurred when the mouth and the eyes appeared simultaneously and aligned, but also to some extent when they were misaligned and when the mouth appeared after the eyes. We conclude that the highly salient smile projects to other facial regions, thus influencing the perception of the eye expression. Projection serves spatial and temporal integration of face parts and changes.  相似文献   
114.
Speech and song are universal forms of vocalization that may share aspects of emotional expression. Research has focused on parallels in acoustic features, overlooking facial cues to emotion. In three experiments, we compared moving facial expressions in speech and song. In Experiment 1, vocalists spoke and sang statements each with five emotions. Vocalists exhibited emotion-dependent movements of the eyebrows and lip corners that transcended speech–song differences. Vocalists’ jaw movements were coupled to their acoustic intensity, exhibiting differences across emotion and speech–song. Vocalists’ emotional movements extended beyond vocal sound to include large sustained expressions, suggesting a communicative function. In Experiment 2, viewers judged silent videos of vocalists’ facial expressions prior to, during, and following vocalization. Emotional intentions were identified accurately for movements during and after vocalization, suggesting that these movements support the acoustic message. Experiment 3 compared emotional identification in voice-only, face-only, and face-and-voice recordings. Emotion judgements for voice-only singing were poorly identified, yet were accurate for all other conditions, confirming that facial expressions conveyed emotion more accurately than the voice in song, yet were equivalent in speech. Collectively, these findings highlight broad commonalities in the facial cues to emotion in speech and song, yet highlight differences in perception and acoustic-motor production.  相似文献   
115.
Two experiments examined whether different levels of motor and visual experience influence action perception and whether this effect depends on the type of perceptual task. Within an action recognition task (Experiment 1), professional basketball players and novice college students were asked to identify basketball dribbles from point-light displays. Results showed faster reaction times and greater accuracy in experts, but no advantage when observing either own or teammates’ actions compared with unknown expert players. Within an actor recognition task (Experiment 2), the same expert players were asked to identify the model actors. Results showed poor discrimination between teammates and players from another team, but a more accurate assignment of own actions to the own team. When asked to name the actor, experts recognised themselves slightly better than teammates. Results support the hypothesis that motor experience influences action recognition. They also show that the influence of motor experience on the perception of own actions depends on the type of perceptual task.  相似文献   
116.
The Dangerous Decisions Theory (DDT; Porter & ten Brinke, 2009) posits that instantaneous perceptions of trustworthiness based on a stranger's face influence the manner in which ensuing information about the target is processed. This study tested a bi-directional DDT model, proposing that information concerning a target's moral behavior could distort eyewitness memory for the individual's facial trustworthiness. Participants (N = 141) viewed a target individual's face (previously rated as appearing “neutral” on trustworthiness) and then were exposed to one of the three vignettes describing the target's behavior (either immoral, morally neutral, or altruistic). Following a delay, observers were asked to identify the target individual on a facial morph video (continuously ranging in levels of perceived trustworthiness). Results indicated that behavioral information varying in morality influenced facial recognition memory; specifically, faces were recalled as having less trustworthy features following a disclosure of immoral/criminal behavior.  相似文献   
117.
This study examined if subcortical stroke was associated with impaired facial emotion recognition. Furthermore, the lateralization of the impairment and the differential profiles of facial emotion recognition deficits with localized thalamic or basal ganglia damage were also studied. Thirty-eight patients with subcortical strokes and 19 matched normal controls volunteered to participate. The participants were individually presented with morphed photographs of facial emotion expressions over multiple trials. They were requested to classify each of these morphed photographs according to Ekman's six basic emotion categories. The findings indicated that the clinical participants had impaired facial emotion recognition, though no clear lateralization pattern of impairment was observed. The patients with localized thalamic damage performed significantly worse in recognizing sadness than the controls. Longitudinal studies on patients with subcortical brain damage should be conducted to examine how cognitive reorganization post-stroke would affect emotion recognition.  相似文献   
118.
Several convergent lines of evidence have suggested that the presence of an emotion signal in a visual stimulus can influence processing of that stimulus. In the current study, we picked up on this idea, and explored the hypothesis that the presence of an emotional facial expression (happiness) would facilitate the identification of familiar faces. We studied two groups of normal participants (overall N=54), and neurological patients with either left (n=8) or right (n=10) temporal lobectomies. Reaction times were measured while participants named familiar famous faces that had happy expressions or neutral expressions. In support of the hypothesis, naming was significantly faster for the happy faces, and this effect obtained in the normal participants and in both patient groups. In the patients with left temporal lobectomies, the effect size for this facilitation was large (d=0.87), suggesting that this manipulation might have practical implications for helping such patients compensate for the types of naming defects that often accompany their brain damage. Consistent with other recent work, our findings indicate that emotion can facilitate visual identification, perhaps via a modulatory influence of the amygdala on extrastriate cortex.  相似文献   
119.
动觉监督早期介入对动作技能形成的影响   总被引:3,自引:0,他引:3  
通过人工动作技能项目和典型职业操作技能项目的训练活动,研究了动觉监督早期介入对动作技能形成的影响,结果表明早期进行动觉监督训练可以更为充分、有效地发挥动觉监督的作用,提高动作技能形成的成绩和效率。据此讨论了“视觉为主转化为动觉为主”监督机制观点的局限性,认为自觉的职业操作技能训练活动无须遵循这一结论;提出了含有动觉训练的职业操作技能训练模式。  相似文献   
120.
Two experiments examined pigeons' discrimination of directional movement using pictorial images shown on computer monitors. Stimuli consisted of the movement of a bird against a stationary background or the movement of the background behind a stationary bird. In Experiment 1, pigeons were trained to discriminate either leftward or rightward motion of either the bird or the background from stationary frames drawn from the same movies. The background-discrimination group acquired the discrimination faster than the bird-discrimination group. In Experiment 2, transfer of the discrimination from the task of Experiment 1 to a discrimination between motion directions was examined. Most of the pigeons learned this discrimination rapidly, whereas in a pilot study in which direction discrimination was trained without previous static/movement discrimination, learning was poor. It appears that an experimental history of movement against stationary discrimination promoted the pigeons' learning of the directional motion discrimination.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号