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A series of four experiments is reported in which reaction times for naming line drawings were analyzed as a function of the similarity of the print superimposed on the drawings to the printed label for the drawing. This effect was studied as a function of grade level (ages 6, 8, and 11 years) and, hence, reading experience. The studies were designed to determine more precisely the characteristics of the stage of visual feature analysis of word identification and to examine response competition factors in this interference task. Results indicated that a combination of end letters and word shape was important for word identification and that response articulation was a significant distinct interference component in this task.  相似文献   
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Internal evidence of cultural bias, in terms of various types of item analysis, was sought in the Wonderlic Personnel Test results in large, representative samples of Whites and Blacks totaling some 1,500 subjects. Essentially, the lack of any appreciable Race × Items interaction and the high interracial similarity in rank order of item difficulties lead to the conclusion that the Wonderlic shows very little evidence of cultural bias with respect to the present samples which, however, differ appreciably in mean scores. The items which account for the most variance within each racial group are, by and large, the same items that show the largest interracial discrimination.  相似文献   
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Our actions and decisions are regularly influenced by the social environment around us. Can social cues be leveraged to induce curiosity and affect subsequent behavior? Across two experiments, we show that curiosity is contagious: The social environment can influence people's curiosity about the answers to scientific questions. Participants were presented with everyday questions about science from a popular on-line forum, and these were shown with a high or low number of up-votes as a social cue to popularity. Participants indicated their curiosity about the answers, and they were given an opportunity to reveal a subset of those answers. Participants reported greater curiosity about the answers to questions when the questions were presented with a high (vs. low) number of up-votes, and they were also more likely to choose to reveal the answers to questions with a high (vs. low) number of up-votes. These effects were partially mediated by surprise and by the inferred usefulness of knowledge, with a more dramatic effect of low up-votes in reducing curiosity than of high up-votes in boosting curiosity. Taken together, these results highlight the important role social information plays in shaping our curiosity.  相似文献   
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The current study examines whether crucial safe driving skills are associated with safe road-crossing skills as pedestrians. The main research question was whether skills that are acquired from the point of view of a driver are associated with the skills of pedestrians in different platforms or settings. Furthermore, the study examines whether task performance on one platform (driving) primes an operator for task performance on another (road-crossing as a pedestrian) or vice versa. Sixty people took part in this study and completed a demographic questionnaire, a Driving Behavior Questionnaire, a Pedestrian Behavior Scale and two computerized tests – a Hazard Perception Test for Drivers and a Hazard Perception Test for Pedestrians.We found that the better the participants detect hazards on the road as drivers, the better they detect hazards as pedestrians as well, and that most of the participants’ self-reported values regarding their driving and their road-crossing as pedestrians are correlated. The study revealed an association between years of seniority in driving and the number of driving hours per week, and some behavioral variables as pedestrians – meaning that exposure to the road as a driver may be related to safer behavior as a pedestrian.  相似文献   
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Advances in applying statistical Machine Learning (ML) led to several claims of human-level or near-human performance in tasks such as image classification & speech recognition. Such claims are unscientific primarily for two reasons, (1) They incorrectly enforce the notion that task-specific performance can be treated as manifestation of General Intelligence and (2) They are not verifiable as currently there is no set benchmark for measuring human-like cognition in a machine learning agent. Moreover, ML agent’s performance is influenced by knowledge ingested in it by its human designers. Therefore, agent’s performance may not necessarily reflect its true cognition. In this paper, we propose a framework that draws parallels from human cognition to measure machine’s cognition. Human cognitive learning is quite well studied in developmental psychology with frameworks and metrics in place to measure actual learning. To either believe or refute the claims of human-level performance of machine learning agent, we need scientific methodology to measure its cognition. Our framework formalizes incremental implementation of human-like cognitive processes in ML agents with an implicit goal to measure it. The framework offers guiding principles for measuring, (1) Task-specific machine cognition and (2) General machine cognition that spans across tasks. The framework also provides guidelines for building domain-specific task taxonomies to cognitively profile tasks. We demonstrate application of the framework with a case study where two ML agents that perform Vision and NLP tasks are cognitively evaluated.  相似文献   
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The interaction and engagement patterns of 13 supported employees and 38 regular Adult Training Centre (ATC) attenders were compared. Data were obtained through direct observation within 13 employment sites and a representative sample of ATC organised activities. Results indicated that individual involvement was significantly higher in employment, compared to ATCs, but that the ATC group experienced significantly more social interaction, mainly due to higher levels of task specific dialogue between individuals and the service staff within ATCs. A breakdown of with whom interactions occurred revealed that individuals in ATCs tended to interact more often with care staff than anyone else. Individuals tended to interact more often during work with their non-disabled co-workers and a substantial proportion of time was spent interacting with the public. These findings suggest that the supported employment option yields advantages for individuals in some key aspects of community integration, compared to ATCs.  相似文献   
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In Uganda, one in five children presents mental health challenges, including disruptive behavior disorders (DBDs). DBDs can persist through adulthood and result in negative outcomes. Effective interventions for DBDs have been developed and tested in high-poverty communities in developed countries. Yet, most African countries, such as Uganda, lack such interventions. This paper describes the adaptation process of an evidence-based intervention of U.S. origin to optimize fit to context with intervention fidelity, as part of a randomized trial conducted with youth that exhibit behavioral challenges and their caregivers in 30 schools in Uganda. The process involved: initial meetings with headteachers and teachers to introduce the study and the main concepts of the intervention; initial manual review focusing on 4Rs and 2Ss content by the Uganda team; engagement of community stakeholders for additional feedback on content and cultural relevance; final revision of the manual; and collection of children’s drawings for the illustration of the manual. This paper describes both similarities and differences between the original and adapted intervention content and methods of delivery. The findings also highlight the importance of involving community stakeholders in the adaptation process.  相似文献   
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