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21.
陈会昌  夏菡 《心理科学》2001,24(5):533-536
本研究采用开放式问卷法,通过调查810名6-14岁儿童头脑中想象物的文字与图画描述,考察了儿童想象发展的特点。结果发现:(1)儿童对想象物的文字与图画描述可以分划分为3种水平:表象的记忆水平、表象的再造水平和表象创造水平。其中,对想象物的文字描述水平,年龄发展趋势明显,从小学一至二年级之间和四到五年级之间的发展变化最大;而对想象物的图画描述水平,年龄发展趋势不明显。(2)根据儿童对想象物的文字描述和图画描述的发展的匹配程度,可以把儿童的想象发展分为3种类型:文字与图形符号均衡发展型、文字符号型和图形符号型。  相似文献   
22.
The purpose of this study was to examine the association between esport participation and loneliness, as well as its moderating factors. Chinese college students (N = 216) self-reported their esport playing time and degree of loneliness each day immediately before bedtime for four consecutive weeks. The findings revealed that as playing time increased, students did not experience reduced sense of loneliness during playing esport, but they experienced a temporary and intensified feeling of loneliness the same day following gameplay. Students with higher general loneliness tended to feel more after-game loneliness associated with increased esport participation. Students with higher obsessive passion about esport tended to experience more loneliness (both in-game and after-game) associated with increased esport participation. Students with greater coping motivation about esport tended to experience more in-game loneliness associated with previous increased esport participation. Students who played esport less often with friends in person, or with more escape motivation toward esport, tended to increase esport participation time more following previous increased after-game loneliness. The findings suggested that college students should avoid utilizing esport to achieve a sense of belonging and should be cautious of the loneliness-inducing effect after gameplay. A healthy level of loneliness can be maintained by playing esport more with friends in person, learning strategies to avoid obsessive passion, coping motivation, and escape motivation towards esport.  相似文献   
23.
钟面画测试被广泛用于研究和测试老年人群中的各种认知缺陷和认知老化,是一种有用的筛选老年痴呆症病人的工具。近年来它也被用于研究正常儿童和ADHD儿童。该文回顾了钟面画测试所涉及的内部认知过程以及影响钟面画测试的各种因素、钟面画测试与执行功能测试之间的相关,并且重点回顾了钟面画测试在正常儿童和ADHD儿童中的研究。由于钟面画测试本身简便、快捷,可以迅速地大规模筛选障碍儿童,在这方面的研究具有重大的实践意义。  相似文献   
24.
《Médecine & Droit》2016,2016(138):62-69
Health data give rise to a plurality of qualifications. The exercise players are forced this not unusual for the legal system. In the case of health data, especially when these data are processed through folders to which several categories of actors need access, it may still be problematic. Electronic medical records, in which the authorities have in recent years invested a lot of hope and money, fail to cross the course of a generalization though it was presented as being beneficial for our public health system and financing of health spending. Without exaggerating the extent of social problems related to the interpretation and application of standards, it is reasonable to think that they are partly responsible for this fact. After presenting the two great bodies of norms which where initially protecting personal health data, this paper develops the analysis of their confrontation before highlighting the status of one of the most complex issues in this field, that is the people's consent to the various treatments that their data may be subject of.  相似文献   
25.
PurposeThis study aimed to identify cases of developmental stuttering and associated comorbidities in de-identified electronic health records (EHRs) at Vanderbilt University Medical Center, and, in turn, build and test a stuttering prediction model.MethodsA multi-step process including a keyword search of medical notes, a text-mining algorithm, and manual review was employed to identify stuttering cases in the EHR. Confirmed cases were compared to matched controls in a phenotype code (phecode) enrichment analysis to reveal conditions associated with stuttering (i.e., comorbidities). These associated phenotypes were used as proxy variables to phenotypically predict stuttering in subjects within the EHR that were not otherwise identifiable using the multi-step identification process described above.ResultsThe multi-step process resulted in the manually reviewed identification of 1,143 stuttering cases in the EHR. Highly enriched phecodes included codes related to childhood onset fluency disorder, adult-onset fluency disorder, hearing loss, sleep disorders, atopy, a multitude of codes for infections, neurological deficits, and body weight. These phecodes were used as variables to create a phenome risk classifier (PheRC) prediction model to identify additional high likelihood stuttering cases. The PheRC prediction model resulted in a positive predictive value of 83 %.ConclusionsThis study demonstrates the feasibility of using EHRs in the study of stuttering and found phenotypic associations. The creation of the PheRC has the potential to enable future studies of stuttering using existing EHR data, including investigations into the genetic etiology.  相似文献   
26.
A dominant theory of embodied aesthetic experience (Freedberg & Gallese, 2007, Trends in Cognitive Sciences, 11, 197) posits that the appreciation of visual art is linked to the artist’s movements when creating the artwork, yet a direct link between the kinematics of drawing actions and the aesthetics of drawing outcomes has not been experimentally demonstrated. Across four experiments, we measured aesthetic responses of students from arts and non-arts backgrounds to drawing movements generated from computational models of human writing. Experiment 1 demonstrated that human-like drawing movements with bell-shaped velocity profiles (Sigma Lognormal [SL] and Minimum Jerk [MJ]) are perceived as more natural and pleasant than movements with a uniform profile, and in both Experiments 1 and 2 movements that were perceived as more natural were also preferred. Experiment 3 showed that this effect persists if lower-level dynamic stimulus features are fully matched across experimental and control conditions. Furthermore, aesthetic preference for human-like movements were associated with greater perceptual fluency in Experiment 3, evidenced by unbiased estimations of the duration of natural movements. In Experiment 4, line drawings with visual features consistent with the dynamics of natural, human-like movements were preferred, but only by art students. Our findings directly link the aesthetics of human action to the visual aesthetics of drawings, but highlight the importance of incorporating artistic expertise into embodied accounts of aesthetic experience.  相似文献   
27.
This study investigated the influences of task constraint on motor learning for a trajectory-based movement considering the speed–accuracy relationship. In the experiment, participants practiced trajectory-based movements for five consecutive days. The participants were engaged in training with time-minimization or time-matching constraints. The results demonstrated that the speed–accuracy tradeoff was not apparent or was weak in the training situation. When the participants practiced the movement with a time-minimization constraint, movement errors did not vary, whereas the movement time decreased. With the time-matching constraint, the errors decreased as a session proceeded. These results were discussed in terms of the combination of signal-dependent noises and exploratory search noises. It is suggested that updating spatial and temporal factors does not appear to occur simultaneously in motor learning.  相似文献   
28.
The authors’ purpose was to determine the interaction of age and limb used on positional variability at different loads. Eleven young adults and 10 older adults were asked to accurately match and maintain a horizontal target line with 5° abduction of their index finger and 5° dorsiflexion of their ankle for 20 s at loads ranging from 2 to 50% of the maximal load that could be lifted with each limb. The visual gain was kept constant at 1° (visual angle). Positional variability was greater in older adults for both limbs, nonetheless age-associated differences were greater for the ankle dorsiflexion task compared with the abduction of the index finger task. In addition, we found that, independent of age, motor output variability was greater with the lower limb. These results provide novel evidence that older adults may exhibit greater impairments in motor control with the foot compared with the finger. Furthermore, these findings support the idea, using a different task than previous literature, that the lower limb has greater motor output variability than the upper limb.  相似文献   
29.
The authors examined how timing accuracy in tapping sequences is influenced by sequential effects of preceding finger movements and biomechanical interdependencies among fingers. Skilled pianists tapped sequences at 3 rates; in each sequence, a finger whose motion was more or less independent of other fingers' motion was preceded by a finger to which it was more or less coupled. Less independent fingers and those preceded by a more coupled finger showed large timing errors and change in motion because of the preceding finger's motion. Motion change correlated with shorter intertap intervals and increased with rate. Thus, timing of sequence elements is not independent of the motion trajectories that individuals use to produce them. Neither motion nor its relation to timing is invariant across rates.  相似文献   
30.
When subjects are required to produce short sequences of equally paced finger taps and to accentuate one of the taps, the interval preceding the forceful tap is shortened and the one that immediately follows the accent is lengthened. Assuming that the tapping movements are triggered by an internal clock, one explanation attributes the mistiming of the taps to central factors: The momentary rate of the clock is accelerated or decelerated as a function of motor preparation to, respectively, increase or decrease the movement force. This hypothesis predicts that the interre-sponse intervals measured between either tap movement onsets or movement terminations (taps) will show the same timing pattern. A second explanation for the observed interval effects is that the tapping movements are triggered by a regular internal clock but the timing of the successive taps is altered because the forceful movement is completed in less time than the other tap movements are. This “peripheral” hypothesis predicts regular timing of movement onsets but distorted timing of movement terminations. In the present study, the trajectories of the movements performed by subjects were recorded and the interresponse intervals were measured at the beginning and the end of the tapping movements. The results of Experiment 1 showed that neither model can fully explain the interval effects: The fast forceful movements were initiated with an additional delay that took into account the small execution time of these movements. Experiment 2 reproduced this finding and showed that the timing of the onset and contact intervals did not evolve with the repetition of trial blocks. Therefore, the assumption of an internal clock that would trigger the successive movements must be rejected. The results are discussed in the framework of a modified two-stage model in which the internal clock, instead of triggering the tapping movements, provides target time points at which the movements have to produce their meaningful effects, that is, contacts with the response key. The timing distortions are likely to reflect both peripheral and central components.  相似文献   
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