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191.
以认知诊断和动态评估两者基本的心理计量模型:MLTM for MS和MRMLC相结合作为切入点,提出了基于认知诊断的动态评估方案及数据统计分析方法。为探讨该方案和数据分析方法的可行性,以儿童图形推理能力为例展开实证研究。研究结果显示:(1)基于认知诊断的动态评估方案是可以实现的、其数据分析方法也是可行的;(2)该方案不仅可以测量潜在水平,还可以测量其涉及的认知成分和策略的变化;(3)无论是当前水平还是潜在水平,高年级儿童都更擅长采用较复杂、有效的认知加工成分和策略。  相似文献   
192.
The purpose of this study was to examine the effect of increasing exercise intensity on the role of joint powers in ergometer double poling (DP), while taking specific dynamic constraints into account. One main question was whether lower-body power contribution increased or decreased with increasing intensity. Nine male Norwegian national-level cross-country skiers performed ergometer DP at low, moderate, high and maximal intensity. Kinematics, and ground (GRF) and poling (Fpoling) reaction forces were recorded and used in link segment modeling to obtain joint and whole-body dynamics. Joint powers were averaged over the cycle, the poling (PP) and recovery (RP) phases. The contribution of these average powers was their ratios to cycle average poling power. At all intensities, the shoulder (in PP) and hip (mostly in RP) generated most power. Averaged over the cycle, lower-body contribution (sum of ankle, knee and hip power) increased from ∼37% at low to ∼54% at maximal intensity (p < .001), originating mostly from increased hip contribution within PP, not RP. The generation of larger Fpoling at higher intensities demanded a reversal of hip and knee moment. This was necessary to appropriately direct the GRF vector as required to balance the moment about center of mass generated by Fpoling (control of angular momentum). This was reflected in that the hip changed from mostly absorbing to generating power in PP at lower and higher intensities, respectively. Our data indicate that power-transfer rather than stretch-shortening mechanisms may occur in/between the shoulder and elbow during PP. For the lower extremities, stretch-shortening mechanisms may occur in hip, knee and trunk extensors, ensuring energy conservation or force potentiation during the countermovement-like transition from body lowering to heightening. In DP locomotion, increasing intensity and power output is achieved by increased lower-body contribution. This is, at least in ergometer DP, partly due to changes in joint dynamics in how to handle dynamic constraints at different intensities.  相似文献   
193.
The postmaterialism thesis contends that newer cultural and social justice issues will supplant traditional, class‐based economic concerns as societies become increasingly wealthy. Although macrolevel evidence broadly supports this prediction, individual‐level evidence for the theory in the United States has been sparse. Moreover, alternative theories predict that postmaterialism will not travel well to the American context because religious cleavages that divide the major parties will be most salient. We test the postmaterialism thesis at the individual level using unique data that enable us to evaluate citizens' value‐preference structures across income levels, as well as the conditional effect of income on the relationship between individuals' ranked value preferences and political attitudes and behavior. Consistent with the theory, greater income strengthens the association between egalitarianism and ideology, partisanship, evaluations of President Obama, and presidential vote choice, and weakens the relationship between moral traditionalism and these same variables. However, income does not moderate the association between economic security and individuals' identities, evaluations, or behavior. Additionally, value‐preference hierarchies are quite similar across income groups after controlling for partisanship and ideology. The results lend insight into the nature of value‐ and income‐based cleavages in American politics.  相似文献   
194.
From a game theory perspective the ability to generate random behaviors is critical. However, psychological studies have consistently found that individuals are poor at behaving randomly. In this paper we investigated the possibility that the randomness mechanism lies not within the individual players but in the interaction between the players. Provided that players are influenced by their opponent’s past behavior, their relationship may constitute a state of reciprocal causation [Cognitive Science 21 (1998) 461], in which each player simultaneously affects and is affected by the other player. The result of this would be a dynamic, coupled system. Using neural networks to represent the individual players in a game of paper, rock, and scissors, a model of this process was developed and shown to be capable of generating chaos-like behaviors as an emergent property. In addition, it was found that by manipulating the control parameters of the model, corresponding to the amount of working memory and the perceived values of different outcomes, that the game could be biased in favor of one player over the other, an outcome not predicted by game theory. Human data was collected and the results show that the model accurately describes human behavior. The results and the model are discussed in light of recent theoretical advances in dynamic systems theory and cognition.  相似文献   
195.
We investigated the adaptation of balancing behavior during a continuous, predictable perturbation of stance consisting of 3-min backward and forward horizontal sinusoidal oscillations of the support base. Two visual conditions (eyes-open, EO; eyes-closed, EC) and two oscillation frequencies (LF, 0.2 Hz; HF, 0.6 Hz) were used. Center of Mass (CoM) and Center of Pressure (CoP) oscillations and EMG of Soleus (Sol) and Tibialis Anterior (TA) were recorded. The time course of each variable was estimated through an exponential model. An adaptation index allowed comparison of the degree of adaptation of different variables. Muscle activity pattern was initially prominent under the more challenging conditions (HF, EC and EO; LF, EC) and diminished progressively to reach a steady state. At HF, the behavior of CoM and CoP was almost invariant. The time-constant of EMG adaptation was shorter for TA than for Sol. With EC, the adaptation index showed a larger decay in the TA than Sol activity at the end of the balancing trial, pointing to a different role of the two muscles in the adaptation process. At LF, CoM and CoP oscillations increased during the balancing trial to match the platform translations. This occurred regardless of the different EMG patterns under EO and EC. Contrary to CoM and CoP, the adaptation of the muscle activities had a similar time-course at both HF and LF, in spite of the two frequencies implying a different number of oscillation cycles. During adaptation, under critical balancing conditions (HF), postural muscle activity is tuned to that sufficient for keeping CoM within narrow limits. On the contrary, at LF, when vision permits, a similar decreasing pattern of muscle activity parallels a progressive increase in CoM oscillation amplitude, and the adaptive balancing behavior shifts from the initially reactive behavior to one of passive riding the platform. Adaptive balance control would rely on on-line computation of risk of falling and sensory inflow, while minimizing balance challenge and muscle effort. The results from this study contribute to the understanding of plasticity of the balance control mechanisms under posture-challenging conditions.  相似文献   
196.
Fu WT 《Cognitive Science》2011,35(5):874-904
A dynamic context model of interactive behavior was developed to explain results from two experiments that tested the effects of interaction costs on encoding strategies, cognitive representations, and response selection processes in a decision-making and a judgment task. The model assumes that the dynamic context defined by the mixes of internal and external representations and processes are sensitive to the interaction cost imposed by the task environment. The model predicts that changes in the dynamic context may lead to systematic biases in cognitive representations and processes that eventually influence decision-making and judgment outcomes. Consistent with the predictions by the model, results from the experiments showed that as interaction costs increased, encoding strategies and cognitive representations shifted from perception-based to memory-based. Memory-based comparisons of the stimuli enhanced the similarity and dominance effects, and led to stronger systematic biases in response outcomes in a choice task. However, in a judgment task, memory-based representations enhanced only the dominance effects. Results suggested that systematic response biases in the dominance context were caused by biases in the cognitive representations of the stimuli, but response biases in the similarity context were caused by biases in the comparison process induced by the choice task. Results suggest that changes in interaction costs not only change whether information was assessed from the external world or from memory but also introduce systematic biases in the cognitive representation of the information, which act as biased inputs to the subsequent decision-making and judgment processes. Results are consistent with the idea of interactive cognition, which proposes that representations and processes are contingent on the dynamic context defined by the information flow between the external task environment and internal cognition.  相似文献   
197.
This study explores the phenomenological structure of mystical experience among 139 Chinese Pure Land and Chan Buddhist monks and nuns. Semi‐structured interviews, thematic coding, and statistical analyses demonstrated that Stace's common facets of mysticism as measured by Hood's Mysticism Scale (M Scale) successfully described Buddhist experience as modified by Buddhist doctrines. Confirmatory factor analysis (CFA) revealed that these facets could be formed into Stace's three‐factor structure. A mystical introvertive unity hypothesized to be separate from an extrovertive unity instead converged in the Chinese Buddhist context. These results lend strong support to the thesis that the phenomenology of mystical experience reveals a common experiential core that can be discerned across religious and spiritual traditions. These data also demonstrated that this common core can and should be explored using mixed methods.  相似文献   
198.
In daily experience, children have access to a variety of cues to others’ emotions, including face, voice, and body posture. Determining which cues they use at which ages will help to reveal how the ability to recognize emotions develops. For happiness, sadness, anger, and fear, preschoolers (3-5 years, N = 144) were asked to label the emotion conveyed by dynamic cues in four cue conditions. The Face-only, Body Posture-only, and Multi-cue (face, body, and voice) conditions all were well recognized (M > 70%). In the Voice-only condition, recognition of sadness was high (72%), but recognition of the three other emotions was significantly lower (34%).  相似文献   
199.
I propose that primary conscious awareness arises from synchronized activity in dendrites of neurons in dorsal thalamic nuclei, mediated particularly by inhibitory interactions with thalamic reticular neurons. In support, I offer four evidential pillars: (1) consciousness is restricted to the results of cortical computations; (2) thalamus is the common locus of action of brain injury in vegetative state and of general anesthetics; (3) the anatomy and physiology of the thalamus imply a central role in consciousness; (4) neural synchronization is a neural correlate of consciousness.  相似文献   
200.
This study investigates the internal structure and construct validity of Complex Problem Solving (CPS), which is measured by a Multiple-Item-Approach. It is tested, if (a) three facets of CPS - rule identification (adequateness of strategies), rule knowledge (generated knowledge) and rule application (ability to control a system) - can be empirically distinguished, how (b) reasoning is related to these CPS-facets and if (c) CPS shows incremental validity in predicting school grade point average (GPA) beyond reasoning. N = 222 university students completed MicroDYN, a computer-based CPS test and Ravens Advanced Progressive Matrices. Analysis including structural equation models showed that a 2-dimensionsal model of CPS including rule knowledge and rule application fitted the data best. Furthermore, reasoning predicted performance in rule application only indirectly through its influence on rule knowledge indicating that learning during system exploration is a prerequisite for controlling a system successfully. Finally, CPS explained variance in GPA even beyond reasoning, showing incremental validity of CPS. Thus, CPS measures important aspects of academic performance not assessed by reasoning and should be considered when predicting real life criteria such as GPA.  相似文献   
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