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291.
The processing of syllables during the writing of isolated words has been shown to occur either before or during the writing of the word containing them. To demonstrate that this difference is related to graphomotor constraints, participants copied bi- and trisyllabic words three times, in four conditions where graphomotor constraints were gradually increased. As expected, latencies were only affected by syllable number in the low-constraint condition. In all four conditions, interletter intervals at syllable boundaries were longer than intrasyllabic interletter intervals. The difference between inter- and intrasyllabic intervals increased with the level of graphomotor constraint. Taken together, these findings indicate that under low graphomotor-constraint conditions, all the syllable processing takes place prior to the writing of a word, whereas under higher graphomotor-constraint conditions, syllable processing is more sequential, each syllable being processed just before it is written.  相似文献   
292.
When faces are learned from rotating view sequences, novel views may be recognized by matching them with an integrated representation of the sequence or with individual views. An integrated-representation process should benefit from short view durations, and thus from the inclusion of views in a short temporal window, allowing the distribution of attention over the entire sequence. A view-matching process should benefit from long view durations, allowing the attention to focus on each view. In a sequential comparison task, we tested the recognition of learned and novel interpolated and extrapolated views after learning faces from rapid and slow sequences (240 ms or 960 ms for each view). We found a superiority of rapid over slow sequences, in favour of the integrated-representation hypothesis. In addition, the recognition pattern for the different viewpoints in the sequence depended on the absence or presence of extrapolated views, showing a bias of the distribution of attention.  相似文献   
293.
In daily life, people frequently need to observe dynamic objects and temporarily maintain their representations in visual working memory (VWM). The present study explored the mechanism underlying the binding between perceptual features and locations of dynamic objects in VWM. In three experiments, we measured and compared the memory performance for feature-location binding of multiple dynamic and static objects. The results showed that the feature-location binding was impaired for the dynamic objects compared with the static objects. The impairment persisted when the global spatial configuration of the objects remained intact during the motion, as well as when the binding task was relatively easy, such as binding between single-feature objects and coarse locations. The results indicate that object features and locations are not maintained in VWM as well-integrated object files; rather, the formation of feature-location binding may require additional processes, which are disrupted by the constant change of locations in dynamic circumstances. We propose a consolidation process as possible underlying mechanism, and discuss factors that may influence the strength of feature-location binding in dynamic circumstances.  相似文献   
294.
The present research adopted a computational approach to explore the extent to which the semantic content of texts constrains the activation of knowledge-based inferences. Specifically, we examined whether textual semantic constraints (TSC) can explain (1) the activation of predictive inferences, (2) the activation of bridging inferences and (3) the higher prevalence of the activation of bridging inferences compared to predictive inferences. To examine these hypotheses, we computed the strength of semantic associations between texts and probe items as presented to human readers in previous behavioural studies, using the Latent Semantic Analysis (LSA) algorithm. We tested whether stronger semantic associations are observed for inferred items compared to control items. Our results show that in 15 out of 17 planned comparisons, the computed strength of semantic associations successfully simulated the activation of inferences. These findings suggest that TSC play a central role in the activation of knowledge-based inferences.  相似文献   
295.
The utility of emotional approach coping (EAC), or expressing and processing emotions, has been equivocal for men. Gender role conflict, or the negative cognitive, emotional and behavioural consequences associated with male gender role socialisation, likely shape coping responses and may negatively affect the efficacy of men's emotion-directed coping efforts and adjustment to cancer. Perceptions of receptiveness of one's interpersonal environment may be particularly important to the effectiveness of EAC. This study examined the relationships among EAC, gender role conflict, and distress in a group of 183 men with cancer. Structural equation modelling revealed that higher gender role conflict was associated with lower emotional expression, which in turn was associated with greater distress. Gender role conflict was not related to emotional processing. Higher gender role conflict also was associated directly with more distress. In subsequent analyses, social constraints and age were examined as possible moderators of EAC. Emotional expression was related to more psychological distress for those in highly constrained environments; and emotional processing was associated with more distress with younger age. Emotional expression may be particularly affected by social influences related to gender and social receptivity. More research is needed to better distinguish constructive and unconstructive emotional processing.  相似文献   
296.
Effects of postural state and hand preference as constraints on 1-handed catching performance were investigated in different ability groups of children aged 9-10 years. On the basis of pretest data, the authors classified 48 participants into groups of good, intermediate, and poor catchers (n = 16 in each) and asked them to perform 1-handed catches with their preferred and nonpreferred hands while standing and sitting. The good catchers' performance was not affected by the imposed postural constraints but did improve when they used the preferred hand. A similar effect of hand preference was evident in the intermediate and poor catchers, but there was also an effect of postural constraint. Independent of hand preference, intermediate catchers' performance while seated improved significantly compared with that during standing. For poor catchers, there was an interaction between hand preference and posture; significant improvement was evident only when they used the preferred hand in the sitting condition. The finding that manipulation of posture and hand preference affected performance outcomes indicates that perceptual skill is not the only influence on catching performance in children. Manipulation of those key constraints may facilitate the acquisition of catching skill, but more research is needed to determine the permanence of those effects.  相似文献   
297.
The authors examined the dynamics governing rhythmic forearm movements that 9 participants performed under a variety of task constraints by using a generic, unbiased analysis technique for extracting the drift coefficients of Fokker-Planck equations from stochastic data. From those coefficients, they reconstructed and analyzed vector fields and phase portraits to identify characteristic, task-dependent kinematic and dynamical features. They first directly estimated the parameters of weakly nonlinear self-sustaining oscillators from the extracted drift coefficients. The estimated parameters that the authors had selected instinctively and then particularized by using averaging methods largely confirmed previously derived limit-cycle models. Next, they ventured beyond limit-cycle models to examine global and local dynamical features that those models cannot adequately address, particularly task-dependent changes in flow strength and curvature and distinct dynamical features associated with flexion and extension. The authors argue that those features should be focal points of researchers' future modeling efforts to formulate a more adequate and encompassing account of the dynamics of rhythmic movement.  相似文献   
298.
In 2 experiments, the authors examined whether and to what degree young adults can learn to produce random planar motion of the index finger or fingers. Three different types of information feedback were provided to the participants (N = 8 in each experiment) over up to 5 days of practice across the 2 experiments. The results from both experiments revealed that the participants produced a relatively low level of movement randomness in finger motion and that they did not learn through practice to enhance the stochastic properties of their movement under any feedback conditions. The findings provide further evidence that there are relatively tight constraints on the number of dimensions that are regulating single-limb planar motion and that those constraints are not susceptible to change through typical learning protocols.  相似文献   
299.
This article presents a problem‐solving model to examine the often problematic relationship between expertise and creativity. The model has two premises, each the opposite of a common cliché. The first cliché asserts that creativity requires thinking outside‐the‐box. The first premise argues that experts can only think and problem solve inside the tool boxes of their expertise. The second cliché, that creativity requires freedom from constraints, points to the problem with expertise. Free to do anything, experts repeat what has worked best in the past. A solution is suggested by the second premise: to circumvent the liabilities of expertise, creativity requires constraints of a particular paired kind. The model is introduced as an expansion of prior process models focused on problem identification and construction. Problem‐finding is reanalyzed as constraint‐finding. A case study shows how one recognized creator, painter Chuck Close, uses constraints as a tool to solve the expertise‐creativity problem.  相似文献   
300.
This study aimed to measure how the change on targets information modifies teams’ tactical behavior during football small-sided games. 20 male senior professional players divided in 4 teams of 5 players participated in the study. Each team played two small-sided games, one with 2 official targets with goalkeeper and one with 6 small targets. Positional data of each player were recorded using a 15 Hz portable GPS. The distance between the centers of gravity (CG) of both team, the stretch index and the relative stretch index were measured and differences accessed via standardized differences, coefficient intervals and meta-analysis procedures. A moderate increase on the distance between the CG of each team and a small decrease on the stretch index and on the relative stretch index from 2 targets to the 6 targets games was observed. It was also identified that pitch location affected the interaction between teams. When the game was played in lateral corridors or defensive sectors, the differences between game conditions increased. Emphasizing the information for attacking team to shoot at goal, by manipulating the number of targets constrained tactical behavior of teams. The amplification of specific information on small-sided games can help coaches to promote players and teams’ emergent adapted behaviors.  相似文献   
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