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991.
Performance differences in dynamic and static balance ability of 150 preschool Ss aged 3,4, and 5 yr. were studied. Ss performed 4 balance-beam tasks and 2 balance-board tasks. An Age by Sex (3 × 2) factorial, design employing both univariate and multivariate ANOVA techniques were the statistics used. For both dynamic and static balance Age was highly significant, and the use of multivariate ANOVA indicated significant sex differences on the static balance tasks. The appropriateness of multivariate techniques where more than one dependent variable is measured on the same population was discussed, and the need to take into account the relationship between these variables when analyzing the data was noted.  相似文献   
992.
Two experiments tested the hypothesis that the decremental effects of massed practice are due to the development of a negative drive (Hull’s Ir). The results indicated that the decremental effects of massed practice on either the pursuit rotor or the two-hand coordinator do not transfer to depress performance or reminiscence on the other task. The results did not support Hull’s drive interpretation but were explained by theories attributing decrement to a decreased level of arousal.  相似文献   
993.
Although previous studies had shown that classical predifferentiation of green (CS-j and red (CS+) cues enabled them to facilitate tracking performance when used as supplementary indicators of correct and incorrect responses respectively, the studies were inconclusive concerning specific conditional properties versus nonspecific arousal consequences of the cues. A sample of 108 Ss was exposed to the same predifferentiation procedure, but then were subgrouped in terms of the kind of feedback signal received in tracking (no signal, red only, green only, both signals). A nonspecificity theory predicts subgroup equality of tracking performances while specificity theory predicts the dependence of performance level on the kind of signal received. Results corroborated previous findings and the view that tracking effects were reasonably attributable to the transfer of specific stimulus functions generated in the differentiation trials.  相似文献   
994.
Robust offline performance gains, beyond those that would be anticipated by being exposed to additional physical practice, have been reported during procedural learning and have been attributed to enhancement consolidation, a process by which memory is transformed in such a way that it is not only more resistant to forgetting but may also involve a reorganization of information that supports superior task execution. The authors assessed the impact of increasing within-session practice extent on the emergence of offline performance gains. Practice-dependent improvements occurred across 12 and 24 30-s practice trials of a 5-element motor sequencing task. Offline improvements were observed following both 12 and 24 trials. The improvement following 12 trials was associated with the formation of motor chunks important for establishing movement sequence structure. In contrast, the offline improvement after 24 trials was not related to further changes in movement structure beyond those that had emerged during practice. These data suggest that additional memory operations, beyond those needed to amalgamate subsequences of the SRT task, are susceptible to enhancement consolidation.  相似文献   
995.
The authors examined how the effectiveness of feedback for the learning of complex motor skills is affected by the focus of attention it induces. The feedback referred specifically either to body movements (internal focus) or to movement effects (external focus). In Experiment 1, groups of novices and advanced volleyball players (N = 48) practiced “tennis” serves under internal-focus or external-focus feedback conditions in a 2 (expertise) × 2 (feedback type) design. Type of feedback did not differentially affect movement quality, but external-focus feedback resulted in greater accuracy of the serves than internal-focus feedback during both practice and retention, independent of the level of expertise. In Experiment 2, the effects of relative feedback frequency as a function of attentional focus were examined. A 2 (feedback frequency: 100% vs. 33%) × 2 (feedback type) design was used. Experienced soccer players (N = 52) were required to shoot lofted passes at a target. External-focus feedback resulted in greater accuracy than internal-focus feedback did. In addition, reduced feedback frequency was beneficial under internal-focus feedback conditions, whereas 100% and 33% feedback were equally effective under external-focus conditions. The results demonstrate the effectiveness of effect-related, as opposed to movement-related, feedback and also suggest that there is a need to revise current views regarding the role of feedback for motor learning.  相似文献   
996.
The current status of research on the memory drum theory is evaluated with emphasis on the issues raised by Marteniuk and MacKenzie (1981). A general theme emerging from this review is that response programming is not the only process which can influence RT and that distinguishing programming from non-programming effects clarifies rather than “clouds? the issues.  相似文献   
997.
The two experiments reported examined the temporal organization of force and direction motor-programming processes in a step-input tracking type task. Both experiments observed a reduction in reaction time in the direction-uncertain conditions compared to the direction-certain ones. Thus it seems as though the direction decision does not have to precede the selection of the proper amount of force. Experiment 2 observed an underadditive interaction between levels of direction uncertainty (certain or uncertain) and levels of force uncertainty (certain or uncertain). This interaction was interpreted as support for a parallel organization of the processes responsible for the programming of force and direction and thus, strongly supports the parallel model of programming recently proposed by Klapp (1977a, b).  相似文献   
998.
The authors investigated how brain activity during motor-memory consolidation contributes to transfer of learning to novel versions of a motor skill following distinct practice structures. They used 1 Hz repetitive Transcranial Magnetic Stimulation (rTMS) immediately after constant or variable practice of an arm movement skill to interfere with primary motor cortex (M1) or dorsolateral prefrontal cortex (DLPFC). The effect of interference was assessed through skill performance on two transfer targets: one within and one outside the range of practiced movement parameters for the variable practice group. For the control (no rTMS) group, variable practice benefited delayed transfer performance more than constant practice. The rTMS effect on delayed transfer performance differed for the two transfer targets. For the within-range target, rTMS interference had no significant affect on the delayed transfer after either practice structure. However, for the outside-range target, rTMS interference to DLPFC but not M1 attenuated delayed transfer benefit following variable practice. Additionally, for the outside-range target, rTMS interference to M1 but not DLPFC attenuated delayed transfer following constant practice. This suggests that variable practice may promote reliance on DLPFC for memory consolidation associated with outside-range transfer of learning, whereas constant practice may promote reliance on M1 for consolidation and long-term transfer.  相似文献   
999.
Many tasks, such as typing a password, are decomposed into a sequence of subtasks that can be accomplished in many ways. Behavior that accomplishes subtasks in ways that are influenced by the overall task is often described as “skilled” and exhibits coarticulation. Many accounts of coarticulation use search methods that are informed by representations of objectives that define skilled. While they aid in describing the strategies the nervous system may follow, they are computationally complex and may be difficult to attribute to brain structures. Here, the authors present a biologically- inspired account whereby skilled behavior is developed through 2 simple processes: (a) a corrective process that ensures that each subtask is accomplished, but does not do so skillfully and (b) a reinforcement learning process that finds better movements using trial and error search that is not informed by representations of any objectives. We implement our account as a computational model controlling a simulated two-armed kinematic “robot” that must hit a sequence of goals with its hands. Behavior displays coarticulation in terms of which hand was chosen, how the corresponding arm was used, and how the other arm was used, suggesting that the account can participate in the development of skilled behavior.  相似文献   
1000.
Our two experiments investigated associations between cognitive representations of objects and hand-shape categories. Hand configurations were partitioned according to prehensility and the size of the contacting surface, resulting in the classes: pinch, poke, palm, and clench. Experiment 1 elicited object names in response to configuration-name cues, provided ratings of the relevance of each configuration to a set of objects, and probed for the functions determining such relevance. Cueing with a configuration class elicited an associated object category with substantial intersubject agreement, and vice versa. Both the object categories and the functions associated with the four hand-configuration classes differed substantially, although the same object could be associated to some extent with multiple configurations, given variations in function. Experiment 2 elicited the names of hand-configuration classes in response to unfamiliar forms, which varied systematically in depth and the size of the projecting picture-plane surface. The modal response, response time, and degree of intersubject agreement were directly related to these variables. These structural variables, however, did not adequately predict shaping responses to real objects, as ascertained from Experiment 1. The results have implications for cognitive representation of motor categories and hand shaping in response to objects.  相似文献   
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