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141.
刘少英  葛列众  朱瑶 《心理科学》2006,29(3):733-734
本研究采用对偶比较法,对4岁幼儿进行6类常见线条的偏好调查研究,得出以下结果:4岁幼儿线条偏好的顺序依次是:漩涡线、曲线、弧形线、波浪线、折线、直线;男生和女生对线条的偏好没有明显差异;4岁幼儿对不同方向的漩涡线的偏好有明显差异,对不同方向的直线、波浪线、折线、曲线和弧形线的偏好没有明显差异。  相似文献   
142.
The effect of unimanual practice of the non-preferred hand on manual asymmetry and manual preference for sequential finger movements was evaluated in right-handers before, immediately after, and 30 days following practice. The results demonstrate that unimanual practice induced a persistent shift of manual preference for the experimental task in most participants, but no significant correlation between manual asymmetry and manual preference was detected. These findings are explained by proposing that manual preference is influenced by a task-specific confidence developed from the recent history of differential use of the limbs, in interaction with a generalized confidence on a single hand for performance of motor skills.  相似文献   
143.
该研究采用问卷法,以481名中学生为被试,通过无约束结构方程模型分析方法探讨了外向性、宜人性人格特征与互联网服务偏好的交互作用对网络成瘾的影响。研究发现在对网络成瘾的影响上,青少年宜人性人格特征与互联网社交服务偏好存在显著的交互作用,但与互联网娱乐、信息和交易服务偏好的交互作用不显著。外向性人格特征与互联服务偏好不存在显著的交互作用。(1)从平均影响来看,外向性、宜人性、互联网社交、娱乐和交易使用偏好能够正向预测网络成瘾,互联网信息使用偏好对网络成瘾没有显著的预测效果;(2)在宜人性高分组中,互联网社交服务偏好与PIU的正向关系要强于宜人性低分组。斜率检验表明对于低宜人性人格的青少年来说,互联网社交服务偏好不易导致其成瘾,而对高宜人性人格的青少年而言,互联网社交服务偏好反而容易导致其成瘾。  相似文献   
144.
儿童同伴关系对孤独感的影响   总被引:12,自引:2,他引:10       下载免费PDF全文
以571名小学三、四、五、六年级的儿童为被试,考察了儿童社会喜好、友谊质量、消极退缩、社交自我知觉与孤独感的关系,检验了不同水平同伴关系变量对孤独感的影响。结果表明,儿童的同伴关系(同伴接纳、友谊质量、社交自我知觉)能显著预测其孤独感体验,其中,处于同伴关系个体水平的社交自我知觉对孤独感的预测作用最大,其次分别为双向关系水平的友谊质量和群体接纳水平的同伴接纳,而处于人际交互水平的消极退缩在控制了其他水平同伴关系变量的影响下,并不能显著预测其孤独感体验。  相似文献   
145.
青少年的同伴依恋与其互联网使用的关系   总被引:2,自引:0,他引:2  
青少年期同伴群体的支持逐渐超过了父母的影响.青少年期同伴依恋在青少年认知、情感、人格以及行为的健康发展和社会适应中起着重要作用,拥有亲密的同伴关系的青少年出现情感问题和行为问题的可能性更小,并拥有更健康的青少年期适应能力.该研究采用同伴依恋量表、互联网服务使用状况量表以及青少年病理性互联网使用量表对405名中学生进行了问卷调查.旨在探讨青少年同伴依恋与其互联网使用之间的关系.结果表明: (1)同伴信任与社交和娱乐服务的使用偏好呈负相关,尽管都没有达到统计显著性; (2)同伴沟通可以正向预测青少年对信息、娱乐和社交服务的使用偏好,且都达到显著性水平;还可以通过互联网娱乐服务使用偏好间接预测PIU; (3)青少年与同伴的疏离程度可以正向预测青少年对社交服务的使用偏好,也可以直接正向预测PIU.  相似文献   
146.
Although the name‐letter task (NLT) has become an increasingly popular technique to measure implicit self‐esteem (ISE), researchers have relied on different algorithms to compute NLT scores and the psychometric properties of these differently computed scores have never been thoroughly investigated. Based on 18 independent samples, including 2690 participants, the current research examined the optimality of five scoring algorithms based on the following criteria: reliability; variability in reliability estimates across samples; types of systematic error variance controlled for; systematic production of outliers and shape of the distribution of scores. Overall, an ipsatized version of the original algorithm exhibited the most optimal psychometric properties, which is recommended for future research using the NLT. Copyright © 2009 John Wiley & Sons, Ltd.  相似文献   
147.
The present study evaluated the effects of classwide satiation and embedded reinforcement procedures on preschoolers' activity preferences during scheduled free‐play periods. The goal of the study was to increase time allocation to originally nonpreferred, but important, activities (instructional zone, library, and science) while continuing to provide access to all free‐play activities. The satiation intervention applied to preferred activities resulted in increased time allocation to the instructional and science activities, the customized embedded reinforcement interventions resulted in increased time allocation to all three target activities, and high levels of attendance to the instructional and library activities were maintained during follow‐up observations. Implications for the design of preschool free‐play periods are discussed.  相似文献   
148.
Discovering whether children prefer reinforcement via a contingency or independent of their behavior is important considering the ubiquity of these programmed schedules of reinforcement. The current study evaluated the efficacy of and preference for social interaction within differential reinforcement of alternative behavior (DRA) and noncontingent reinforcement (NCR) schedules with typically developing children. Results showed that 7 of the 8 children preferred the DRA schedule; 1 child was indifferent. We also demonstrated a high degree of procedural fidelity, which suggested that preference is influenced by the presence of a contingency under which reinforcement can be obtained. These findings are discussed in terms of (a) the selection of reinforcement schedules in practice, (b) variables that influence children's preferences for contexts, and (c) the selection of experimental control procedures when evaluating the effects of reinforcement.  相似文献   
149.
Despite a large literature on infants’ memory for visually presented stimuli, the processes underlying visual memory are not well understood. Two studies with 4-month-olds (N = 60) examined the effects of providing opportunities for comparison of items on infants’ memory for those items. Experiment 1 revealed that 4-month-olds failed to show evidence of memory for an item presented during familiarization in a standard task (i.e., when only one item was presented during familiarization). In Experiment 2, infants showed robust memory for one of two different items presented during familiarization. Thus, infants’ memory for the distinctive features of individual items was enhanced when they could compare items.  相似文献   
150.
Automation is being used extensively in aviation, particularly in the aircrafts themselves. The airline industry benefits from automation because it often increases efficiency and performance. To date, automation research has focused largely on operator trust and reliance, while largely ignoring the role of affect and trust in shaping the attitudes of the novice consumer. In two studies, we found that participants rated a human pilot more favorably than an auto-pilot. However, attitudes toward the automated pilot were more favorable in a high priced compared to a low priced ticket condition, indicating that participants used price to infer quality. In Study 2, inducing positive affect increased ratings of an automated pilot. Path analyses provided additional evidence that perceptions of automation are largely influenced by feelings.  相似文献   
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