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281.
People's relationship between positive and negative affect varies on a continuum from relatively independent to bipolar opposites, with stronger bipolar opposition being termed affective bipolarity. Experiencing more depressive symptoms is associated with increased bipolarity, but the processes underlying this relation are not yet understood. Here, we sought to replicate this link, and to examine the role of two potential mediating mechanisms: emotion regulation ability, and trait brooding. Drawing from the Dynamic Model of Affect, we hypothesised that (a) a poor ability to regulate negative emotion, and (b) the tendency to brood over one's depressed feelings would predict stronger affective bipolarity, and mediate the relationship between depressive symptoms and affective bipolarity. To measure affective bipolarity, we calculated within-person affect correlations using two weeks of experience sampling data from a community sample (n?=?100). Mediation analyses indicated that baseline assessments of an inability to regulate negative emotions in general, but not brooding specifically, mediated the relation between depressive symptoms and affective bipolarity. These findings highlight an initial mechanism through which depressive symptoms are associated with lower emotional complexity and flexibility.  相似文献   
282.
Emotions have a major role in the player-game interaction. In serious games playing contexts, real-time assessment of the player’s emotional state is crucially important to enable an emotion-driven adaptation during gameplay. In addition, a personalized assessment and adaptation based on the player's characteristics remains a challenge for serious games designers. This paper presents a generic and efficient emotion-driven approach for personalized assessment and adaptation in serious games, in which two main methods and their algorithms are proposed. The first one is a method for assessing, in real time, the player's emotion taking into account the personality type and the playing style of the player. The second one is an emotion-driven personalized adaptation method based on Markov modeling of dependency between the serious game events and the change in the player's emotional state. Therefore, the proposed approach has been evaluated by playing an affective vs. non-affective version of a serious game that we have developed to illustrate the applicability of the above-mentioned methods. The overall results showed that owing to our approach, a serious game become able to enhance its adaptivity toward playing outcomes and improve its overall playability.  相似文献   
283.
This paper engages with the concept of affective atmospheres which has gained prominence in affect studies and suggests that in this era of global climate change, we need to ‘acclimatise’ this term. Working with a range of empirical examples, I argue that we can understand the climatic and affective to be entangled processes that co-produce each other. Working with the conceptual affordances of affective atmospheres offers much potential for research investigating the emotional and affective dimensions of climate change, enabling considerations that go beyond the individualism and anthropocentrism of more conventional approaches. Additionally, attuning to the climatic dimensions of affective atmospheres lessens the representational baggage of this term by moving beyond a metaphorical use of ‘atmosphere’. The refined concept I propose, climatic-affective atmospheres, offers promising opportunities for contributing to more effective and ethical social responses to climate change, for example, by enabling attention to how climate change reconfigures, disrupts, shapes and directs humans, and how everyday human affective practices contribute to changing or stabilising climate.  相似文献   
284.
ObjectivesAn important yet unresolved question stemming from judgment and decision-making literature is whether individuals evaluate physical experiences in relative or absolute terms.Design and methodThe study examined 181 experienced basketball players in a 2 (type of experience: predicted versus real) × 2 (evaluation mode: separate versus joint) × 2 (type of activity: running versus shooting) experimental research design.ResultsWe demonstrated that individuals who were familiar with physical tasks evaluated predicted and real physical experiences in absolute terms. In addition, we showed that relativistic modes of evaluation applied to real physical experiences but not predicted physical experiences.ConclusionsThis research contributes to the debate concerning whether prior task experience influences formation of relative evaluations, and reveals that contexts that urge for relative evaluations undermine happiness with physical tasks.  相似文献   
285.
Suggestions that affective experiences may influence exercise motivation have commonly appeared since the dawn of exercise psychology. However, a measure that captures the nature, the antecedents, and the motivational implications of such experiences has been lacking. We developed the Affective Exercise Experiences (AFFEXX) questionnaire to assess the constructs within a conceptual model, according to which core affective exercise experiences (pleasure-displeasure, energy-tiredness, calmness-tension) are influenced by six antecedent appraisals and, in turn, shape attraction or antipathy towards exercise. We report results from three studies (N = 1799) evaluating internal consistency, test-retest reliability, and factorial, convergent, discriminant, construct, and criterion validity. We show that attraction-antipathy correlates with vigorous (0.55) and moderate-to-vigorous (0.48) self-reported physical activity, and accounts for 11–12% and 6–7% of additional variance, respectively, beyond variance explained by self-efficacy and behavioral intention. Affective exercise experiences warrant further study as possible contributors to motivation. The AFFEXX is available from this link: https://doi.org/10.17605/OSF.IO/EF76R.  相似文献   
286.
287.
The extent to which individual differences in personality traits and cognitive styles diminish affective polarization (AP) is largely unknown. We address this gap by examining whether intellectual humility (IH) buffers against AP. We examined the associations between domain-general and domain-specific measures of IH, on the one hand, and AP, on the other, in two community samples. Measures of IH were robustly negatively associated with AP. Moreover, IH significantly incremented measures of allied constructs, including general humility, in the statistical prediction of AP. There was some evidence that IH buffered the relationships between strong political belief and AP. Future research is needed to clarify whether IH is sufficient to protect against AP in the presence of ideological extremity.  相似文献   
288.
Many early-career researchers aim at making research socially engaged. In the initial stages of my research on international volunteering for development I learnt very quickly that any push towards social justice has been blunted by the damaging mechanisms of neoliberal power. The temptation is therefore to make research socially engaged by exposing such malign presences of power in volunteering organisations. This paper grows out of this interest and builds an argument of how researchers can engage power and write into being a better future. This brings into contrast the capitalocentric orientation of fieldwork preparation against the micro-processes of meeting and being with other bodies come together to constitute work in the field. Through work with an NGO in New Delhi the case is put that such meetings of bodies are affective and this is central to making research socially engaged. Affective moments give rise to love, solidarity and hope. Making research sensitive to such intersubjective moments writes into being the possibilities of a better and more just future. The paper makes an attempt to put this approach to research into practice.  相似文献   
289.
Conscious and unconscious emotions are related to mental rotation. In this study, we investigated if also unconscious emotional evaluations of the stimuli are related to mental rotation performance. 114 students (39 men, 75 women) solved implicit and explicit affective evaluations and a psychometric mental rotation test with cube and pellet figures. Furthermore, the use of spatial toys, the stereotyping of spatial abilities, and the self-rating in spatial abilities were registered. The mental rotation test with pellet figures was more difficult than the one with cube figures. Mental rotation performance was predicted by the self-rating of spatial abilities. For the cube figures, it was additionally predicted by the implicit affective evaluation of those figures. The results did not differ between men and women. The study provides evidence for a relation between affective emotional evaluations and mental imagery processes, although this does not hold true for all stimulus types.  相似文献   
290.
Previous research suggests that patterns of ongoing thought are heterogeneous, varying across situations and individuals. The current study investigated the influence of multiple tasks and affective style on ongoing patterns of thought. We used 9 different tasks and measured ongoing thought using multidimensional experience sampling. A Principal Component Analysis of the experience sampling data revealed four patterns of ongoing thought: episodic social cognition, unpleasant intrusive, concentration and self focus. Linear Mixed Modelling was used to conduct a series of exploratory analyses aimed at examining contextual distributions of these thought patterns. We found that different task contexts reliably evoke different thought patterns. Moreover, intrusive and negative thought pattern expression were influenced by individual affective style (depression level). The data establish the influence of task context and intrinsic features on ongoing thought, highlighting the importance of documenting how thought patterns emerge in cognitive tasks with different requirements.  相似文献   
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