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111.
This article identifies a challenge brought to us while facilitating a diversity workshop with adults in a school work setting. Our program involved using the video The Color of Fear as a centerpiece of a training to school district staff where the goals were to raise awareness and understanding of race, gender and class issues, increase understanding of power and privilege, and build alliances between people from diverse backgrounds. The challenge came from a white, male participant and involved issues of privilege, the intersections of race, class, and gender, and resistance to addressing diversity matters. Reflections of what worked and didn't work are offered as well as recommendations to other facilitators who will face similar challenges.  相似文献   
112.
Perceptual processes play a central role in the planning and control of human voluntary action. Indeed, planning an action is a sensorimotor process operating on sensorimotor units, a process that is based on anticipations of perceptual action effects. I discuss how the underlying sensorimotor units emerge, and how they can be employed to tailor action plans to the goals at hand. I also discuss how even a single action can induce sensorimotor binding, how intentionally implemented short-term associations between stimuli and responses become autonomous, how feature overlap between stimulus events and actions makes them compatible, and why action plans are necessarily incomplete.
Bernhard HommelEmail:
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113.
114.
A new methodology for developing theories of action has recently emerged which provides means for formally evaluating the correctness of such theories. Yet, for a theory of action to qualify as a solution to the frame problem, not only does it need to produce correct inferences, but moreover, it needs to derive these inferences from a concise representation of the domain at hand. The new methodology however offers no means for assessing conciseness. Such a formal account of conciseness is developed in this paper. Combined with the existing criterion for correctness, our account of conciseness offers a framework where proposed solutions to the frame problem can be formally evaluated.  相似文献   
115.
Interactions between two types of affect sensitivity and two types of affect regulation were tested: low sensitivity to positive affect and high sensitivity to negative affect were expected to become maladaptive when self-motivation and self-relaxation are low, respectively. Consistent with expectations, specific Sensitivity × Regulation interactions emerged: low sensitivity to positive affect (i.e., independent, schizoid-like personality) was only associated with reduced emotional well-being when self-motivation was low. High sensitivity to negative affect (i.e., self-critical, avoidant-like personality) was only associated with psychosomatic symptoms when self-relaxation was low. In a subsample, the same results were obtained longitudinally. Findings support the distinction between affect sensitivity and affect regulation. Furthermore, affect regulation can be differentiated into self-motivation and self-relaxation.  相似文献   
116.
《Cognition》2014,130(3):271-277
The uncanny valley hypothesis states that the acceptability of an artificial character will not increase linearly in relation to its likeness to human form. Instead, after an initial rise in acceptability there will be a pronounced decrease when the character is similar, but not identical to human form (Mori, 1970/2012). Moreover, it has been claimed but never directly tested that movement would accentuate this dip and make moving characters less acceptable. We used a number of full-body animated computer characters along with a parametrically defined motion set to examine the effect of motion quality on the uncanny valley. We found that improving the motion quality systematically improved the acceptability of the characters. In particular, the character classified in the deepest location of the uncanny valley became more acceptable when it was animated. Our results showed that although an uncanny valley was found for static characters, the deepening of the valley with motion, originally predicted by Mori (1970/2012), was not obtained.  相似文献   
117.
《Cognition》2014,130(3):335-347
Reasoning under uncertainty is the bread and butter of everyday life. Many areas of psychology, from cognitive, developmental, social, to clinical, are interested in how individuals make inferences and decisions with incomplete information. The ability to reason under uncertainty necessarily involves probability computations, be they exact calculations or estimations. What are the developmental origins of probabilistic reasoning? Recent work has begun to examine whether infants and toddlers can compute probabilities; however, previous experiments have confounded quantity and probability—in most cases young human learners could have relied on simple comparisons of absolute quantities, as opposed to proportions, to succeed in these tasks. We present four experiments providing evidence that infants younger than 12 months show sensitivity to probabilities based on proportions. Furthermore, infants use this sensitivity to make predictions and fulfill their own desires, providing the first demonstration that even preverbal learners use probabilistic information to navigate the world. These results provide strong evidence for a rich quantitative and statistical reasoning system in infants.  相似文献   
118.
In their 2002 seminal paper Hauser, Chomsky and Fitch hypothesize that recursion is the only human-specific and language-specific mechanism of the faculty of language. While debate focused primarily on the meaning of recursion in the hypothesis and on the human-specific and syntax-specific character of recursion, the present work focuses on the claim that recursion is language-specific. We argue that there are recursive structures in the domain of motor intentionality by way of extending John R. Searle’s analysis of intentional action. We then discuss evidence from cognitive science and neuroscience supporting the claim that motor-intentional recursion is language-independent and suggest some explanatory hypotheses: (1) linguistic recursion is embodied in sensory-motor processing; (2) linguistic and motor-intentional recursions are distinct and mutually independent mechanisms. Finally, we propose some reflections about the epistemic status of HCF as presenting an empirically falsifiable hypothesis, and on the possibility of testing recursion in different cognitive domains.  相似文献   
119.
Accessing action knowledge is believed to rely on the activation of action representations through the retrieval of functional, manipulative, and spatial information associated with objects. However, it remains unclear whether action representations can be activated in this way when the object information is irrelevant to the current judgment. The present study investigated this question by independently manipulating the correctness of three types of action‐related information: the functional relation between the two objects, the grip applied to the objects, and the orientation of the objects. In each of three tasks in Experiment 1, participants evaluated the correctness of only one of the three information types (function, grip or orientation). Similar results were achieved with all three tasks: “correct” judgments were facilitated when the other dimensions were correct; however, “incorrect” judgments were facilitated when the other two dimensions were both correct and also when they were both incorrect. In Experiment 2, when participants attended to an action‐irrelevant feature (object color), there was no interaction between function, grip, and orientation. These results clearly indicate that action representations can be activated by retrieval of functional, manipulative, and spatial knowledge about objects, even though this is task‐irrelevant information.  相似文献   
120.
Individuals differ in their ability to attribute actions to self or other. This variance is thought to explain, in part, the experience of voice-hearing. Misattribution can also be context-driven. For example, causal ambiguity can arise when the actions of two or more individuals are coordinated and produce similar effects (e.g., music-making). Experience in such challenging contexts may refine skills of action attribution. Forty participants completed a novel finger-tapping task which parametrically manipulated the proportion of control that ‘self’ versus ‘other’ possessed over resulting auditory tones. Results showed that action misattribution peaked in the middle of the self-to-other continuum and was biased towards other. This pattern was related to both high hallucination-proneness and to low musical-experience. Findings suggest not only that causal ambiguity plays a key role in agency but also that action attribution abilities may improve with practice, potentially providing an avenue for remediation of the positive symptoms of schizophrenia.  相似文献   
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