排序方式: 共有5条查询结果,搜索用时 15 毫秒
1
1.
2.
Lisa Nugent Sean Donahue Mia Berberat Yee Chan Justin Gier Ilpo Koskinen Tuuli Mattelmäki 《Knowledge, Technology, and Policy》2007,20(4):269-279
In this paper, we describe a design study on how families in Los Angeles experience nature, with a particular focus on how
using alternative formats for research analysis and presentation can enrich a design research inquiry. Conducted in Pasadena,
CA as a part of Super Studio, the year-long design research class emphasized knowledge building and sharing through design
methods of analysis, exhibition, and concept prototypes. After conducting interviews and engaging participants with probes,
the class built the results into an open-ended knowledge environment. The main observation from the exhibition – that Angelenos
have a limited vocabulary for describing nature and their interaction with it – helped to define the opportunity for design
intervention that created connection points between Angelenos and nature. There are few attempts to describe how probe returns
evolve into design concepts. Showcased is a process that depends on the unique affordances of design as the vehicle for discovery
and invention. 相似文献
3.
An experimental analysis of social traps 总被引:2,自引:0,他引:2
Kevin C. Brechner 《Journal of experimental social psychology》1977,13(6):552-564
Social traps, such as the overgrazing of pasturelands, overpopulation, and the extinction of species, are situations where individuals in a group respond for their own advantage in a manner damaging to the group. A laboratory analog was devised to simulate conditions that produce social traps. The traps were constructed by superimposing schedules of reinforcement. Single responses were followed by multiple consequences which were opposite in valence, with the negative consequence delayed. Subjects in groups of three could respond individually for points that applied toward class credit. Each ten presses of a button added one point to the subject's total and subtracted one point from a common pool. The pool was replenished with points at fixed rates. If subjects responded for points faster than the replenishment rates, the pool would empty and the experiment would terminate before subjects could accumulate maximum credit. In addition, the maximum pool size and the ability to communicate were varied. Main effects were found for both, which indicated the least effective resource management occurred when the pool was small and no communication allowed. An analysis of cumulative records showed differing response patterns across conditions. 相似文献
4.
5.
1