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871.
This study starts out from the general agreement about the explicit memory deficits in children with Down's syndrome. Our aim is to explore the possibilities of the computer as a valuable instrument with which to train memory by teaching cognitive rehearsal strategies. The sample was made up of 40 students with Down's syndrome and was divided into two research groups: control and experimental. The results show a clear tendency towards memory improvement in the experimental group. These results can be considered indicators of the effectiveness of the intervention. They are also very interesting for education, in the sense that teachers can help the students with Down's syndrome to improve their memory capacity.  相似文献   
872.
Miranda A  Jarque S  Rosel J 《Psicothema》2006,18(3):335-341
This study examined the impact of medication management compared to a psycho-educational program on parent and teacher ratings of children with combined type ADHD. The study lasted 14 weeks and included 50 children. 17 children took medication, 17 received psycho-educational intervention, and 16 children were assigned to the control group. The measures used were the IOWA Conners Scale, the School Problem Inventory, the Abbreviated Conners, and the DSM-IV Inattention-Disorganization and Hyperactivity-Impulsivity rating scales. Regarding teacher ratings, improvements were observed on: a) inattention and school problems in the medication group versus the control group; and b) hyperactivity symptoms in the psycho-pedagogical group versus the control and medication groups. Regarding to parent ratings, improvements were observed on: a)inattention in the psycho-pedagogical group versus the control and medication groups; and b) hyperactivity symptoms in the psycho-pedagogical group versus the control and the medication groups.  相似文献   
873.
In this study we analyze the attentional performance using different cognitive load attentional tasks: low-load cognition (0-CPT) and high-load cognition (DS-CPT). Participants were a group of schizophrenic patients and two groups of normal population psychometrically classified as low schizotypy and high schizotypy according to the SPQ. Our results show that schizophrenic patients were more sensitive to increments on cognitive load, being their attentional performace worse than the rest of the groups. The lack of significant findings in vigilance on the schizotypal traits group is discussed in terms of conceptual and methodological issues about the utility of psychometric strategies to identify vulnerable populations within the spectrum of the schizophrenic disorders.  相似文献   
874.
Previous work has shown that illiterate subjects are better at naming two-dimensional representations of real objects when presented as colored photos as compared to black and white drawings. This raises the question if color or textural details selectively improve object recognition and naming in illiterate compared to literate subjects. In this study, we investigated whether the surface texture and/or color of objects is used to access stored object knowledge in illiterate subjects. A group of illiterate subjects and a matched literate control group were compared on an immediate object naming task with four conditions: color and black and white (i.e., grey-scaled) photos, as well as color and black and white (i.e., grey-scaled) drawings of common everyday objects. The results show that illiterate subjects perform significantly better when the stimuli are colored and this effect is independent of the photographic detail. In addition, there were significant differences between the literacy groups in the black and white condition for both drawings and photos. These results suggest that color object information contributes to object recognition. This effect was particularly prominent in the illiterate group.  相似文献   
875.
This study investigates whether memory for sequences of spatial locations can be represented hierarchically, that is, as successive groups containing the order of constituent locations. Two grouping manipulations are used: Temporal grouping, based on the verbal serial memory literature, and spatial grouping, based on recent empirical work on visuo-spatial serial memory. In Experiment 1, we examine the relationship between spatial grouping and temporal order and showed that recall performance increases when both temporal and spatial organization correlate, but decreases when they clash. Experiments 2 and 3 show that the latter result is confounded by differences in path length (length of spatial path defined by the locations) between conditions, and that no effect of the spatial organization is observed when path length is controlled for. In Experiment 4, an alternative method to spatial grouping, temporal grouping, is used to induce hierarchical organization. A recall advantage is found in the temporal grouping condition. The results suggest that hierarchical representations can be imposed on order information for visuo-spatial sequences, either when participants have pre-existing knowledge about the form of the path formed by the sequence or when temporal boundaries delimit chunks; that increased path length is the cause of the performance decrement observed when dots from separate spatial groups are presented successively; and that path length and more generally sequence characteristics should be taken into account in designing future research on visuo-spatial serial memory.  相似文献   
876.
Motor imagery provides a direct insight into action representations. The aim of the present study was to investigate the level of impairment of action monitoring in schizophrenia by evaluating the performance of schizophrenic patients on mental rotation tasks. We raised the following questions: (1) Are schizophrenic patients impaired in motor imagery both at the explicit and at the implicit level? (2) Are body parts more difficult for them to mentally rotate than objects? (3) Is there any link between the performance and the hallucinating symptom profile? The schizophrenic patients (n = 13) displayed the same pattern of performance as the control subjects (n = 13). More particularly, schizophrenic patients’ reaction time varied as a function of the angular disparity of the stimuli. On the other hand, they were significantly slower and less accurate. Interestingly, patients suffering from hallucinations made significantly more errors than non-hallucinatory patients. We discussed these latter results in terms of deficit of the forward model. We emphasized the necessity to distinguish different levels of action, more or less impaired in schizophrenia.  相似文献   
877.
The determinants of visuo-spatial serial memory have been the object of little research, despite early evidence that not all sequences are equally remembered. Recently, empirical evidence was reported indicating that the complexity of the path formed by the to-be-remembered locations impacted on recall performance, defined for example by the presence of crossings in the path formed by successive locations (Parmentier, Elford, & Maybery, 2005). In this study, we examined whether this effect reflects rehearsal or encoding processes. We examined the effect of a retention interval and spatial interference on the ordered recall of spatial sequences with and without path crossings. Path crossings decreased recall performance, as did a retention interval. In line with the encoding hypothesis, but in contrast with the rehearsal hypothesis, the effect of crossing was not affected by the retention interval nor by tapping. The possible nature of the impact of path crossing on encoding mechanisms is discussed.  相似文献   
878.
On starting to think about interaction design for low-functioning persons in the autistic spectrum (PAS), especially children, one finds a number of questions that are difficult to answer: Can we typify the PAS user? Can we engage the user in interactive communication without generating frustrating or obsessive situations? What sort of visual stimuli can we provide? Will they prefer representational or abstract visual stimuli? Will they understand three-dimensional (3D) graphic representation? What sort of interfaces will they accept? Can we set ambitious goals such as education or therapy? Unfortunately, most of these questions have no answer yet. Hence, we decided to set an apparently simple goal: to design a "fun application," with no intention to reach the level of education or therapy. The goal was to be attained by giving the users a sense of agency--by providing first a sense of control in the interaction dialogue. Our approach to visual stimuli design has been based on the use of geometric, abstract, two-dimensional (2D), real-time computer graphics in a full-body, non-invasive, interactive space. The results obtained within the European-funded project MultiSensory Environment Design for an Interface between Autistic and Typical Expressiveness (MEDIATE) have been extremely encouraging.  相似文献   
879.
Many social phenomena involve a set of dyadic relations among agents whose actions may be dependent. Although individualistic approaches have frequently been applied to analyze social processes, these are not generally concerned with dyadic relations, nor do they deal with dependency. This article describes a mathematical procedure for analyzing dyadic interactions in a social system. The proposed method consists mainly of decomposing asymmetric data into their symmetric and skew-symmetric parts. A quantification of skew symmetry for a social system can be obtained by dividing the norm of the skew-symmetric matrix by the norm of the asymmetric matrix. This calculation makes available to researchers a quantity related to the amount of dyadic reciprocity. With regard to agents, the procedure enables researchers to identify those whose behavior is asymmetric with respect to all agents. It is also possible to derive symmetric measurements among agents and to use multivariate statistical techniques.  相似文献   
880.
We investigated the role of extraretinal information in the perception of absolute distance. In a computer-simulated environment, monocular observers judged the distance of objects positioned at different locations in depth while performing frontoparallel movements of the head. The objects were spheres covered with random dots subtending three different visual angles. Observers viewed the objects ateye level, either in isolation or superimposed on a ground floor. The distance and size of the spheres were covaried to suppress relative size information. Hence, the main cues to distance were the motion parallax and the extraretinal signals. In three experiments, we found evidence that (1) perceived distance is correlated with simulated distance in terms of precision and accuracy, (2) the accuracy in the distance estimate is slightly improved by the presence of a ground-floor surface, (3) the perceived distance is not altered significantly when the visual field size increases, and (4) the absolute distance is estimated correctly during self-motion. Conversely, stationary subjects failed to report absolute distance when they passively observed a moving object producing the same retinal stimulation, unless they could rely on knowledge of the three-dimensional movements.  相似文献   
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