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111.
This study used depression (CDI - Kovacs, 1981), anxiety (MASC - March, 1997) and coping strategy (CRI-Y - Moos, 1993) scales and studied the fitness and discriminant validity of reduced versions. The sample consisted of 916 Portuguese pupils, 54.3% feminine, aged 10 to 21 years old. The participants were selected from a set of public schools nation-wide. Two classes were chosen from the 5th to the 12th grades. A set of principal component analyses was carried out in a randomly chosen sample (n = 394) and all the three reduced measures were found to be strongly correlated with the previous. Confirmatory factor analyses (CFA) using the other part of the sample (n = 522) revealed adjustment indexes suggesting a good fit for both the whole model and gender and age groups separately. All scales revealed a good internal consistency. Globally, girls were more anxious and developed more coping strategies than boys. Older students tended to be less depressed, while younger adolescents present higher scores in depression and anxiety and less coping strategies. Reduced scales are sensitive to gender and age differences and can be used in school settings in order to establish a baseline and roadmaps for both universal and selective mental health school based programs.  相似文献   
112.
113.
Researchers often have expectations about the research outcomes in regard to inequality constraints between, e.g., group means. Consider the example of researchers who investigated the effects of inducing a negative emotional state in aggressive boys. It was expected that highly aggressive boys would, on average, score higher on aggressive responses toward other peers than moderately aggressive boys, who would in turn score higher than nonaggressive boys. In most cases, null hypothesis testing is used to evaluate such hypotheses. We show, however, that hypotheses formulated using inequality constraints between the group means are generally not evaluated properly. The wrong hypotheses are tested, i.e.. the null hypothesis that group means are equal. In this article, we propose an innovative solution to these above-mentioned issues using Bayesian model selection, which we illustrate using a case study.  相似文献   
114.
We tested an embodied account of language proposing that comprehenders create perceptual simulations of the events they hear and read about. In Experiment 1, children (ages 7–13 years) performed a picture verification task. Each picture was preceded by a prerecorded spoken sentence describing an entity whose shape or orientation matched or mismatched the depicted object. Responses were faster for matching pictures, suggesting that participants had formed perceptual-like situation models of the sentences. The advantage for matching pictures did not increase with age. Experiment 2 extended these findings to the domain of written language. Participants (ages 7–10 years) of high and low word reading ability verified pictures after reading sentences aloud. The results suggest that even when reading is effortful, children construct a perceptual simulation of the described events. We propose that perceptual simulation plays a more central role in developing language comprehension than was previously thought.  相似文献   
115.
The concept of agency has been central to ecological approaches to psychology. Gibson, one of the founders of this movement, made room for this concept by arguing against the mechanistic conceptions in psychology. In his view, the environment is not a collection of causes that pushes the animal around, but consist of action possibilities, which he coined affordances. In making their way in the world, animals regulate their behavior with respect to these possibilities. Reed later developed this ecological conception of agency, following Gibson in conceiving of affordances as action possibilities. However, drawing upon industrial design, architecture, and phenomenology, we argue that affordances are not mere action possibilities but that they can also invite behavior. We suggest a mutualist perspective on invitations, suggesting that they depend on the animal-environment relationship in multiple dimensions. The implications of this new conception of affordances for the ecological account of agency are explored.  相似文献   
116.
A reassessment of category-specific semantic deficits in light of their contribution to a theory of the representation of lexical concepts is proposed. Two theories are examined: one, held by the majority of researchers in the field, claims that concepts are represented by sets of features; another, in contrast, claims that concepts are atomic representations. An analysis of category-specific semantic deficits in terms of inferential relations (of the meaning-postulates type) between atomic concepts is elaborated. It is argued that this theory can better account for the pattern of performance exhibited by patients with semantic deficits.  相似文献   
117.
It is shown that lexical decision times to strong associates with an associative strength of approximately 40% are facilitated relative to targets following a neutral prime, “blank,” whereas very weak associates with an associative strength of less then 3% are neither facilitated nor inhibited. It is also shown that relative to the “blank” baseline time, a row of crosses inhibits processing of the following target. The latter finding has implications for earlier studies that have used crosses as a neutral prime. In these studies, facilitation effects have been overestimated and inhibition effects have been underestimated. Neely 1976 has proposed a predict-and-match strategy according to which subjects are assumed to predict one or more targets from the prime and to match the actual target onto the predicted targets. A part of this theory is not supported by the present data. The results are discussed in terms of the two-process theory of expectancy (Posner & Snyder, 1975). They are also considered in the light of a recent theory by Becker (1980). As an alternative interpretation of part of the reported data, a coherence assumption by the subjects about all reading materials is introduced.  相似文献   
118.
In recent years, a revisionist process focused on logical positivism can be observed, particularly regarding Carnap’s work. In this paper, I argue against the interpretation that Kuhn’s The Structure of Scientific Revolutions having been published in the International Encyclopedia of Unified Science, co-edited by Carnap, is evidence of the revisionist idea that Carnap “would have found Structure philosophically congenial”. I claim that Kuhn’s book, from Carnap’s point of view, is not in philosophy of science but rather in history of science (in the context of a sharp discovery–justification distinction). It could also explain the fact that, despite his sympathetic letters to Kuhn as editor, Carnap never refers to Kuhn’s book in his work in philosophy of science.  相似文献   
119.
German dialect geography developed, inter alia, as a means to compensate the shortcomings of the Young Grammarians’ approach to language. In contrast to the latter, it was conceived of to be a sociolinguistic project, constituting thereby one link between the development of Soviet and German linguistics. The article tries to answer such questions as who initially participated in transferring ideas of German dialectology to the Soviet Union and what kind of motivations underlay those transfers. Combining biographical facts with systematic aspects, the article surveys the filiations of some productive ideas with the help of archival sources, i.e. letters of the Soviet scholars Dinges (1891–1932) and Viktor Žirmunskij (1891–1971). Finally, I try to single out the elements in Žirmunskij dialect geography, which are specifically sociolinguistic.
Matthias AumüllerEmail:
  相似文献   
120.
There is great concern about the effects of playing violent video games on aggressive behavior. The present experimental study was aimed at investigating the differential effects of actively playing vs. passively watching the same violent video game on subsequent aggressive behavior. Fifty-seven children aged 10-13 either played a violent video game (active violent condition), watched the same violent video game (passive violent condition), or played a non-violent video game (active non-violent condition). Aggression was measured through peer nominations of real-life aggressive incidents during a free play session at school. After the active participation of actually playing the violent video game, boys behaved more aggressively than did the boys in the passive game condition. For girls, game condition was not related to aggression. These findings indicate that, specifically for boys, playing a violent video game should lead to more aggression than watching television violence.  相似文献   
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