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Computer games are now a significant consumption activity in consumer culture. Informed by interdisciplinary studies and drawing on data from in‐depth interviews with players of the Warcraft III computer game, we explore the relationship between play and storytelling during digital play. Understanding that such play is determined by systems of game rules and that computer game characters and settings are capable of conveying cultural meanings to players, we found that the rules of play in computer games can be designed in ways that encourage consumers to co‐create meaningful story plots derived from their knowledge of myth and fiction. In the case of Warcraft, these plots resembled the archetypal plot of the hero's journey. We conclude that computer games immerse consumers in a form of playful consumption that engages them in memorialised, co‐authored storytelling. Copyright © 2012 John Wiley & Sons, Ltd. 相似文献
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Carol Ryff Elliot Friedman Thomas Fuller‐Rowell Gayle Love Yuri Miyamoto Jennifer Morozink Barry Radler Vera Tsenkova 《Social and Personality Psychology Compass》2012,6(11):792-806
Population‐based studies of health typically focus on psychosocial contributors to illness and disease. We examine findings from a national longitudinal study of American adults, known as MIDUS (Midlife in the U.S.) to examine the role of psychosocial factors in promoting resilience, defined as the maintenance, recovery, or improvement in health following challenge. Classic studies of resilience are briefly noted, followed by a look at three categories of resilience in MIDUS. The first pertains to having good health and well‐being in the face of low socioeconomic standing. The second pertains to maintaining good health and well‐being despite the challenges that accompany aging. The third pertains to resilience in the face of targeted life challenges such as abuse in childhood, loss of spouse in adulthood, or having cancer. Across each area, we summarize evidence of positive health, and where possible, highlight protective influences that account for such salubrious outcomes. We conclude with opportunities for future research in MIDUS such as examining cultural and genetic influences on resilience as well as utilizing laboratory challenge data to illuminate underlying mechanisms. 相似文献
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Yuri Balashov 《Philosophical Studies》2007,133(1):143-149
On stage theory, ordinary continuants are instantaneous stages which persist by exduring—by bearing temporal counterpart relations to other such stages. Exduring objects lack temporal extension and there is a sense in which they are wholly present at multiple instants. How then is exdurance different from endurance? I offer a definition of ?exdurance’ that clearly sets it apart from other modes of persistence. 相似文献
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The effects of training overhand ball throws to enhance underhand ball-throwing accuracy were studied with 921 Italian high school pupils (575 girls, M age = 16.5 yr., SD = 1.3; 346 boys, M = 16.5 yr., SD = 1.2) ages 14 to 18 years. A standardized test (10 underhand tennis-ball throws into the floor area delimited by an 80-cm radius wooden hoop lying on the floor 9 m from the standing pupil) was performed and scored. An Experimental group (435 girls, M age = 16.5 yr., SD = 1.3; 204 boys, M age = 16.5 yr., SD = 1.2) was randomly selected to participate in 10 weekly training periods. The set included 10 overhand throws of a rubber bouncing ball (14.5 cm diameter, weight 240 g) into a basketball hoop from 5 standardized positions (in front of the basketball hoop; at 45 degrees, 90 degrees on the right and on the left of the basketball hoop) at a distance of 4.40 m. The underhand test was repeated for both groups. On the average, boys obtained higher test scores than girls of the same age. Older adolescents had higher mean scores than younger adolescents. After 10 weeks, boys and girls of all ages improved. Mean differences between sessions were significant for the Experimental group (Student t test, p < .01). In Session 2, consistent differences between Experimental and Control groups were also found (Student t test, p < .05). 相似文献
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Reznikova Zhanna Panteleeva Sofia Novikovskaya Anna Levenets Jan Lopatina Natalya Litvinov Yuri 《Animal cognition》2022,25(4):731-743
Animal Cognition - Predatory hunting is a complex species-typical behaviour involving different skills, some of which may include learning. This research aims to distinguish between rigid and... 相似文献
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Barack Obama's 2009 visit to Turkey resulted in an Obama‐Mania in Turkish media, followed by a friendship between Obama and Recep Erdo?an, which was widely reported in the media and emphasized in their rhetoric. This article explains the existence of the Erdo?an‐Obama friendship narrative, in spite of no actual political friendship existing. We first interpret their relationship through five key components of political friendship (affect, grand project, altruistic reciprocity, moral obligations, equality) and argue that, despite a strong friendship narrative, their histories, leadership styles, and political goals diverged to such an extent that a friendship never existed. We then introduce sentimental utility theory (SUT) to explain the utility of maintaining the appearance of a friendship. Through SUT, this article illuminates the utility of collective emotions and offers insight into how collective emotions produce ingroup identities and generate stability for a state's population. SUT reveals how Erdo?an utilized the Obama‐mania in Turkey to create a personal bond with Obama which linked himself, and his policies, to Obama and his progressive policies. Future research can deploy SUT to make sense of other claims of friendship and special relationships between states and between state leaders. 相似文献
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Synthese - To state an important fact about the photon, physicists use such expressions as (1) “the photon has zero (null, vanishing) mass” and (2) “the photon is (a) massless... 相似文献