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121.
Average opponent chromatic response functions are presented for use in quantitative models of color perception. Theoretical transformations of photopigment input are related to opponent channel activity. Opponent chromatic activity is, in turn, used to describe a theoretical huenaming curve for an average observer.  相似文献   
122.
Forty-two male and 42 female subjects selected from a large city, a small town, or a university campus were asked to evaluate four pen and ink sketches and four quotations. Two sketches and two quotations were associated with fictitious women's names while the remainder were associated with fictitious men's names. A three-way interaction indicated that women tended to discriminate against the productions attributed to men, and men significantly discriminated against the productions of women. But all discriminations were limited to intellectual productions (quotations).  相似文献   
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125.
A swivel connector for infusing liquids into catheterized animals is described. The connector turns so freely that restraints and strain relief for the catheter are unnecessary. A cylindrical acrylic body and nylon cap screw hold a rubber O ring in place, and a length of needle tubing rotates within the O ring. The only friction in the swivel is between the needle tubing and the interior of the O ring. Construction time is about 1 h. Swivels of this design have provided trouble-free service for 3 years.  相似文献   
126.
Summary Theorists from both classical structuralism and modern attention research have claimed that attention to a sensory stimulus enhances processing speed. However, they have used different operations to measure this effect, viz., temporal-order judgment (TOJ) and reaction-time (RT) measurement. We report two experiments that compared the effect of a spatial cue on RT and TOJ. Experiment 1 demonstrated that a nonmasked, peripheral cue (the brief brightening of a box) affected both RT and TOJ. However, the former effect was significantly larger than the latter. A masked cue had a smaller, but reliable, effect on TOJ. In Experiment 2, the effects of a masked cue on RT and TOJ were compared under identical stimulus conditions. While the cue had a strong effect on RT, it left TOJ unaffected. These results suggest that a spatial cue may have dissociable effects on response processes and the processes that lead to a conscious percept. Implications for the concept of direct parameter specification and for theories of visual attention are discussed.  相似文献   
127.
Previous work has demonstrated that infants' thresholds for a pure tone are elevated by a masker more than would be predicted from their critical bandwidths. The present studies explored the nature of this additional masking. In Experiment 1, detection thresholds of 6-month-old infants and of adults for a 1-kHz tone were estimated under three conditions: in quiet, in the presence of a 4- to 10-kHz bandpass noise at 40 dB SPL, and in the presence of the same noise at 50 dB SPL. The noise was gated on at the beginning of each trial. Adult thresholds were the same in all three conditions, indicating that little or no sensory masking took place in the presence of the noise. Infant thresholds were about 10 dB higher in the presence of the noise. We term this effect distraction masking. In Experiment 2, the effect of gating the noise on at trial onset was examined. Thresholds for the same tone were estimated in quiet and in the presence of the band-pass noise at 40 dB SPL, but the noise was presented continuously during the session. Under these conditions, distraction masking was still observed for infants. These findings suggest that a masker can have nonsensory effects on infants' performance in a psychoacoustic task.  相似文献   
128.
Contextual effects on metaphor comprehension in reading   总被引:3,自引:0,他引:3  
Subjects read target sentences preceded by either short or long context that induced either a metaphoric or a literal target reading. As had been found by Ortony, Schallert, Reynolds, and Antos (1978), metaphoric targets were comprehended about as quickly as literals when context was long, but more slowly than literals when context was short. The latter result may have been due to the failure of computing a conceptual relationship between short context and metaphoric target; targets unrelated to prior context took as long to comprehend as metaphoric targets. Another experiment showed that metaphorically expressed targets were read more quickly when they followed metaphorically expressed context than when they followed literal context, but literal targets were read quickest when they followed literal context. These results are discussed within a schema framework and within a “process priming” hypothesis.  相似文献   
129.
Three experiments examined the relative importance of attributes determined largely by the efficiency of the visual/central nervous system versus cognitive domain‐specific skills, in the determination of expertise in soccer. In Experiment 1, expert and intermediate soccer players were assessed on various non‐specific abilities including: processing (simple reaction time, peripheral reaction time, visual correction time), optometric (static, dynamic and mesopic acuity), and perimetric parameters (horizontal and vertical peripheral range). In Experiment 2, domain‐specific variables were assessed including complex decision speed and accuracy, number of visual fixations, fixation duration, and fixation location in solving game problems. Stimuli were initially presented by slides (Experiment 2) and later by 16 mm film (Experiment 3). Eye movements were recorded and analysed. A stepwise discriminant analysis of both non‐specific abilities and soccer‐specific skills revealed an average squared canonical correlation=0.84, with the significant step variables all being domain‐specific skills. Copyright © 1999 John Wiley & Sons, Ltd.  相似文献   
130.
Agents seeking an opportunity for profit often have to compete with others who pursue the same opportunity. When having to choose between a number of opportunities differing in their value and if individuals differ in their chances of outperforming others, the choice can be cognitively and emotionally demanding. We explore choice between opportunities using stylized Lions–Foxes games. In such a game, each of three players, with different odds of beating others, has to choose one of two contests that offer different rewards. After game theoretically analyzing the games, which we have experimentally employed, we report four experiments that vary in choice elicitation (repeated play or strategy method), in players' matching (random strangers or partners) and in rewards. Regarding contest choices, we found the choice of the higher value (and seemingly more prestigious) contest to be positively related to winning odds, contrary to what four out of the five (mixed, partially mixed, or pure) equilibria predict. Participants started out rather optimistic, with a large majority choosing the higher value option, but with experience, they approached the only viable of two pure strategy equilibria. Still, mixing continued via reacting to past play and outcome, apparently balancing dissatisfaction from choosing either contest.  相似文献   
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